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SoInstanceParameter Properties

The SoInstanceParameter type exposes the following members.

Properties
  NameDescription
Public propertycomponents

Specifies the number of components per generic vertex parameter.

(Inherited from SoVertexShaderParameterBufferObject.)
Public propertydivisor

This field modifies the rate at which values advance during multiple instance rendering.

Public propertyidentifier

Specifies the parameter's integer name which is declared and used within low-level shading programs.

(Inherited from SoShaderParameter.)
Public propertyIsDisposable
ISafeDisposable interface implementation.
(Inherited from SoDisposable.)
Public propertyname

Specifies the parameter's string name which is declared and used within high-level shading programs.

(Inherited from SoShaderParameter.)
Public propertyoffset

Offset in bytes to the first parameter within the buffer.

(Inherited from SoVertexShaderParameterBufferObject.)
Public propertyshouldBeNormalized

Specifies if the fixed-point data in the buffer object should be normalized when they are accessed.

(Inherited from SoVertexShaderParameterBufferObject.)
Public propertystride

Specifies the byte offset between consecutive generic vertex parameter.

(Inherited from SoVertexShaderParameterBufferObject.)
Public propertytype

Specifies the data type from the class OIV.Inventor.SbDataType of each generic vertex parameter component.

(Inherited from SoVertexShaderParameterBufferObject.)
Public propertyUserData
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.)
Public propertyvalue

Specifies the parameter's values.

(Inherited from SoVertexShaderParameterBufferObject.)
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