24#ifndef _SO_INDEXED_POINT_SET_
25#define _SO_INDEXED_POINT_SET_
170 static void initClass();
173 static void exitClass();
176 virtual int getNumPrim(
SoState* state = NULL );
181 virtual void generatePrimitives(
SoAction* action );
#define TRUE
Possible value of SbBool.
#define FALSE
Possible value of SbBool.
SO_PIMPL_PUBLIC_DECLARATION(SoFileDataAdapter)
#define SO_NODE_HEADER(className)
Abstract base class for all actions.
Base class for describing detail information about a shape node.
Renders a scene graph using Open Inventor's Render Engine.
Computes bounding box of a scene.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Counts number of...
Indexed point set shape node.
SoIndexedPointSet()
Creates an indexed point set node with default settings.
Abstract base class for all indexed vertex-based shapes.
Represents point on surface of picked object.
Represents a vertex of a generated primitive.
Intersects objects with a ray cast into scene.
Stores some information used by shapes.