Open Inventor Release 2023.2.3
 
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SoSeparator Class Reference

Group node that saves and restores traversal state. More...

#include <Inventor/nodes/SoSeparator.h>

+ Inheritance diagram for SoSeparator:

Public Types

enum  CacheEnabled {
  OFF ,
  ON ,
  AUTO
}
 Possible values for caching. More...
 
enum  FastEditing {
  DISABLE = 0x01 ,
  KEEP_ZBUFFER = 0x02 ,
  CLEAR_ZBUFFER = 0x03
}
 Fast editing policy enumeration values. More...
 

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
 SoSeparator ()
 Creates a separator node with default settings.
 
 SoSeparator (int nChildren)
 Constructor that takes approximate number of children.
 
- Public Member Functions inherited from SoGroup
 SoGroup ()
 Creates an empty group node.
 
 SoGroup (int nChildren)
 Constructor that takes approximate number of children.
 
virtual void addChild (SoNode *child)
 Adds a child as last one in group.
 
virtual void insertChild (SoNode *child, int newChildIndex)
 Adds a child so that it becomes the one with the given index.
 
virtual SoNodegetChild (int index) const
 Returns pointer the child node with the given index.
 
virtual int findChild (const SoNode *child) const
 Finds index of given child within group.
 
virtual int getNumChildren () const
 Returns number of children.
 
virtual void removeChild (int index)
 Removes child with given index from group.
 
virtual void removeChild (SoNode *child)
 Removes first instance of given child from group.
 
virtual void removeAllChildren ()
 Removes all children from group.
 
virtual void replaceChild (int index, SoNode *newChild)
 Replaces child with given index with new child.
 
virtual void replaceChild (SoNode *oldChild, SoNode *newChild)
 Replaces first instance of given child with new child.
 
- Public Member Functions inherited from SoNode
virtual void setOverride (const SbBool state)
 Turns the override flag on or off.
 
virtual SbBool isOverride () const
 Returns the state of the override flag.
 
virtual SoNodecopy (SbBool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual void touch ()
 Marks an instance as modified, simulating a change to it.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
SbBool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
SbBool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
SoNONUNICODE SbBool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
SbBool set (const SbString &fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends references to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual int getAllFields (SoFieldList &list) const
 Returns a list of fields, including the eventIn's and eventOut's.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a the field of this object whose name is fieldName.
 
virtual SoFieldgetEventIn (const SbName &fieldName) const
 Returns a the eventIn with the given name.
 
virtual SoFieldgetEventOut (const SbName &fieldName) const
 Returns the eventOut with the given name.
 
SbBool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
SbBool enableNotify (SbBool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
SbBool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
virtual void setUserData (void *data)
 Sets application data.
 
void * getUserData (void) const
 Gets user application data.
 
- Public Member Functions inherited from SoBase
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
void setSynchronizable (const bool b)
 Sets this to be a ScaleViz synchronizable object.
 
bool isSynchronizable () const
 Gets the ScaleViz synchronizable state of this object.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoGroup
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static SoNodegetByName (const SbName &name)
 A node's name can be set using SoBase::setName().
 
static int getByName (const SbName &name, SoNodeList &list)
 A node's name can be set using SoBase::setName().
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Public Attributes

SoSFEnum boundingBoxCaching
 Whether to cache during bounding box traversal.
 
SoSFEnum renderCulling
 Whether to cull during rendering traversal.
 
SoSFEnum pickCulling
 Whether to cull during picking traversal.
 
SoSFEnum fastEditing
 Specifies the fast edit mode of the separator node.
 
SoSFInt32 renderUnitId
 Used during the ScaleViz depth compositing process, this field specifies which render unit (OIRU) will render the sub scene graph below this separator.
 
- Public Attributes inherited from SoGroup
SoSFBool boundingBoxIgnoring
 Whether to ignore this node during bounding box traversal.
 

Deprecated

SoDEPRECATED SoSFEnum renderCaching
 Whether to cache during rendering traversal.
 

Detailed Description

Group node that saves and restores traversal state.

This group node performs a push (save) of the traversal state before traversing its children and a pop (restore) after traversing them. This isolates the separator's children from the rest of the scene graph. A separator can include lights, cameras, coordinates, normals, bindings, and all other properties. Separators are relatively inexpensive (the push/pop operation is highly optimized), so they can be used freely within scenes.

Caching:

The SoSeparator node provides caching of state during bounding box computation. This feature can be explicitly enabled or disabled by setting the boundingBoxCaching field. By default, this field is set to AUTO, which means that Open Inventor decides whether to build a cache based on internal heuristics.

Culling:

Separators can also perform culling during rendering and picking. Culling skips over traversal of the separator's children if they are not going to be rendered or picked, based on the comparison of the separator's bounding box with the current view volume. Culling is controlled by the renderCulling and pickCulling fields. These are also set to AUTO by default; however, render culling can be expensive (and can interfere with render caching), so the AUTO heuristics leave it disabled unless specified otherwise. Note that if renderCulling is ON, the SoSeparator will prohibit auto-caching, so that no SoSeparator (or other render caching node) above this node in the scene graph will automatically create a render cache.

Fast edit:

The fast editing feature allows you to modify parts of a scene without redrawing the entire scene. For example, you could use it to interactively move a small object in a large scene that takes a long time to redraw. Fast editing must be enabled using SoGLRenderAction::setFastEditSavePolicy.

The fastEditing field enables fast editing for the sub-graph under the SoSeparator. Possible values are DISABLE, KEEP_ZBUFFER, and CLEAR_ZBUFFER. Using KEEP_ZBUFFER means that the fast edit geometry is depth buffered against the other objects in the scene, and using CLEAR_ZBUFFER means that the fast edit geometry will be drawn on top of the other objects of the scene. If several SoSeparators have the CLEAR_ZBUFFER flag set, they are drawn in the order in which they appear in the scene. The last separator in the scene will be topmost on the screen.

Fast edit performance:

  • This feature is most efficient when the parts of a scene graph to be fast edited contain a relatively small number of triangles.
  • The topmost SoSeparator of your scene graph should not enable the fast editing feature. Otherwise, performance will be very poor.
  • Currently, the entire viewport is saved and restored during fast editing. Therefore, fast editing performance is linked to the size of the viewport: the larger the viewport, the longer it will take to save and restore it.

Fast edit limitations:

  • Hardware: Fast editing performance depends on your graphics hardware and driver. To use the fast editing feature, the ARB_bufferRegion OpenGL extension is required.
  • Clip planes: When a fast edit object is moved outside the clip planes limit, fast editing is temporarily disabled and the entire scene is redrawn.
  • All fast editing sub-graphs are rendered even if only one fast editing sub-graph has changed.
  • Transparency: If the scene contains partially transparent objects, there is a possibility of visual artifacts regardless of what transparency algorithm is used. The fast edit shapes are necessarily rendered on top of the rest of the scene, which may not be the order required for correct transparency.
  • Stereo rendering: Fast edit is not compatible with stereo rendering. Fast edit is disabled when switching to stereo rendering.

FILE FORMAT/DEFAULT

    Separator {
    boundingBoxCaching AUTO
    renderCulling AUTO
    pickCulling AUTO
    fastEditing DISABLE
    renderUnitID -1
    }

ACTION BEHAVIOR

SEE ALSO

SoSelection, SoTransformSeparator,

Definition at line 178 of file SoSeparator.h.

Member Enumeration Documentation

◆ CacheEnabled

Possible values for caching.

Enumerator
OFF 

Never build a cache.

ON 

Always try to build a cache.

AUTO 

Decide whether to cache based on some heuristic.

Definition at line 186 of file SoSeparator.h.

◆ FastEditing

Fast editing policy enumeration values.

Enumerator
DISABLE 

This SoSeparator node doesn't have Fast Edit behavior.

KEEP_ZBUFFER 

This SoSeparator node has a Fast Edit behavior and the children nodes are drawn considering the depth Buffer.

CLEAR_ZBUFFER 

This SoSeparator node has a Fast Edit behavior and the children nodes are drawn after the depth Buffer has been cleared.

Definition at line 229 of file SoSeparator.h.

Constructor & Destructor Documentation

◆ SoSeparator() [1/2]

SoSeparator::SoSeparator ( )

Creates a separator node with default settings.

◆ SoSeparator() [2/2]

SoSeparator::SoSeparator ( int  nChildren)

Constructor that takes approximate number of children.

Member Function Documentation

◆ getClassTypeId()

static SoType SoSeparator::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getTypeId()

virtual SoType SoSeparator::getTypeId ( ) const
virtual

Member Data Documentation

◆ boundingBoxCaching

SoSFEnum SoSeparator::boundingBoxCaching

Whether to cache during bounding box traversal.

Use enum CacheEnabled. Default is AUTO.

Definition at line 214 of file SoSeparator.h.

◆ fastEditing

SoSFEnum SoSeparator::fastEditing

Specifies the fast edit mode of the separator node.

Use enum FastEditing. Default is DISABLE.

NOTE: field available since Open Inventor 5.0

Definition at line 252 of file SoSeparator.h.

◆ pickCulling

SoSFEnum SoSeparator::pickCulling

Whether to cull during picking traversal.

Use enum CacheEnabled. Default is AUTO.

Definition at line 226 of file SoSeparator.h.

◆ renderCaching

SoDEPRECATED SoSFEnum SoSeparator::renderCaching

Whether to cache during rendering traversal.

Use enum CacheEnabled. Default is AUTO.

Definition at line 207 of file SoSeparator.h.

◆ renderCulling

SoSFEnum SoSeparator::renderCulling

Whether to cull during rendering traversal.

Use enum CacheEnabled. Default is AUTO.

Definition at line 220 of file SoSeparator.h.

◆ renderUnitId

SoSFInt32 SoSeparator::renderUnitId

Used during the ScaleViz depth compositing process, this field specifies which render unit (OIRU) will render the sub scene graph below this separator.

  • 0, the sub scene graph is rendered on the local machine.
  • > 0, the sub scene graph is rendered by the OIRU with the specified ID. If the specified renderUnitId is larger than the number of available render units, the sub scene graph is distributed to the specified render unit ID modulo the number of render units actually available. That is:

    RenderUnitUsed = ((renderUnitId-1)%(ActualNumberOfRenderUnits))+1
  • -1 (SO_RENDERUNITID_NONE), this separator is not assigned to any OIRU.

    NOTE: This is the default value, which means that by default the sub scene graph is not distributed to any node. In order to use depth compositing, you must modify renderUnitId from the default, otherwise nothing will be rendered.
  • -2 (SO_RENDERUNITID_INHERIT), this separator inherits its value from parent SoSeparator.
  • -3 (SO_RENDERUNITID_ALL), the sub scene graph is rendered by all OIRUs.

NOTE: field available since Open Inventor 6.1

Definition at line 279 of file SoSeparator.h.


The documentation for this class was generated from the following file: