Open Inventor Release 2024.2.1
 
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SoInteractiveSwitch Class Reference

Group node that traverses one chosen child depending on scene interaction. More...

#include <Inventor/nodes/SoInteractiveSwitch.h>

+ Inheritance diagram for SoInteractiveSwitch:

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
 SoInteractiveSwitch ()
 Creates an interactive-switch node with default settings.
 
 SoInteractiveSwitch (int nChildren)
 Constructor that takes approximate number of children.
 
virtual SbBool affectsState () const
 Overrides method in SoSwitch to return FALSE if there is no selected child or the selected child does not affect the state.
 
- Public Member Functions inherited from SoSwitch
 SoSwitch ()
 Creates a switch node with default settings.
 
 SoSwitch (int nChildren)
 Constructor that takes approximate number of children.
 
- Public Member Functions inherited from SoGroup
 SoGroup ()
 Creates an empty group node.
 
 SoGroup (int nChildren)
 Constructor that takes approximate number of children.
 
virtual void addChild (SoNode *child)
 Adds a child as last one in group.
 
virtual void insertChild (SoNode *child, int newChildIndex)
 Adds a child so that it becomes the one with the given index.
 
virtual SoNodegetChild (int index) const
 Returns pointer the child node with the given index.
 
virtual int findChild (const SoNode *child) const
 Finds index of given child within group.
 
virtual int getNumChildren () const
 Returns number of children.
 
virtual void removeChild (int index)
 Removes child with given index from group.
 
virtual void removeChild (SoNode *child)
 Removes first instance of given child from group.
 
virtual void removeAllChildren ()
 Removes all children from group.
 
virtual void replaceChild (int index, SoNode *newChild)
 Replaces child with given index with new child.
 
virtual void replaceChild (SoNode *oldChild, SoNode *newChild)
 Replaces first instance of given child with new child.
 
- Public Member Functions inherited from SoNode
virtual void setOverride (const SbBool state)
 Turns the override flag on or off.
 
virtual SbBool isOverride () const
 Returns the state of the override flag.
 
virtual SoNodecopy (SbBool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual void touch ()
 Marks an instance as modified, simulating a change to it.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
SbBool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
SbBool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
SoNONUNICODE SbBool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
SbBool set (const SbString &fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends references to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual int getAllFields (SoFieldList &list) const
 Returns a list of fields, including the eventIn's and eventOut's.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a the field of this object whose name is fieldName.
 
virtual SoFieldgetEventIn (const SbName &fieldName) const
 Returns a the eventIn with the given name.
 
virtual SoFieldgetEventOut (const SbName &fieldName) const
 Returns the eventOut with the given name.
 
SbBool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
SbBool enableNotify (SbBool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
SbBool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
virtual void setUserData (void *data)
 Sets application data.
 
void * getUserData (void) const
 Gets user application data.
 
- Public Member Functions inherited from SoBase
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
void setSynchronizable (const bool b)
 Sets this to be a ScaleViz synchronizable object.
 
bool isSynchronizable () const
 Gets the ScaleViz synchronizable state of this object.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoSwitch
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoGroup
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static SoNodegetByName (const SbName &name)
 A node's name can be set using SoBase::setName().
 
static int getByName (const SbName &name, SoNodeList &list)
 A node's name can be set using SoBase::setName().
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Public Attributes

SoSFInt32 whichInteractiveChild
 Index of the child to traverse during interaction, (or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL).
 
- Public Attributes inherited from SoSwitch
SoSFInt32 whichChild
 Index of the child to traverse, or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL.
 
- Public Attributes inherited from SoGroup
SoSFBool boundingBoxIgnoring
 Whether to ignore this node during bounding box traversal.
 

Additional Inherited Members

Detailed Description

Group node that traverses one chosen child depending on scene interaction.

This group node has the same base behavior as the SoSwitch node for its inherited whichChild field.

It has the additional feature of (optionally) traversing a different (or no) child during an "interaction". This allows the application to provide higher performance during an interaction by switching to a less complex version of a geomtry or not rendering the geometry at all. Interaction includes moving the camera (navigating around the scene) and interacting with a dragger (see SoDragger), for example dragging a slice through a volume data set.

The whichInteractiveChild field specifies the index of the child to traverse (where the first child has index 0), when a user interaction, for example moving the camera, is in progress. This means that while the camera is moving, the traversed children will be the children defined by the whichInteractiveChild field, and when interaction is stopped, the standard SoSwitch whichChild field value will again be used as the index to traverse.

NOTES:

  • Remember that the default value for both whichChild and whichInteractiveChild is SO_SWITCH_NONE, meaning that nothing is displayed by default.
  • Remember that this node is an SoGroup, NOT an SoSeparator, and therefore does not provide render caching. Generally if the children contain geometry, it is good practice to make each child an SoSeparator to make render caching more effective.

FILE FORMAT/DEFAULT

    InteractiveSwitch {
    whichChild -1
    whichInteractiveChild -1
    }

ACTION BEHAVIOR

SEE ALSO

SoArray, SoLevelOfDetail, SoMultiPathSwitch, SoMultipleCopy, SoPathSwitch, SoSwitch

Definition at line 96 of file SoInteractiveSwitch.h.

Constructor & Destructor Documentation

◆ SoInteractiveSwitch() [1/2]

SoInteractiveSwitch::SoInteractiveSwitch ( )

Creates an interactive-switch node with default settings.

◆ SoInteractiveSwitch() [2/2]

SoInteractiveSwitch::SoInteractiveSwitch ( int  nChildren)

Constructor that takes approximate number of children.

Member Function Documentation

◆ affectsState()

virtual SbBool SoInteractiveSwitch::affectsState ( ) const
virtual

Overrides method in SoSwitch to return FALSE if there is no selected child or the selected child does not affect the state.

Reimplemented from SoSwitch.

◆ getClassTypeId()

static SoType SoInteractiveSwitch::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getTypeId()

virtual SoType SoInteractiveSwitch::getTypeId ( ) const
virtual

Returns the type identifier for this specific instance.

Reimplemented from SoSwitch.

Member Data Documentation

◆ whichInteractiveChild

SoSFInt32 SoInteractiveSwitch::whichInteractiveChild

Index of the child to traverse during interaction, (or one of SO_SWITCH_NONE, SO_SWITCH_INHERIT, or SO_SWITCH_ALL).

Definition at line 106 of file SoInteractiveSwitch.h.


The documentation for this class was generated from the following file: