Demonstrates the combinecolormapping in an interactive program.
This program shows how to combine values in a color on a mesh representation.
A hexahedron mesh is loaded at start-up. The full mesh skin is added to the scene.
Press 1 to map the first scalarset. Press 2 to map the second scalarset. Press 3 to combine both scalarsets.
SoEventCallback SoSwitch MoMesh MoScalarSet MoMeshSkin MoLinearColorMapping MoCombineColorMapping