Node that defines a tessellation control shader. More...
#include <Inventor/nodes/SoTessellationControlShader.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
Returns the type identifier for this specific instance. | |
SoTessellationControlShader () | |
Constructor. | |
virtual ShaderType | getShaderType () const |
Returns the shader type. | |
Public Member Functions inherited from SoShaderObject | |
template<typename UniformParamType , typename ParamValueType > | |
UniformParamType * | addShaderParameter (const SbString &name, ParamValueType val) |
Convenience method to create an SoShaderUniformParameter with the specified name and value and add it to the given shader object. | |
template<typename UniformParamType , typename ParamValueType > | |
void | setShaderParameter (const SbString &name, ParamValueType val) |
UniformParamType is the type of parameter to set. | |
Public Member Functions inherited from SoNode | |
virtual void | setOverride (const SbBool state) |
Turns the override flag on or off. | |
virtual SbBool | isOverride () const |
Returns the state of the override flag. | |
virtual SoNode * | copy (SbBool copyConnections=FALSE) const |
Creates and returns an exact copy of the node. | |
virtual SbBool | affectsState () const |
Returns TRUE if a node has an effect on the state during traversal. | |
virtual void | touch () |
Marks an instance as modified, simulating a change to it. | |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults () |
Sets all fields in this object to their default values. | |
SbBool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. | |
SbBool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. | |
void | copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. | |
SoNONUNICODE SbBool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SbBool | set (const SbString &fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
virtual int | getFields (SoFieldList &list) const |
Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
virtual int | getAllFields (SoFieldList &list) const |
Returns a list of fields, including the eventIn's and eventOut's. | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a the field of this object whose name is fieldName. | |
virtual SoField * | getEventIn (const SbName &fieldName) const |
Returns a the eventIn with the given name. | |
virtual SoField * | getEventOut (const SbName &fieldName) const |
Returns the eventOut with the given name. | |
SbBool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. | |
SbBool | enableNotify (SbBool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). | |
SbBool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. | |
virtual void | setUserData (void *data) |
Sets application data. | |
void * | getUserData (void) const |
Gets user application data. | |
Public Member Functions inherited from SoBase | |
virtual SbName | getName () const |
Returns the name of an instance. | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. | |
void | setSynchronizable (const bool b) |
Sets this to be a ScaleViz synchronizable object. | |
bool | isSynchronizable () const |
Gets the ScaleViz synchronizable state of this object. | |
Public Member Functions inherited from SoRefCounter | |
void | ref () const |
Adds a reference to an instance. | |
void | unref () const |
Removes a reference from an instance. | |
void | unrefNoDelete () const |
unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero. | |
int | getRefCount () const |
Returns current reference count. | |
void | lock () const |
lock this instance. | |
void | unlock () const |
unlock this instance. | |
Public Member Functions inherited from SoTypedObject | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SbBool | isSupported (SoShaderObject::SourceType sourceType, SoState *state=NULL) |
Returns true if tessellation control shaders in the specified language are supported by your graphics board. | |
Static Public Member Functions inherited from SoShaderObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoNode | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SoNode * | getByName (const SbName &name) |
A node's name can be set using SoBase::setName(). | |
static int | getByName (const SbName &name, SoNodeList &list) |
A node's name can be set using SoBase::setName(). | |
Static Public Member Functions inherited from SoFieldContainer | |
static SoType | getClassTypeId () |
Returns the type of this class. | |
Static Public Member Functions inherited from SoBase | |
static SoType | getClassTypeId () |
Returns type identifier for this class. | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Additional Inherited Members | |
Public Types inherited from SoShaderObject | |
enum | SourceType { ARB_PROGRAM , CG_PROGRAM , GLSL_PROGRAM , FILENAME } |
Shader Object source type possible values. More... | |
enum | ShaderType { VERTEX_SHADER = SbEnums::SHADER_TYPE_VERTEX , GEOMETRY_SHADER = SbEnums::SHADER_TYPE_GEOMETRY , FRAGMENT_SHADER = SbEnums::SHADER_TYPE_FRAGMENT , TESSELLATION_CONTROL_SHADER = SbEnums::SHADER_TYPE_TESS_CTRL , TESSELLATION_EVALUATION_SHADER = SbEnums::SHADER_TYPE_TESS_EVAL , COMPUTE_SHADER = SbEnums::SHADER_TYPE_COMPUTE } |
Type of the shader. More... | |
Public Attributes inherited from SoShaderObject | |
SoSFBool | isActive |
Specifies if the shader object is active or not. | |
SoSFEnum | sourceType |
Specifies the shader object's source type. | |
SoSFFilePathString | sourceProgram |
Contains the shader object's source program, specified by a filename (sourceType set to FILENAME) or by the string containing the program (sourceType set to GLSL_PROGRAM). | |
SoMFUniformShaderParameter | parameter |
Contains the shader's uniform parameters. | |
Node that defines a tessellation control shader.
This node defines a tessellation control shader.
See SoShaderProgram for general information about using shaders and shader parameters.
See parent class SoShaderObject for details about using the inherited fields.
Notes:
Limitations:
sourceProgram | "" |
sourceType | FILENAME |
isActive | TRUE |
parameter | NULL |
SoFragmentShader, SoGeometryShader, SoShaderObject, SoShaderProgram, SoTessellationEvaluationShader, SoUniformShaderParameter, SoVertexShader
Definition at line 75 of file SoTessellationControlShader.h.
SoTessellationControlShader::SoTessellationControlShader | ( | ) |
Constructor.
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static |
Returns the type identifier for this class.
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inlinevirtual |
Returns the shader type.
Implements SoShaderObject.
Definition at line 95 of file SoTessellationControlShader.h.
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virtual |
Returns the type identifier for this specific instance.
Reimplemented from SoShaderObject.
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static |
Returns true if tessellation control shaders in the specified language are supported by your graphics board.
When using a debug build of Open Inventor, some "no context available" warning messages may be generated. You can ignore them or see SoGLExtension for an example of using SoGLContext to avoid them.