SoUniformShaderParameterElementAdd Method (SoState, SoShaderParameter, SoMFNode) |
Note: This API is now obsolete.
Namespace: OIV.Inventor.ElementsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax [EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("Obsolete since Open Inventor 1000. Use the add() without a SoMFNode as last parameter.")]
public static void Add(
SoState state,
SoShaderParameter param,
SoMFNode shaderObjects
)
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("Obsolete since Open Inventor 1000. Use the add() without a SoMFNode as last parameter.")>
Public Shared Sub Add (
state As SoState,
param As SoShaderParameter,
shaderObjects As SoMFNode
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"Obsolete since Open Inventor 1000. Use the add() without a SoMFNode as last parameter.")]
static void Add(
SoState^ state,
SoShaderParameter^ param,
SoMFNode^ shaderObjects
)
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("Obsolete since Open Inventor 1000. Use the add() without a SoMFNode as last parameter.")>]
static member Add :
state : SoState *
param : SoShaderParameter *
shaderObjects : SoMFNode -> unit
Parameters
- state
- Type: OIV.Inventor.MiscSoState
- param
- Type: OIV.Inventor.NodesSoShaderParameter
- shaderObjects
- Type: OIV.Inventor.FieldsSoMFNode
Remarks Caution |
---|
Obsolete since Open Inventor 1000. Use the OIV.Inventor.Elements.SoUniformShaderParameterElement.Add(OIV.Inventor.Misc.SoState, OIV.Inventor.Nodes.SoShaderParameter) without a OIV.Inventor.Fields.SoMFNode as last parameter. |
See Also