Oriented plane in 3D. More...
#include <Inventor/SbPlane.h>
Public Member Functions | |
| SbPlane () | |
| Default constructor.   | |
| SbPlane (const SbVec3f &p0, const SbVec3f &p1, const SbVec3f &p2) | |
| Constructor.   | |
| SbPlane (const SbVec3f &normal, float distance) | |
| Constructor.   | |
| SbPlane (const SbVec3f &normal, const SbVec3f &point) | |
| Constructor.   | |
| void | offset (float d) | 
| Offset a plane by a given distance.   | |
| SbBool | intersect (const SbLine &l, SbVec3f &intersection) const | 
| Intersect line and plane, returning TRUE if there is an intersection, FALSE if line is parallel to plane.   | |
| void | transform (const SbMatrix &matrix) | 
| Transforms the plane by the given matrix.   | |
| SbBool | isInHalfSpace (const SbVec3f &point) const | 
| Returns TRUE if the given point is within the half-space defined by the plane.   | |
| const SbVec3f & | getNormal () const | 
| Returns normal vector to plane.   | |
| float | getDistanceFromOrigin () const | 
| Returns distance from origin to plane.   | |
| float | getDistance (const SbVec3f &point) const | 
| Returns the distance from a point to plane.   | |
Friends | |
| int | operator== (const SbPlane &p1, const SbPlane &p2) | 
| Equality comparison operator.   | |
| int | operator!= (const SbPlane &p1, const SbPlane &p2) | 
| Inequality comparison operator.   | |
Oriented plane in 3D.
Represents an oriented plane in 3D. This is a lightweight class/datatype that is used for arguments to some Open Inventor objects.
      
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Constructor.
p0, p1, and p2 represent three points in the plane.
| SbPlane::SbPlane | ( | const SbVec3f & | normal, | 
| float | distance | ||
| ) | 
Constructor.
normal is a normal vector and distance is distance from origin to plane along normal vector.
Constructor.
normal is a normal vector and point is a point in 3-space for the plane to pass through.
| float SbPlane::getDistance | ( | const SbVec3f & | point | ) | const | 
Returns the distance from a point to plane.
Positive distance means the point is in the plane's half space.
      
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Intersect line and plane, returning TRUE if there is an intersection, FALSE if line is parallel to plane.
Returns TRUE if the given point is within the half-space defined by the plane.
| void SbPlane::offset | ( | float | d | ) | 
Offset a plane by a given distance.
| void SbPlane::transform | ( | const SbMatrix & | matrix | ) | 
Transforms the plane by the given matrix.