25#ifndef _SO_TESSELLATION_CONTROL_SHADER_H_
26#define _SO_TESSELLATION_CONTROL_SHADER_H_
101 static void initClass();
104 static void exitClass();
106 virtual void notify(SoNotList* list);
120 bool m_outputLayoutDirty;
#define SO_NODE_HEADER(className)
Class for smart character strings.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Abstract node cl...
ShaderType
Type of the shader.
@ TESSELLATION_CONTROL_SHADER
The shader is a tessellation control shader.
SoSFEnum sourceType
Specifies the shader object's source type.
SourceType
Shader Object source type possible values.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Node that define...
SoTessellationControlShader()
Constructor.
static SbBool isSupported(SoShaderObject::SourceType sourceType, SoState *state=NULL)
Returns true if tessellation control shaders in the specified language are supported by your graphics...
virtual ShaderType getShaderType() const
Returns the shader type.