27#include <Inventor/fields/SoSFEnum.h>
28#include <Inventor/nodes/SoNode.h>
30#include <MeshVizXLM/mapping/nodes/MoActionNode.h>
31#include <MeshVizXLM/mapping/MoMeshVizDataMapping.h>
150 static void initClass() ;
151 static void exitClass() ;
154 virtual void doAction(
SoAction *action) ;
<a href="IconLegend.html"><img src="extMV.gif" alt="MeshViz" border="0"></a> Utility class that provi...
<a href="IconLegend.html"><img src="extMV.gif" alt="MeshViz" border="0"></a> Property node that defin...
SoSFColor faceColor
Uniform color used for faces when faceColoring is set to COLOR.
SoSFEnum pointColoring
The coloring method for points.
ColoringType
Color Coloring type
@ CONTOURING
(default) Use the color mapping defined by a scalar set and a color mapping function to display color...
@ COLOR
Use the color field to fill facets in an uniform color.
SoSFBool enhancedColoring
When set to TRUE, polygons with more than three points are colored using a technique that more accura...
SoSFFloat transparency
Transparency value used to display surfaces.
SoSFColor pointColor
Uniform color used for points when pointColoring is set to COLOR.
SoSFEnum faceColoring
The coloring method for faces.
SoSFEnum lineColoring
The coloring method for lines.
SoSFColor lineColor
Uniform color used for lines and edges when lineColoring is set to COLOR.
Abstract base class for all actions.
Field containing a single Boolean value.
Field containing an RGB color.
Field containing an enumerated value.
Field containing a floating-point value.