GPU buffer object class More...
#include <Inventor/devices/SoGpuBufferObject.h>
Public Types | |
enum | BufferAccessFrequency { STATIC , DYNAMIC } |
Available values for hints on how frequently the application will be changing the buffer's data. More... | |
enum | BufferAccessNature { SHARED , DEVICE } |
Available values for hints on the nature of the application's access to the buffer. More... | |
Public Types inherited from SoBufferObject | |
enum | AccessMode { READ_ONLY , SET , READ_WRITE } |
This enum provides the possible access modes for a mapped buffer object. More... | |
Public Member Functions | |
SoGpuBufferObject (BufferAccessFrequency accessFrequency=STATIC, BufferAccessNature accessNature=SHARED) | |
Constructor. | |
virtual bool | setSize (size_t size) |
Sets the size in bytes of the buffer object. | |
virtual SoBufferObject * | createInstance () const |
Create a new buffer with the same properties as the current one. | |
virtual void | clearInstance () |
This function clears the content of the buffer, it frees the memory if the mode was COPY. | |
BufferAccessFrequency | getAccessFrequency () const |
Returns the current buffer access frequency hint for this buffer object. | |
BufferAccessNature | getAccessNature () const |
Returns the current buffer access nature hint for this buffer object. | |
Public Member Functions inherited from SoBufferObject | |
void | lockBuffer () |
Locks the buffer against concurrent calls from different threads. | |
void | unlockBuffer () |
Unlocks the buffer object. | |
virtual size_t | getSize () const |
Returns the size, in bytes, of the buffer object. | |
virtual void * | map (AccessMode accessMode, size_t offset=0, size_t count=SO_BUFFER_SIZE_ALL) |
Map the buffer to a system memory address and allows the mapping of a sub part of the buffer object into CPU memory. | |
virtual void | unmap () |
Unmaps the buffer from CPU address space. | |
virtual void | map (SoBufferObject *targetBufferObject, AccessMode accessMode, size_t startPosition=0, size_t mappingSize=SO_BUFFER_SIZE_ALL) |
Maps the current buffer object into the specified buffer object. | |
virtual void | unmap (SoBufferObject *bufferObject) |
Unmap this buffer from the specified buffer object. | |
virtual void | memcpy (SoBufferObject *sourceBufferObject, size_t destOffset=0, size_t sourceOffset=0, size_t copySize=SO_BUFFER_SIZE_ALL) |
Copies data from the specified buffer object into this buffer object. | |
virtual void | memset (void *value, size_t valueSize=1, size_t offset=0, size_t count=SO_BUFFER_SIZE_ALL) |
This function sets the contents of (or a portion of) this buffer object to the specified value. | |
SoDeviceContext * | getContext () const |
Returns the device context where this buffer is valid. | |
SoBufferObject * | getMappedBufferObject () const |
Returns a pointer to the buffer object which is mapped by the actual object. | |
AccessMode | getMappedBufferObjectAccessMode () |
Returns the access mode used for the buffer mapping. | |
size_t | getMappedBufferObjectPosition () const |
Returns the position in the source buffer mapped in this buffer. | |
size_t | getMappedBufferObjectSize () const |
Returns the size of the mapped area in bytes. | |
Public Member Functions inherited from SoRefCounter | |
void | ref () const |
Adds a reference to an instance. | |
void | unref () const |
Removes a reference from an instance. | |
void | unrefNoDelete () const |
unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero. | |
int | getRefCount () const |
Returns current reference count. | |
void | lock () const |
lock this instance. | |
void | unlock () const |
unlock this instance. | |
Public Member Functions inherited from SoTypedObject | |
virtual SoType | getTypeId () const =0 |
Returns the type identifier for a specific instance. | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Friends | |
struct | inventor::renderer::Resource< SoBufferObject > |
Additional Inherited Members | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Related Symbols inherited from SoBufferObject | |
#define | SO_BUFFER_SIZE_ALL ((std::numeric_limits<size_t>::max)()) |
Used to indicate that we want to use the whole buffer. | |
This class provides management functions for GPU memory buffers.
Note: Since Open Inventor 10.4, applications should use SoGPUBufferObject, instead of SoGLBufferObject, in most cases. For example to store vertex data in GPU memory for use with SoBufferedShape or SoVertexShaderParameterBufferObject.
See SoBufferObject for general information about buffer objects.
NOTES:
See SoBufferObject for general information about buffer objects.
See SoBufferedShape for an example of storing vertices in a GPU buffer.
Create a GPU buffer object and load data from an array in memory:
NOTE: Class available since Open Inventor 10.0.
Definition at line 197 of file SoGpuBufferObject.h.
Available values for hints on how frequently the application will be changing the buffer's data.
Enumerator | |
---|---|
STATIC | The application will set the data once. |
DYNAMIC | The application will set the data multiple times. |
Definition at line 208 of file SoGpuBufferObject.h.
Available values for hints on the nature of the application's access to the buffer.
They indicate whether the application will be directly reading or writing the buffer's data.
Definition at line 223 of file SoGpuBufferObject.h.
SoGpuBufferObject::SoGpuBufferObject | ( | BufferAccessFrequency | accessFrequency = STATIC , |
BufferAccessNature | accessNature = SHARED |
||
) |
Constructor.
accessFrequency | The intended access frequency of this buffer. Use enum BufferAccessFrequency |
accessNature | The intended access nature of this buffer. Use enum BufferAccessNature |
|
virtual |
This function clears the content of the buffer, it frees the memory if the mode was COPY.
Implements SoBufferObject.
|
virtual |
Create a new buffer with the same properties as the current one.
The new instance will have the same context or device properties, but no memory is allocated.
Implements SoBufferObject.
BufferAccessFrequency SoGpuBufferObject::getAccessFrequency | ( | ) | const |
Returns the current buffer access frequency hint for this buffer object.
BufferAccessNature SoGpuBufferObject::getAccessNature | ( | ) | const |
Returns the current buffer access nature hint for this buffer object.
|
virtual |
Sets the size in bytes of the buffer object.
If the requested size is the same as the current size, this method does nothing and returns true. If there is existing memory that is owned by the buffer object, that memory is released. If the requested size is zero, the buffer object is now empty.
size | The requested size in bytes. |
Reimplemented from SoBufferObject.
|
friend |
Definition at line 280 of file SoGpuBufferObject.h.