Stores the current texture transform. More...
#include <Inventor/elements/SoTextureTransformElement.h>
Public Member Functions | |
virtual void | push (SoState *state) |
Overrides push() method to copy values from next instance in the stack. | |
Public Member Functions inherited from SoReplacedTextureElement | |
virtual void | print (FILE *fp) const |
Prints element (for debugging). | |
Public Member Functions inherited from SoElement | |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
Pops element. | |
virtual SoType | getTypeId () const |
Returns type identifier for element instance. | |
Public Member Functions inherited from SoTypedObject | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static int | getClassStackIndex () |
Returns the stack id for this element. | |
static void | set (SoState *state, SoNode *node) |
Sets the current texture name. | |
static const SoTexture2Transform * | get (SoState *state, int unit=0) |
Returns the current texture name from the state. | |
static SbName | getDefault () |
Returns the default texture name. | |
Static Public Member Functions inherited from SoReplacedTextureElement | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static int | getClassStackIndex () |
Returns the stack id for this element. | |
Static Public Member Functions inherited from SoElement | |
static SoType | getClassTypeId () |
Returns type identifier for SoElement class. | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Stores the current texture transform.
This element stores the current texture transform.
Definition at line 46 of file SoTextureTransformElement.h.
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static |
Returns the current texture name from the state.
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static |
Returns the stack id for this element.
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static |
Returns the type identifier for this class.
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inlinestatic |
Returns the default texture name.
Definition at line 64 of file SoTextureTransformElement.h.
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virtual |
Overrides push() method to copy values from next instance in the stack.
Reimplemented from SoReplacedTextureElement.
Sets the current texture name.