Open Inventor Release 2024.1.1
 
Loading...
Searching...
No Matches
SoCpuBufferObject Class Reference

VSG extension CPU buffer object class More...

#include <Inventor/devices/SoCpuBufferObject.h>

+ Inheritance diagram for SoCpuBufferObject:

Public Member Functions

 SoCpuBufferObject ()
 Default constructor.
 
 SoCpuBufferObject (void *buffer, size_t size)
 Constructor that takes an existing block of CPU memory.
 
void setBuffer (void *buffer, size_t size)
 Request that the buffer object manage an existing block of memory.
 
virtual SoBufferObjectcreateInstance () const
 Create a new buffer with the same properties as the current one.
 
virtual void clearInstance ()
 This function clears the content of the buffer, it frees the memory if the mode was COPY.
 
- Public Member Functions inherited from SoBufferObject
void lockBuffer ()
 Locks the buffer against concurrent calls from different threads.
 
void unlockBuffer ()
 Unlocks the buffer object.
 
virtual bool setSize (size_t size)
 Sets the size in bytes of the buffer object.
 
virtual size_t getSize () const
 Returns the size, in bytes, of the buffer object.
 
virtual void * map (AccessMode accessMode, size_t offset=0, size_t count=SO_BUFFER_SIZE_ALL)
 Map the buffer to a system memory address and allows the mapping of a sub part of the buffer object into CPU memory.
 
virtual void unmap ()
 Unmaps the buffer from CPU address space.
 
virtual void map (SoBufferObject *targetBufferObject, AccessMode accessMode, size_t startPosition=0, size_t mappingSize=SO_BUFFER_SIZE_ALL)
 Maps the current buffer object into the specified buffer object.
 
virtual void unmap (SoBufferObject *bufferObject)
 Unmap this buffer from the specified buffer object.
 
virtual void memcpy (SoBufferObject *sourceBufferObject, size_t destOffset=0, size_t sourceOffset=0, size_t copySize=SO_BUFFER_SIZE_ALL)
 Copies data from the specified buffer object into this buffer object.
 
virtual void memset (void *value, size_t valueSize=1, size_t offset=0, size_t count=SO_BUFFER_SIZE_ALL)
 This function sets the contents of (or a portion of) this buffer object to the specified value.
 
SoDeviceContextgetContext () const
 Returns the device context where this buffer is valid.
 
SoBufferObjectgetMappedBufferObject () const
 Returns a pointer to the buffer object which is mapped by the actual object.
 
AccessMode getMappedBufferObjectAccessMode ()
 Returns the access mode used for the buffer mapping.
 
size_t getMappedBufferObjectPosition () const
 Returns the position in the source buffer mapped in this buffer.
 
size_t getMappedBufferObjectSize () const
 Returns the size of the mapped area in bytes.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
virtual SoType getTypeId () const =0
 Returns the type identifier for a specific instance.
 
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Additional Inherited Members

- Public Types inherited from SoBufferObject
enum  AccessMode {
  READ_ONLY ,
  SET ,
  READ_WRITE
}
 This enum provides the possible access modes for a mapped buffer object. More...
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Detailed Description

VSG extension CPU buffer object class

This class provides management functions for CPU memory buffers.

By default memory allocations have the maximum possible alignment to allow use with (for example) SSE instructions.

Memory is managed using the new/delete operators. On Microsoft Windows platforms it is possible to use VirtualAlloc/VirtualFree instead by setting OIV_BUFFER_USE_VIRTUAL_ALLOC (see SoPreferences).

See SoBufferObject for general information about buffer objects.

See SoBufferedShape for an example of storing vertices in a CPU buffer.

NOTE:
SoBufferObject classes are reference counted objects (just like nodes, paths, etc). Therefore you cannot create an SoBufferObject on the stack. And to delete an SoBufferObject you must ref and unref the object. The SoRef smart pointer is a safe and convenient way to create buffer objects. See examples in SoBufferObject.

EXAMPLE

EXAMPLE

SEE ALSO

SoGLBufferObject

Definition at line 150 of file SoCpuBufferObject.h.

Constructor & Destructor Documentation

◆ SoCpuBufferObject() [1/2]

SoCpuBufferObject::SoCpuBufferObject ( )

Default constructor.

The contents of the buffer are initially empty.

◆ SoCpuBufferObject() [2/2]

SoCpuBufferObject::SoCpuBufferObject ( void *  buffer,
size_t  size 
)

Constructor that takes an existing block of CPU memory.


This memory is owned, and should be freed by, the application.

Parameters
bufferPointer to the buffer to manage.
sizeSize of buffer in bytes.

Member Function Documentation

◆ clearInstance()

virtual void SoCpuBufferObject::clearInstance ( )
virtual

This function clears the content of the buffer, it frees the memory if the mode was COPY.

Implements SoBufferObject.

◆ createInstance()

virtual SoBufferObject * SoCpuBufferObject::createInstance ( ) const
virtual

Create a new buffer with the same properties as the current one.


The new instance will have the same context or device properties, but no memory is allocated.

Implements SoBufferObject.

Reimplemented in SoCpuBufferBitSet.

◆ setBuffer()

void SoCpuBufferObject::setBuffer ( void *  buffer,
size_t  size 
)

Request that the buffer object manage an existing block of memory.


The application still owns this memory and is responsible for releasing the memory (when no SoCpuBufferObjects have a reference on it).

We recommend to use the most aligned memory pointer possible to enable optimized algorithm usage.

NOTE: If another buffer object is currently mapped into another buffer, the other buffer is automatically unmapped and its contents are undefined.


The documentation for this class was generated from the following file: