51#ifndef _SO_LOCATE_HIGHLIGHT_
52#define _SO_LOCATE_HIGHLIGHT_
216 static void initClass();
221 void commonConstructor();
SO_PIMPL_PUBLIC_DECLARATION(SoFileDataAdapter)
#define SO_NODE_HEADER(className)
Abstract base class for all actions.
Path that allows access to hidden children.
Renders a scene graph using Open Inventor's Render Engine.
Allows nodes in a graph to receive input events.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Special separato...
SoSFColor color
Highlighting color - default [.3, .3, .3].
Modes
Possible values for the mode.
@ AUTO
Highlight when mouse is over.
SoLocateHighlight()
Creates a LocateHighlight node with default settings.
static SoDEPRECATED void turnOffCurrentHighlight(SoGLRenderAction *action)
This will de-highlight the currently highlighted node if any.
SoSFEnum style
Highlighting draw style.
SoSFEnum mode
Whether to highlight or not.
Styles
Possible values for draw style.
@ EMISSIVE
Changes emissive color only (default)
Field containing an RGB color.
Field containing an enumerated value.
Group node that saves and restores traversal state.