25#ifndef _SO_TEXTURE_CUBE_MAP_
26#define _SO_TEXTURE_CUBE_MAP_
44#pragma warning( push )
45#pragma warning(disable:4251)
317 virtual void doAction(
SoAction *action);
322 void allowPrequalifyFile(
SbBool);
323 SbBool isAllowPrequalifyFile()
const;
327 static void initClass();
328 static void exitClass();
331 virtual void fieldHasChanged(
SoField *field );
337 virtual SbBool readInstance(
SoInput *in,
unsigned short flags);
344#pragma warning( pop )
#define SO_NODE_HEADER(className)
SbBool CubeMapPrequalifyFileCallback(const SbString &, void *, SoTextureCubeMap *)
SO_PIMPL_PUBLIC_DECLARATION(SoTextureCubeMap)
Class for smart character strings.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Portable readers...
Abstract base class for all actions.
Abstract base class for objects that contain fields.
Base class for all fields.
Renders a scene graph using Open Inventor's Render Engine.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Multiple-value f...
Field containing an enumerated value.
Field containing a floating-point value.
Field containing a 2D image.
Field containing a a node.
Abstract base class for Open Inventor sensors.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Cube texture map...
SoMFFilePathString filenames
Names file(s) from which to read texture image(s).
SoSFImage imageNegY
See imagePosX.
SoTextureCubeMap()
Creates a texture node with default settings.
SoSFImage imageNegZ
See imagePosX.
SoSFEnum wrapR
Indicates what to do when texture coordinates in the R (depth) direction lie outside the range 0-1.
SoSFImage imagePosZ
See imagePosX.
SoSFNode renderToTextureProperty
Specifies an SoRenderToTextureProperty node containing a scene graph that will be rendered to create ...
SoSFEnum wrapT
Indicates what to do when texture coordinates in the T (vertical) direction lie outside the range 0-1...
SoSFImage imagePosY
See imagePosX.
SoSFImage imageNegX
See imagePosX.
SoSFImage imagePosX
Contains an in-memory representation of the texture map.
SoSFFloat HDRIExposure
Specifies an exposure factor when using an HDRI file.
Abstract base class for texture mapping nodes.