23#ifndef __VOLUME_BUFFERED_SHAPE
24#define __VOLUME_BUFFERED_SHAPE
33class SoVolumeGeometryVbo;
311 static void initClass();
314 static void exitClass();
328 virtual void notify( SoNotList* list );
338 virtual void shapeGeneratePrimitives(
SoAction* action );
350 virtual int getNumVertices(
SoState* ) {
return 0; }
353 virtual int getIndexCoord(
int )
const {
return 0; }
#define SO_NODE_HEADER(className)
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> 3D vector class ...
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> 3D box with an a...
Abstract base class for all actions.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Node to render g...
Renders a scene graph using Open Inventor's Render Engine.
Field containing a single Boolean value.
Field containing an enumerated value.
Field containing a floating-point value.
<a href="IconLegend.html"><img src="extVR.gif" alt="VolumeViz" border="0"></a> Buffered shape node f...
SoSFBool clipGeometry
Specifies to clip the geometry at the volume boundaries.
SoSFFloat offset
Sets an offset value used for computing the texture coordinates.
SoSFEnum interpolation
Interpolation mode.
SoVolumeBufferedShape()
Constructor.
<a href="IconLegend.html"><img src="extVR.gif" alt="VolumeViz" border="0"></a> LDM valuation interfa...
Interpolation
Interpolation mode.