Node that defines the lighting model to use when rendering. More...
#include <Inventor/nodes/SoLightModel.h>
Public Types | |
enum | Model { BASE_COLOR = SoLightModelElement::BASE_COLOR , PHONG = SoLightModelElement::PHONG , PER_VERTEX_PHONG = SoLightModelElement::PER_VERTEX_PHONG , PER_PIXEL_PHONG = SoLightModelElement::PER_PIXEL_PHONG , PHYSICALLY_BASED = SoLightModelElement::PHYSICALLY_BASED } |
Lighting model. More... | |
Public Member Functions | |
virtual SoType | getTypeId () const |
Returns the type identifier for this specific instance. | |
SoLightModel () | |
Creates a light model node with default settings. | |
virtual void | setOverride (const SbBool state) |
Set the state of the override field. | |
virtual SbBool | isOverride () const |
Returns the state of the override field. | |
Public Member Functions inherited from SoNode | |
virtual SoNode * | copy (SbBool copyConnections=FALSE) const |
Creates and returns an exact copy of the node. | |
virtual SbBool | affectsState () const |
Returns TRUE if a node has an effect on the state during traversal. | |
virtual void | touch () |
Marks an instance as modified, simulating a change to it. | |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults () |
Sets all fields in this object to their default values. | |
SbBool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. | |
SbBool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. | |
void | copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. | |
SoNONUNICODE SbBool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SbBool | set (const SbString &fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
virtual int | getFields (SoFieldList &list) const |
Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
virtual int | getAllFields (SoFieldList &list) const |
Returns a list of fields, including the eventIn's and eventOut's. | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a the field of this object whose name is fieldName. | |
virtual SoField * | getEventIn (const SbName &fieldName) const |
Returns a the eventIn with the given name. | |
virtual SoField * | getEventOut (const SbName &fieldName) const |
Returns the eventOut with the given name. | |
SbBool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. | |
SbBool | enableNotify (SbBool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). | |
SbBool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. | |
virtual void | setUserData (void *data) |
Sets application data. | |
void * | getUserData (void) const |
Gets user application data. | |
Public Member Functions inherited from SoBase | |
virtual SbName | getName () const |
Returns the name of an instance. | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. | |
void | setSynchronizable (const bool b) |
Sets this to be a ScaleViz synchronizable object. | |
bool | isSynchronizable () const |
Gets the ScaleViz synchronizable state of this object. | |
Public Member Functions inherited from SoRefCounter | |
void | ref () const |
Adds a reference to an instance. | |
void | unref () const |
Removes a reference from an instance. | |
void | unrefNoDelete () const |
unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero. | |
int | getRefCount () const |
Returns current reference count. | |
void | lock () const |
lock this instance. | |
void | unlock () const |
unlock this instance. | |
Public Member Functions inherited from SoTypedObject | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Static Public Member Functions inherited from SoNode | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
static SoNode * | getByName (const SbName &name) |
A node's name can be set using SoBase::setName(). | |
static int | getByName (const SbName &name, SoNodeList &list) |
A node's name can be set using SoBase::setName(). | |
Static Public Member Functions inherited from SoFieldContainer | |
static SoType | getClassTypeId () |
Returns the type of this class. | |
Static Public Member Functions inherited from SoBase | |
static SoType | getClassTypeId () |
Returns type identifier for this class. | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Public Attributes | |
SoSFEnum | model |
Lighting model to use Use enum Model. | |
Node that defines the lighting model to use when rendering.
This node defines the lighting model to use when rendering subsequent shapes. The lighting model is specified in the model field, which is PER_VERTEX_PHONG by default.
SoLightModel supports several types of light model. The following images provide examples of rendering the same scene using a different light model.
|
|
|
BASE_COLOR | PER_PIXEL_PHONG | PHYSICALLY_BASED |
When the light model is not BASE_COLOR, there must be light nodes (e.g. SoDirectionalLight) in the scene graph for objects to be easily visible. When using the Open Inventor viewer classes (e.g. SoWinExaminerViewer), the viewer will create a "headlight" (directional light attached to the camera) if no other light nodes exist when setSceneGraph() is called. When using the Open Inventor viewer components (e.g. SceneExaminer), a "headlight" is automatically added to the scene graph.
You can use a SoEnvironment node to specify additional lighting options:
All the light models supported by Open Inventor use the concept of base color composed of 3 channels red green blue (rgb). It corresponds to the color of an object before being altered by light effects. Unfortunatly the term base color is not always used in the API and documentation, sometimes it is referred to as diffuse color, rgb color*, a rgb or just color.
The following fields define the same concept of base color of an object:
The following C++ code samples are equivalent and define a single red opaque base color:
Changing the value of any of those fields overrides the base color of an object. This means that if you set 2 different fields to specify a color, the current definition of a color during the scene graph traversal overrides the previous one. For instance, the following code sample specifies an opaque red color that overrides the semi opaque green.
According to the light model selected, the following notes explain what is taken into account in the scene graph, and what is ignored:
Using model BASE_COLOR
Using PER_VERTEX_PHONG or PER_PIXEL_PHONG
Using PHYSICALLY_BASED
By default, lighting is only computed for the "front" faces of the geometry, leaving the back face of the geometry dark. If the normal vector is specified, it determines the front face. If normals are computed by Open Inventor, the vertex ordering (see SoShapeHints) determines the front face. To enable "two sided" lighting (lighting both front and back faces) see SoShapeHints.
The SoLightModel node controls lighting for most VolumeViz shapes, but not for SoVolumeRender. The lighting for volume rendering is controlled by the SoVolumeRenderingQuality node.
Two sided lighting is automatically enabled for "slice" shapes, such as SoOrthoSlice.
model | PER_VERTEX_PHONG |
SoBaseColor, SoEnvironment, SoLight, SoDirectionalLight, SoPointLight, SoSpotLight, SoPhysicalMaterial, SoMaterial
Definition at line 245 of file SoLightModel.h.
enum SoLightModel::Model |
Lighting model.
Definition at line 251 of file SoLightModel.h.
SoLightModel::SoLightModel | ( | ) |
Creates a light model node with default settings.
|
static |
Returns the type identifier for this class.
|
virtual |
Returns the type identifier for this specific instance.
Reimplemented from SoNode.
|
inlinevirtual |
Returns the state of the override field.
Reimplemented from SoNode.
Definition at line 303 of file SoLightModel.h.
|
inlinevirtual |
Set the state of the override field.
see SoNode::setOverride doc.
Reimplemented from SoNode.
Definition at line 297 of file SoLightModel.h.
SoSFEnum SoLightModel::model |
Lighting model to use Use enum Model.
Default is PER_VERTEX_PHONG.
Definition at line 286 of file SoLightModel.h.