Open Inventor Release 2023.2.3
 
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SoMultiDataSeparator Class Reference

Large Data Management Separator for combining multiple data sets More...

#include <LDM/nodes/SoMultiDataSeparator.h>

+ Inheritance diagram for SoMultiDataSeparator:

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
 SoMultiDataSeparator ()
 Constructor.
 
- Public Member Functions inherited from SoSeparator
 SoSeparator ()
 Creates a separator node with default settings.
 
 SoSeparator (int nChildren)
 Constructor that takes approximate number of children.
 
- Public Member Functions inherited from SoGroup
 SoGroup ()
 Creates an empty group node.
 
 SoGroup (int nChildren)
 Constructor that takes approximate number of children.
 
virtual void addChild (SoNode *child)
 Adds a child as last one in group.
 
virtual void insertChild (SoNode *child, int newChildIndex)
 Adds a child so that it becomes the one with the given index.
 
virtual SoNodegetChild (int index) const
 Returns pointer the child node with the given index.
 
virtual int findChild (const SoNode *child) const
 Finds index of given child within group.
 
virtual int getNumChildren () const
 Returns number of children.
 
virtual void removeChild (int index)
 Removes child with given index from group.
 
virtual void removeChild (SoNode *child)
 Removes first instance of given child from group.
 
virtual void removeAllChildren ()
 Removes all children from group.
 
virtual void replaceChild (int index, SoNode *newChild)
 Replaces child with given index with new child.
 
virtual void replaceChild (SoNode *oldChild, SoNode *newChild)
 Replaces first instance of given child with new child.
 
- Public Member Functions inherited from SoNode
virtual void setOverride (const SbBool state)
 Turns the override flag on or off.
 
virtual SbBool isOverride () const
 Returns the state of the override flag.
 
virtual SoNodecopy (SbBool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual void touch ()
 Marks an instance as modified, simulating a change to it.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
SbBool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
SbBool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
SoNONUNICODE SbBool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
SbBool set (const SbString &fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends references to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual int getAllFields (SoFieldList &list) const
 Returns a list of fields, including the eventIn's and eventOut's.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a the field of this object whose name is fieldName.
 
virtual SoFieldgetEventIn (const SbName &fieldName) const
 Returns a the eventIn with the given name.
 
virtual SoFieldgetEventOut (const SbName &fieldName) const
 Returns the eventOut with the given name.
 
SbBool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
SbBool enableNotify (SbBool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
SbBool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
virtual void setUserData (void *data)
 Sets application data.
 
void * getUserData (void) const
 Gets user application data.
 
- Public Member Functions inherited from SoBase
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
void setSynchronizable (const bool b)
 Sets this to be a ScaleViz synchronizable object.
 
bool isSynchronizable () const
 Gets the ScaleViz synchronizable state of this object.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoSeparator
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoGroup
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static SoNodegetByName (const SbName &name)
 A node's name can be set using SoBase::setName().
 
static int getByName (const SbName &name, SoNodeList &list)
 A node's name can be set using SoBase::setName().
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Additional Inherited Members

- Public Types inherited from SoSeparator
enum  CacheEnabled {
  OFF ,
  ON ,
  AUTO
}
 Possible values for caching. More...
 
enum  FastEditing {
  DISABLE = 0x01 ,
  KEEP_ZBUFFER = 0x02 ,
  CLEAR_ZBUFFER = 0x03
}
 Fast editing policy enumeration values. More...
 
- Public Attributes inherited from SoSeparator
SoSFEnum boundingBoxCaching
 Whether to cache during bounding box traversal.
 
SoSFEnum renderCulling
 Whether to cull during rendering traversal.
 
SoSFEnum pickCulling
 Whether to cull during picking traversal.
 
SoSFEnum fastEditing
 Specifies the fast edit mode of the separator node.
 
SoSFInt32 renderUnitId
 Used during the ScaleViz depth compositing process, this field specifies which render unit (OIRU) will render the sub scene graph below this separator.
 
SoDEPRECATED SoSFEnum renderCaching
 Whether to cache during rendering traversal.
 
- Public Attributes inherited from SoGroup
SoSFBool boundingBoxIgnoring
 Whether to ignore this node during bounding box traversal.
 

Detailed Description

Large Data Management Separator for combining multiple data sets

The SoMultiDataSeparator node allows you to combine multiple data sets.

This is the correct method for combining multiple data sets. Combining multiple data sets without inserting them under an SoMultiDataSeparator node may produce incorrect results and should be avoided.

Each data set is represented by an SoDataSet node (typically an SoVolumeData node).
Combining is enabled by an SoDataCompositor node for CPU combining or an SoVolumeShader node for GPU combining. A common use of GPU combining is to implement co-blending of multiple volumes, in other words using a fragment shader to combine the color and/or intensity values of the voxels.

Some rules must be followed when doing render or data compositing:

GPU combining must be implemented in a shader program written in the standard GLSL language. The shader program will be specified using an SoVolumeShader node. The shader source code is loaded using (for example) an SoFragmentShader object. Uniform parameters for the shader may be specified using the subclasses of SoShaderParameter. See SoVolumeShader for more information about the shader function library provided by VolumeViz.

It is possible to compose datasets that have different dimensions, tile sizes and transformations.
In order to help fetch the correct data values in custom shaders, texture coordinates conversion functions are provided in the VolumeViz/vvizStructure.h shader include.
See SoVolumeShader for more details.

For each data set there will typically be an SoDataRange node and an SoTransferFunction node to define the mapping from data values to color values. For each SoVolumeData a separate 3D texture will be generated and sent to the GPU. 3D textures can be generated with different precision (8-bit or 12-bit) according to the SoDataSet::texturePrecision field. The texture unit used for each data set is determined by the SoDataSet::dataSetId field. All colormaps are aggregated into a single 2D texture.

A custom fragment shader can retrieve the voxel's data value from each 3D texture using the GLSL VolumeViz function:

VVIZ_DATATYPE value = VVizGetData( dataSetId, texCoord );
VVIZ_DATATYPE VVizGetData(in VVizDataSetId dataset, in vec3 dataCoord)
SoVolumeShader::GET_DATA_FUNCTION function.

A custom fragment shader can lookup the color/intensity for each data value from the appropriate colormap, using the GLSL VolumeViz function:

vec4 color = VVizTransferFunction( value, colorMapId );
vec4 VVizTransferFunction(in VVIZ_DATATYPE voxelValue, in int Id)
1D transfer function.

A custom fragment shader can then compute (using custom blending functions) the actual color for the voxel and output that color using the GLSL VolumeViz function:

VVizOutputColor( color ):
void VVizOutputColor(vec4 color)
This function sends the final fragment color to OpenGL.

EXAMPLE

SEE ALSO

SoDataSet, SoVolumeData, SoDataCompositor, SoVolumeShader

Definition at line 227 of file SoMultiDataSeparator.h.

Constructor & Destructor Documentation

◆ SoMultiDataSeparator()

SoMultiDataSeparator::SoMultiDataSeparator ( )

Constructor.

Member Function Documentation

◆ getClassTypeId()

static SoType SoMultiDataSeparator::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getTypeId()

virtual SoType SoMultiDataSeparator::getTypeId ( ) const
virtual

Returns the type identifier for this specific instance.

Reimplemented from SoSeparator.


The documentation for this class was generated from the following file: