| SbProjector Class |
Base class for representing projectors.
Namespace: OIV.Inventor.Projectors
The SbProjector type exposes the following members.
| Name | Description | |
|---|---|---|
| Copy | Creates and returns an exact copy of the projector. | |
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| GetViewVolume | Get the view volume to use for the projection. | |
| GetWorkingSpace | Get the transform space to work in. | |
| Intersect | Applies the projector using the given line in world coordinates, returning the point in three dimensions that it projects to. | |
| Project | Apply the projector using the given point, returning the point in three dimensions that it projects to. | |
| SetViewVolume | Set the view volume to use for the projection. | |
| SetWorkingSpace | Set the transform space to work in. | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
OIV.Inventor.Projectors.SbProjector is the base class for all projector classes. Projector classes are used to convert from window space (usually based on the mouse location) into a 3D point. This is done by projecting the window coordinate as a 3D vector onto a geometric function in 3-space, and computing the intersection point. Most projectors actually compute incremental changes and produce incremental rotations and translation as needed. Projectors are used to write 3D interactive manipulators and viewers.