Open Inventor Release 2024.2.0
 
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combine values to color tutorial

MeshViz Demonstrates the combinecolormapping in an interactive program.

This program shows how to combine values in a color on a mesh representation.

A hexahedron mesh is loaded at start-up. The full mesh skin is added to the scene.

Press 1 to map the first scalarset. Press 2 to map the second scalarset. Press 3 to combine both scalarsets.

FILES:

    • MeshVizXLM/mapping/Tutorial/ColorMapping/Combine/Main.cxx
    • MeshVizXLM/mapping/Tutorial/ColorMapping/Combine/TutorialCombineColorMapping.h
    • MeshVizXLM/mapping/Tutorial/ColorMapping/Combine/TutorialCombineColorMapping.cxx
    • MeshVizXLM/mapping/Tutorial/ColorMapping/Combine/AverageToColorMapping.h
    • MeshVizXLM/mapping/Tutorial/Demo.h
    • MeshVizXLM/mapping/Tutorial/Demo.cxx

SEE ALSO

SoEventCallback SoSwitch MoMesh MoScalarSet MoMeshSkin MoLinearColorMapping MoCombineColorMapping