Open Inventor Release 2024.2.1
 
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SoSwitch Class Reference

Group node that traverses one chosen child. More...

#include <Inventor/nodes/SoSwitch.h>

+ Inheritance diagram for SoSwitch:

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
 SoSwitch ()
 Creates a switch node with default settings.
 
 SoSwitch (int nChildren)
 Constructor that takes approximate number of children.
 
- Public Member Functions inherited from SoGroup
 SoGroup ()
 Creates an empty group node.
 
 SoGroup (int nChildren)
 Constructor that takes approximate number of children.
 
virtual void addChild (SoNode *child)
 Adds a child as last one in group.
 
virtual void insertChild (SoNode *child, int newChildIndex)
 Adds a child so that it becomes the one with the given index.
 
virtual SoNodegetChild (int index) const
 Returns pointer the child node with the given index.
 
virtual int findChild (const SoNode *child) const
 Finds index of given child within group.
 
virtual int getNumChildren () const
 Returns number of children.
 
virtual void removeChild (int index)
 Removes child with given index from group.
 
virtual void removeChild (SoNode *child)
 Removes first instance of given child from group.
 
virtual void removeAllChildren ()
 Removes all children from group.
 
virtual void replaceChild (int index, SoNode *newChild)
 Replaces child with given index with new child.
 
virtual void replaceChild (SoNode *oldChild, SoNode *newChild)
 Replaces first instance of given child with new child.
 
- Public Member Functions inherited from SoNode
virtual void setOverride (const SbBool state)
 Turns the override flag on or off.
 
virtual SbBool isOverride () const
 Returns the state of the override flag.
 
virtual SoNodecopy (SbBool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual void touch ()
 Marks an instance as modified, simulating a change to it.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
SbBool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
SbBool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
SoNONUNICODE SbBool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
SbBool set (const SbString &fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends references to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual int getAllFields (SoFieldList &list) const
 Returns a list of fields, including the eventIn's and eventOut's.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a the field of this object whose name is fieldName.
 
virtual SoFieldgetEventIn (const SbName &fieldName) const
 Returns a the eventIn with the given name.
 
virtual SoFieldgetEventOut (const SbName &fieldName) const
 Returns the eventOut with the given name.
 
SbBool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
SbBool enableNotify (SbBool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
SbBool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
virtual void setUserData (void *data)
 Sets application data.
 
void * getUserData (void) const
 Gets user application data.
 
- Public Member Functions inherited from SoBase
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
void setSynchronizable (const bool b)
 Sets this to be a ScaleViz synchronizable object.
 
bool isSynchronizable () const
 Gets the ScaleViz synchronizable state of this object.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoGroup
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static SoNodegetByName (const SbName &name)
 A node's name can be set using SoBase::setName().
 
static int getByName (const SbName &name, SoNodeList &list)
 A node's name can be set using SoBase::setName().
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Public Attributes

SoSFInt32 whichChild
 Index of the child to traverse, or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL.
 
- Public Attributes inherited from SoGroup
SoSFBool boundingBoxIgnoring
 Whether to ignore this node during bounding box traversal.
 

Related Symbols

(Note that these are not member symbols.)

#define SO_SWITCH_NONE   (-1)
 Possible value of SoSwitch::whichChild : Don't traverse any children.
 
#define SO_SWITCH_INHERIT   (-2)
 Possible value of SoSwitch::whichChild : Inherit value from state.
 
#define SO_SWITCH_ALL   (-3)
 Possible value of SoSwitch::whichChild : Traverse all children.
 

Detailed Description

Group node that traverses one chosen child.

This group node traverses exactly one, none or all of its children. It implements an operation similar to the switch statement in C. One can use this node to switch on and off the effects of some properties, to switch between different properties, to switch between different geometry or to control the visibility of geometry.

The whichChild field specifies the index of the child to traverse, where the first child has index 0. There are several special values that can be used:

There are several extended versions of this node with additional/different behavior:

  • SoInteractiveSwitch: During a user interaction, for example moving the camera, traverses a different (or no) child specified by its whichInteractiveChild field.
  • SoMultiSwitch: Traverses any number of its children (specified in a list of indices).
  • SoPathSwitch: Only traverses its children if the current path (when it is traversed) matches or contains a path specified in its path field.
  • SoMultiPathSwitch: Only traverses its children if the current path matches or contains any of the paths specified in its paths field.

NOTES:

  • The default value for whichChild is SO_SWITCH_NONE, meaning that nothing is displayed by default. In most cases you will want to set some other initial value in this field.
  • When the value of whichChild is SO_SWITCH_INHERIT, if the inherited value is larger than the number of children in the current node, the actual value used is "modulo" the number of children.
  • Some actions have an option that allows them to ignore the value of whichChild. For example, calling setSearchingAll(true) on an SoSearchAction causes it to traverse all the children of SoSwitch nodes.
  • SoSwitch is commonly used to control the visibility of a geometry. For example an application might allow the user to create multiple slices through a volume (SoOrthoSlice) or mesh (MoLogicalSlice) data set, but also allow the user to control the visibility of each slice separately. Using SoSwitch with SO_SWITCH_NONE is much more efficient than removing geometry from the scene graph because previously built caches are preserved. Using SoSwitch is also much more efficient than using draw style INVISIBLE (SoDrawStyle) because the children are not traversed.
  • This node is an SoGroup, not an SoSeparator, and therefore does not provide render caching. Generally if the children contain geometry, it is good practice to make each child an SoSeparator to make render caching more effective.

FILE FORMAT/DEFAULT

    Switch {
    whichChild -1
    }

ACTION BEHAVIOR

SEE ALSO

SoArray, SoLevelOfDetail, SoMultipleCopy, SoPathSwitch, SoMultiSwitch, SoInteractiveSwitch

Definition at line 178 of file SoSwitch.h.

Constructor & Destructor Documentation

◆ SoSwitch() [1/2]

SoSwitch::SoSwitch ( )

Creates a switch node with default settings.

◆ SoSwitch() [2/2]

SoSwitch::SoSwitch ( int  nChildren)

Constructor that takes approximate number of children.

Member Function Documentation

◆ getClassTypeId()

static SoType SoSwitch::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getTypeId()

virtual SoType SoSwitch::getTypeId ( ) const
virtual

Returns the type identifier for this specific instance.

Reimplemented from SoGroup.

Reimplemented in SoBlinker, and SoInteractiveSwitch.

Friends And Related Symbol Documentation

◆ SO_SWITCH_ALL

#define SO_SWITCH_ALL   (-3)
related

Possible value of SoSwitch::whichChild : Traverse all children.

Definition at line 87 of file SoSwitch.h.

◆ SO_SWITCH_INHERIT

#define SO_SWITCH_INHERIT   (-2)
related

Possible value of SoSwitch::whichChild : Inherit value from state.

Definition at line 80 of file SoSwitch.h.

◆ SO_SWITCH_NONE

#define SO_SWITCH_NONE   (-1)
related

Possible value of SoSwitch::whichChild : Don't traverse any children.

Definition at line 73 of file SoSwitch.h.

Member Data Documentation

◆ whichChild

SoSFInt32 SoSwitch::whichChild

Index of the child to traverse, or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL.

Definition at line 190 of file SoSwitch.h.


The documentation for this class was generated from the following file: