Stereo camera node. More...
#include <Inventor/nodes/SoStereoCamera.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
Returns the type identifier for this specific instance. | |
SoStereoCamera () | |
Creates a stereo camera node with default settings. | |
Deprecated | |
virtual SoDEPRECATED void | setStereoAdjustment (float adjustment) |
virtual SoDEPRECATED void | setStereoAbsoluteAdjustments (SbBool absolute) |
virtual SoDEPRECATED void | setBalanceAdjustment (float adjustment, SbBool nearFrac=false) |
virtual SoDEPRECATED void | allowStereo (SbBool allowed) |
Allows the camera to render in stereo. | |
Public Member Functions inherited from SoPerspectiveCamera | |
SoPerspectiveCamera () | |
Creates a perspective camera node with default settings. | |
virtual void | scaleHeight (float scaleFactor) |
Scales the height of the camera, in this case, the heightAngle field. | |
virtual SbViewVolume | getViewVolume (float useAspectRatio=0.0) const |
Fills in a view volume structure, based on the camera. | |
virtual SbViewVolume | getViewVolume (float useAspectRatio, float nearDist, float farDist, SbVec3f position, SbRotation orientation) const |
Returns a view volume object, based on the camera's viewing parameters. | |
Public Member Functions inherited from SoCamera | |
void | pointAt (const SbVec3f &targetPoint) |
Sets the orientation of the camera so that it points toward the given target point while keeping the "up" direction of the camera parallel to the positive y-axis. | |
void | viewAll (SoNode *sceneRoot, const SbViewportRegion &vpRegion, float slack=1.0) |
Sets the camera to view the scene rooted by the given node. | |
void | viewAll (SoPath *path, const SbViewportRegion &vpRegion, float slack=1.0) |
Sets the camera to view the scene defined by the given path. | |
void | viewAll (const SbBox3f &bbox, const SbViewportRegion &vpRegion) |
Sets the camera to view the region defined by the given bounding box. | |
SbViewportRegion | getViewportBounds (const SbViewportRegion ®ion) const |
Returns the viewport region this camera would use to render into the given viewport region, accounting for cropping. | |
void | setStereoMode (StereoMode mode) |
Sets the stereo mode. | |
StereoMode | getStereoMode () const |
Queries the stereo mode. | |
SoDEPRECATED float | getStereoAdjustment () const |
Queries the stereo offset. | |
SoDEPRECATED SbBool | getStereoAbsoluteAdjustment () const |
Queries the stereo absolute adjustment state. | |
SoDEPRECATED float | getBalanceAdjustment () const |
Queries the parallax balance. | |
SoDEPRECATED SbBool | isBalanceAdjustmentNearFrac () const |
Returns TRUE if the stereo balance adjustement is defined as a fraction of the camera near distance. | |
Public Member Functions inherited from SoNode | |
virtual void | setOverride (const SbBool state) |
Turns the override flag on or off. | |
virtual SbBool | isOverride () const |
Returns the state of the override flag. | |
virtual SoNode * | copy (SbBool copyConnections=FALSE) const |
Creates and returns an exact copy of the node. | |
virtual SbBool | affectsState () const |
Returns TRUE if a node has an effect on the state during traversal. | |
virtual void | touch () |
Marks an instance as modified, simulating a change to it. | |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults () |
Sets all fields in this object to their default values. | |
SbBool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. | |
SbBool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. | |
void | copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. | |
SoNONUNICODE SbBool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SbBool | set (const SbString &fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
virtual int | getFields (SoFieldList &list) const |
Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
virtual int | getAllFields (SoFieldList &list) const |
Returns a list of fields, including the eventIn's and eventOut's. | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a the field of this object whose name is fieldName. | |
virtual SoField * | getEventIn (const SbName &fieldName) const |
Returns a the eventIn with the given name. | |
virtual SoField * | getEventOut (const SbName &fieldName) const |
Returns the eventOut with the given name. | |
SbBool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. | |
SbBool | enableNotify (SbBool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). | |
SbBool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. | |
virtual void | setUserData (void *data) |
Sets application data. | |
void * | getUserData (void) const |
Gets user application data. | |
Public Member Functions inherited from SoBase | |
virtual SbName | getName () const |
Returns the name of an instance. | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. | |
void | setSynchronizable (const bool b) |
Sets this to be a ScaleViz synchronizable object. | |
bool | isSynchronizable () const |
Gets the ScaleViz synchronizable state of this object. | |
Public Member Functions inherited from SoRefCounter | |
void | ref () const |
Adds a reference to an instance. | |
void | unref () const |
Removes a reference from an instance. | |
void | unrefNoDelete () const |
unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero. | |
int | getRefCount () const |
Returns current reference count. | |
void | lock () const |
lock this instance. | |
void | unlock () const |
unlock this instance. | |
Public Member Functions inherited from SoTypedObject | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoPerspectiveCamera | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoCamera | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoNode | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SoNode * | getByName (const SbName &name) |
A node's name can be set using SoBase::setName(). | |
static int | getByName (const SbName &name, SoNodeList &list) |
A node's name can be set using SoBase::setName(). | |
Static Public Member Functions inherited from SoFieldContainer | |
static SoType | getClassTypeId () |
Returns the type of this class. | |
Static Public Member Functions inherited from SoBase | |
static SoType | getClassTypeId () |
Returns type identifier for this class. | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Public Attributes | |
SoSFFloat | offset |
The stereo offset (the distance of each eye from the camera position). | |
SoSFFloat | balance |
The stereo balance (the position of the zero parallax plane). | |
SoSFBool | balanceNearFrac |
Specifies whether the balance value is defined as a fraction of the camera near distance. | |
SoSFBool | absoluteAdjustments |
Specifies if stereo adjustments are absolute. | |
Public Attributes inherited from SoPerspectiveCamera | |
SoSFFloat | heightAngle |
Vertical angle of the viewing volume. | |
Public Attributes inherited from SoCamera | |
SoSFEnum | viewportMapping |
Defines how to map the rendered image into the current viewport, when the aspect ratio of the camera differs from that of the viewport. | |
SoSFVec3f | position |
The location of the camera viewpoint. | |
SoSFRotation | orientation |
The orientation of the camera viewpoint, defined as a rotation of the viewing direction from its default (0,0,-1) vector. | |
SoSFFloat | aspectRatio |
The ratio of camera viewing width to height. | |
SoSFFloat | nearDistance |
The distance from the camera viewpoint to the near clipping plane. | |
SoSFFloat | farDistance |
The distance from the camera viewpoint to the far clipping plane. | |
SoSFFloat | focalDistance |
The distance from the viewpoint to the point of focus. | |
Additional Inherited Members | |
Public Types inherited from SoCamera | |
enum | ViewportMapping { CROP_VIEWPORT_FILL_FRAME = 0 , CROP_VIEWPORT_LINE_FRAME = 1 , CROP_VIEWPORT_NO_FRAME = 2 , ADJUST_CAMERA = 3 , LEAVE_ALONE = 4 } |
Viewport mapping. More... | |
enum | StereoMode { MONOSCOPIC , LEFT_VIEW , RIGHT_VIEW } |
Stereo mode. More... | |
Stereo camera node.
A stereo camera defines a specific perspective camera for stereo support.
This class defines fields to store the stereo settings related to the camera:
See the base class SoPerspectiveCamera for more information about the inherited fields.
offset | 0.7 |
balance | 1.0 |
balanceNearFrac | FALSE |
absoluteAdjustments | FALSE |
SbViewVolume, SoPerspectiveCamera, SoCameraInteractor
Definition at line 62 of file SoStereoCamera.h.
SoStereoCamera::SoStereoCamera | ( | ) |
Creates a stereo camera node with default settings.
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virtual |
Allows the camera to render in stereo.
Do nothing here as this camera is always allowed to render in stereo.
Reimplemented from SoCamera.
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static |
Returns the type identifier for this class.
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virtual |
Returns the type identifier for this specific instance.
Reimplemented from SoPerspectiveCamera.
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virtual |
Reimplemented from SoCamera.
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virtual |
Reimplemented from SoCamera.
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virtual |
Reimplemented from SoCamera.
SoSFBool SoStereoCamera::absoluteAdjustments |
Specifies if stereo adjustments are absolute.
FALSE by default.
The default non-absolute mode allows the stereo settings to be valid over a range of different view volume settings. If you chose absolute mode, you are responsible for modifying the stereo settings (if necessary) when the view volume changes.
When absolute mode is TRUE, stereo offset and balance are used as shown in the following pseudo-code for the right eye view:
The left eye view is symmetric.
When absolute mode is FALSE, stereo offset and balance are used as shown in the following pseudo-code for the right eye view:
Xrange is right minus left (i.e., first two arguments of glFrustum) and multiply that difference by the ratio of the distance to the desired plane of zero parallax to the near clipping plane distance.
The left eye view is symmetric.
Definition at line 133 of file SoStereoCamera.h.
SoSFFloat SoStereoCamera::balance |
The stereo balance (the position of the zero parallax plane).
Default balance is 1.0.
Definition at line 79 of file SoStereoCamera.h.
SoSFBool SoStereoCamera::balanceNearFrac |
Specifies whether the balance value is defined as a fraction of the camera near distance.
Note: Since the projection matrix always depends on the camera's near plane, in some cases it may be necessary to detect changes to the camera near plane and adjust by setting a new stereo balance value. Open Inventor will make these adjustments automatically if the balanceNearFrac field is set to TRUE. In this case the stereo balance value is defined as a fraction of the camera near distance.
Default nearFrac is FALSE.
Definition at line 93 of file SoStereoCamera.h.
SoSFFloat SoStereoCamera::offset |
The stereo offset (the distance of each eye from the camera position).
The right eye is moved plus offset and the left eye is moved minus offset. Default is 0.7.
Definition at line 73 of file SoStereoCamera.h.