23#ifndef _SO_UNIFORM_SHADER_PARAMETER_ELEMENT_
24#define _SO_UNIFORM_SHADER_PARAMETER_ELEMENT_
81 static void initClass() ;
82 static void exitClass() ;
85 static void getParameters(
SoState* state, std::vector<SoUniformShaderParameter*>& shaderParameters);
#define SoEXTENDER_Documented
#define SO_ELEMENT_HEADER(className)
Abstract base class for each state element whose value may be accumulated when it is set.
Abstract base class for all state elements.
Multiple-value field containing any number of nodes.
Maintains a list of pointers to nodes.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Abstract base cl...