Clips a volume using a 2D surface. More...
#include <VolumeViz/nodes/SoUniformGridClipping.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
Returns the type identifier for this specific instance. | |
SoUniformGridClipping () | |
Constructor. | |
Public Member Functions inherited from SoTexture2 | |
void | setStartLoadingCallback (SoTexture2CB *cb, void *userData) |
Callback invoked when starting to load the texture. | |
void | setFinishLoadingCallback (SoTexture2CB *cb, void *userData) |
Callback invoked when the texture is loaded and ready to use. | |
void | loadTexture () |
Loads the texture if the loadingMode field is set to MANUAL. | |
SoTexture2 () | |
Creates a texture node with default settings. | |
Public Member Functions inherited from SoTexture | |
void | setBitmapFileType (FileType in_type) |
Sets the texture file format. | |
FileType | getBitmapFileType (void) |
Gets the texture file format. | |
virtual void | setOverride (const SbBool state) |
Set the state of the override field. | |
virtual SbBool | isOverride () const |
Returns the state of the override field. | |
Public Member Functions inherited from SoNode | |
virtual SoNode * | copy (SbBool copyConnections=FALSE) const |
Creates and returns an exact copy of the node. | |
virtual SbBool | affectsState () const |
Returns TRUE if a node has an effect on the state during traversal. | |
virtual void | touch () |
Marks an instance as modified, simulating a change to it. | |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults () |
Sets all fields in this object to their default values. | |
SbBool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. | |
SbBool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. | |
void | copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. | |
SoNONUNICODE SbBool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SbBool | set (const SbString &fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
virtual int | getFields (SoFieldList &list) const |
Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
virtual int | getAllFields (SoFieldList &list) const |
Returns a list of fields, including the eventIn's and eventOut's. | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a the field of this object whose name is fieldName. | |
virtual SoField * | getEventIn (const SbName &fieldName) const |
Returns a the eventIn with the given name. | |
virtual SoField * | getEventOut (const SbName &fieldName) const |
Returns the eventOut with the given name. | |
SbBool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. | |
SbBool | enableNotify (SbBool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). | |
SbBool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. | |
virtual void | setUserData (void *data) |
Sets application data. | |
void * | getUserData (void) const |
Gets user application data. | |
Public Member Functions inherited from SoBase | |
virtual SbName | getName () const |
Returns the name of an instance. | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. | |
void | setSynchronizable (const bool b) |
Sets this to be a ScaleViz synchronizable object. | |
bool | isSynchronizable () const |
Gets the ScaleViz synchronizable state of this object. | |
Public Member Functions inherited from SoRefCounter | |
void | ref () const |
Adds a reference to an instance. | |
void | unref () const |
Removes a reference from an instance. | |
void | unrefNoDelete () const |
unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero. | |
int | getRefCount () const |
Returns current reference count. | |
void | lock () const |
lock this instance. | |
void | unlock () const |
unlock this instance. | |
Public Member Functions inherited from SoTypedObject | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SbBool | isSupported (SoState *state=NULL) |
Returns TRUE if uniform grid clipping is supported by the graphics board. | |
static int | getMaxNumberOfUniformGrids (SoState *state=NULL) |
Returns the maximum number of clipping surfaces supported by the hardware. | |
Static Public Member Functions inherited from SoTexture2 | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoTexture | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SbBool | isSupported (HW_Feature feature) |
Returns information about hardware support for various texture features. | |
static SbRasterImage * | readTexture (const SbString &filename, FileType filetype=UNKNOWN) |
Convenience function that loads the image data from any texture file supported by Open Inventor and returns an SbRasterImage object. | |
Static Public Member Functions inherited from SoNode | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SoNode * | getByName (const SbName &name) |
A node's name can be set using SoBase::setName(). | |
static int | getByName (const SbName &name, SoNodeList &list) |
A node's name can be set using SoBase::setName(). | |
Static Public Member Functions inherited from SoFieldContainer | |
static SoType | getClassTypeId () |
Returns the type of this class. | |
Static Public Member Functions inherited from SoBase | |
static SoType | getClassTypeId () |
Returns type identifier for this class. | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Public Attributes | |
SoSFBox3f | extent |
Bounding box of the surface in 3D geometric coordinates. | |
SoSFEnum | axis |
Height axis: X, Y, or Z. | |
SoSFFloat | thickness |
Defines a clipping thickness in the axis direction. | |
SoSFBool | clipBelow |
Clip voxels below the surface. | |
SoSFBool | clipAbove |
Clip voxels above the surface. | |
SoSFFloat | undefinedValue |
Texels in the clipping texture with this value will clip all voxels above and below the surface. | |
Deprecated | |
SoDEPRECATED SoSFBox3f | size |
Public Attributes inherited from SoTexture2 | |
SoSFFilePathString | filename |
Name of the file from which to read texture image. | |
SoSFImage | image |
Contains an in-memory representation of the texture map. | |
SoSFEnum | wrapT |
Indicates what to do when texture coordinates in the T (vertical) direction lie outside the range 0-1. | |
SoSFEnum | loadingMode |
Specifies the loading mode. | |
SoSFNode | renderToTextureProperty |
Specifies an SoRenderToTextureProperty node containing a scene graph that will be rendered to create the texture image. | |
Public Attributes inherited from SoTexture | |
SoSFEnum | internalFormat |
Internal format for texture storage. | |
SoSFBool | enableCompressedTexture |
Enables storage of textures on the graphics board in compressed form. | |
SoSFEnum | wrapS |
Indicates what to do when texture coordinates in the S (horizontal) direction lie outside the range 0-1. | |
SoSFEnum | model |
Specifies how to map texture onto surface. | |
SoSFColor | blendColor |
Color used for BLEND model. | |
SoSFBool | enableBorder |
Enables borders for textures. | |
SoSFVec4f | borderColor |
Defines border color used for border texture filtering. | |
SoSFFloat | maxAnisotropy |
Specifies on a per-texture object basis, the maximum degree of anisotropy to account for in texture filtering. | |
SoSFEnum | minFilter |
Specifies the OpenGL minFilter. | |
SoSFEnum | magFilter |
Specifies the OpenGL magFilter. | |
Clips a volume using a 2D surface.
The SoUniformGridClipping node specifies a clipping surface defined by a clipping axis (axis field),a bounding box (extent field) in world coordinates and a uniform scalar clipping grid (a 2D array of height values). This tool provides an efficient way for seismic applications to clip volume rendering against horizon surfaces (see also SoUniformGridProjectionClipping). A flat clipping surface with non-zero thickness can also be used in medical applications to implement "thick slice" rendering. The clipping grid does not need to have the same dimensions as the volume to be clipped (it will be sampled and interpolated). The clipping grid may be rotated and translated by standard Open Inventor transform nodes.
The height values are specified using a 2D texture. Each texel is a normalized value that, together with the extent, specifies a height. For integer valued textures, the range of the integer type (e.g. 0..255 for byte values) is normalized to the floating point range 0..1. For float valued textures the values should already be in the range 0..1. Each normalized value specifies a height based on the range of values in the extent box along the specified clipping axis. The default clipping axis is the Y axis.
NOTE: For integer valued textures this is similar to the way values are interpreted for the SoHeightFieldGeometry node. However for float valued textures it is quite different because the SoHeightFieldGeometry node interprets float values as actual height values and ignores the extent values.
It is also possible to specify an "undefined" value using the undefinedValue field. Texels with this value will clip all voxels above and below the surface. The default undefined value is Nan (Not a Number).
The X, Y and Z coordinates of the extent are in the same coordinate system as the volume extent. They specify the bounding box of the clipping surface and also the range of height values that can be specified with the normalized values in the height field texture. They are typically, but not necessariliy, set to the same values as the volume extent. The extent of the clipping surface may be larger than the volume extent. In this case the volume is only clipped where its extent overlaps with the surface. The extent of the clipping surface may also be smaller than the volume extent. In this case the volume is clipped to the "horizontal" extent of the clipping surface (the dimensions perpendicular to the clipping axis). However along the clipping axis the volume is only limited by the surface itself, not by its extent.
SoUniformGridClipping is derived from SoTexture2 , so the clipping grid texture can be specified by setting the filename field or by directly setting the image field. Directly setting the image field is convenient if the height field data is floating point. All the usual texturing parameters apply. Wrapping and filtering modes are particularly important. Setting wrap mode to something other than CLAMP_TO_EDGE may cause unwanted interpolation on edges. Setting filter mode to NEAREST will give a blocky result which may or may not be desired.
The format of the texture used for the grid should be the LUMINANCE* type for best performance. For example, a grayscale .png file will automatically be in this format. We suggest to use LUMINANCE_FLOAT32 explicitely for floating point data in order to preserve floating point precision. If no red component is available in the format used (for example ALPHA texture...), the grid will be totally flat.
Each clipping surface texture must be stored in a different OpenGL texture unit. One that is not currently used by VolumeViz for multi-data composition (i.e., a texture unit number greater than the highest dataSetId plus 1). Setting the texture unit for a clipping surface is done using the SoTextureUnit node, just like with any texture node.
The SoUniformGridProjectionClipping node provides an alternate way to specify the clipping grid. This node may be more convenient when clipping using surface geometry that is already in the scene graph, for example an SoHeightFieldRender node.
The figure below shows the result (right) of applying the left texture to a volume.
Clipping surface | Clipping applied to a volume |
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The following code shows one way to achieve this result. It loads the clipping surface "horizon2D.png" and puts it in texture unit 2:
The uniform grid clipping node provides both clipAbove and clipBelow boolean fields. By default only clipAbove is true. Using a pair of grid clipping nodes, one with clipAbove and one with clipBelow, allows clipping between two surfaces. This is useful in seismic applications to clip between two "horizon" surfaces. Note that if both of these fields are true and the thickness field is zero then the entire volume will be clipped.
The thickness field expands the clipping surface in both directions perpendicular to the surface.The value of this field is specified in 0..1 normalized units spanning the specified extent of the surface. A completely flat clipping surface with thickness greater than zero can be used to implement "thick slice" (aka "thin slab") rendering. A transform node, for example SoTransform , can be used to position and orient the clipping surface. In this case the transform node and the clipping surface node should usually be placed under an SoTransformSeparator node. This allows the surface to clip the volume primitives, but prevents the transform node from affecting the volume primitives. Remember that, as usual, the transform node will rotate the clipping surface around the origin (0,0,0) of the world coordinate system.
Clipping surface thicknes |
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Notes:
Limitations:
Only graphics cards supporting the GLSL language can use this node.
axis | Y |
extent | -1,0,-1 1,1,1 |
filename | "" |
image | 0 0 0 |
wrapS | CLAMP_TO_EDGE |
wrapT | CLAMP_TO_EDGE |
model | MODULATE |
enableCompressedTexture | FALSE |
blendColor | 0 0 0 |
enableBorder | FALSE |
borderColor | 0 0 0 0 |
maxAnisotropy | 1.0 |
minFilter | AUTO |
magFilter | AUTO |
loadingMode | AUTO |
useAutoMipmap | FALSE |
internalFormat | AUTO_INTERNAL_FORMAT |
thickness | 0 |
clipBelow | FALSE |
clipAbove | TRUE |
SoVolumeRender, SoPreferences, SoShaderProgram, SoTexture2, SoTextureUnit, SoVolumeClippingGroup, SoVolumeIsosurface, SoVolumeRenderingQuality, SoUniformGridProjectionClipping
Definition at line 252 of file SoUniformGridClipping.h.
Slice Axis.
Enumerator | |
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X | X Axis. |
Y | Y Axis (Default) |
Z | Z Axis. |
Definition at line 273 of file SoUniformGridClipping.h.
SoUniformGridClipping::SoUniformGridClipping | ( | ) |
Constructor.
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static |
Returns the type identifier for this class.
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static |
Returns the maximum number of clipping surfaces supported by the hardware.
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virtual |
Returns the type identifier for this specific instance.
Reimplemented from SoTexture2.
Reimplemented in SoUniformGridProjectionClipping.
Returns TRUE if uniform grid clipping is supported by the graphics board.
The GPU must support GLSL. Check the maximum number of clipping surfaces using getMaxNumberofUniformGrids.
When using a debug build of Open Inventor, some "no context available" warning messages may be generated. You can ignore them or see SoGLExtension for an example of using SoGLContext to avoid them.
SoSFEnum SoUniformGridClipping::axis |
Height axis: X, Y, or Z.
Use enum Axis . Default is Y.
NOTE: field available since Open Inventor 8.0
Definition at line 288 of file SoUniformGridClipping.h.
SoSFBool SoUniformGridClipping::clipAbove |
Clip voxels above the surface.
Default is TRUE;
NOTE: field available since Open Inventor 8.6
Definition at line 320 of file SoUniformGridClipping.h.
SoSFBool SoUniformGridClipping::clipBelow |
Clip voxels below the surface.
Default is FALSE;
NOTE: field available since Open Inventor 8.6
Definition at line 312 of file SoUniformGridClipping.h.
SoSFBox3f SoUniformGridClipping::extent |
Bounding box of the surface in 3D geometric coordinates.
Default is a box of size (2, 1, 2) with its back left corner at (-1, 0, -1).
NOTE: field available since Open Inventor 8.0
Definition at line 270 of file SoUniformGridClipping.h.
SoDEPRECATED SoSFBox3f SoUniformGridClipping::size |
Definition at line 349 of file SoUniformGridClipping.h.
SoSFFloat SoUniformGridClipping::thickness |
Defines a clipping thickness in the axis direction.
Ignored if set to 0. Default is 0;
Value is in the normalized extent space (can be seen as a percentage of the extent).
Notes:
NOTE: field available since Open Inventor 8.6
Definition at line 304 of file SoUniformGridClipping.h.
SoSFFloat SoUniformGridClipping::undefinedValue |
Texels in the clipping texture with this value will clip all voxels above and below the surface.
Default is NaN (not a number).
NOTE: field available since Open Inventor 9.0
Definition at line 328 of file SoUniformGridClipping.h.