Open Inventor Release 2024.1.0
 
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SoTextureCoordinateBinding Class Reference

Node that specifies how texture coordinates are bound to shapes. More...

#include <Inventor/nodes/SoTextureCoordinateBinding.h>

+ Inheritance diagram for SoTextureCoordinateBinding:

Public Types

enum  Binding {
  PER_VERTEX = SbVertexAttributeBinding::PER_VERTEX ,
  PER_VERTEX_INDEXED = SbVertexAttributeBinding::PER_VERTEX_INDEXED ,
  DEFAULT = PER_VERTEX_INDEXED
}
 Binding value
More...
 

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
 SoTextureCoordinateBinding ()
 Creates a texture coordinate binding node with default settings.
 
- Public Member Functions inherited from SoNode
virtual void setOverride (const SbBool state)
 Turns the override flag on or off.
 
virtual SbBool isOverride () const
 Returns the state of the override flag.
 
virtual SoNodecopy (SbBool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual SbBool affectsState () const
 Returns TRUE if a node has an effect on the state during traversal.
 
virtual void touch ()
 Marks an instance as modified, simulating a change to it.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
SbBool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
SbBool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
SoNONUNICODE SbBool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
SbBool set (const SbString &fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends references to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual int getAllFields (SoFieldList &list) const
 Returns a list of fields, including the eventIn's and eventOut's.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a the field of this object whose name is fieldName.
 
virtual SoFieldgetEventIn (const SbName &fieldName) const
 Returns a the eventIn with the given name.
 
virtual SoFieldgetEventOut (const SbName &fieldName) const
 Returns the eventOut with the given name.
 
SbBool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
SbBool enableNotify (SbBool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
SbBool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
virtual void setUserData (void *data)
 Sets application data.
 
void * getUserData (void) const
 Gets user application data.
 
- Public Member Functions inherited from SoBase
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
void setSynchronizable (const bool b)
 Sets this to be a ScaleViz synchronizable object.
 
bool isSynchronizable () const
 Gets the ScaleViz synchronizable state of this object.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static SoNodegetByName (const SbName &name)
 A node's name can be set using SoBase::setName().
 
static int getByName (const SbName &name, SoNodeList &list)
 A node's name can be set using SoBase::setName().
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Public Attributes

SoSFEnum value
 Specifies how to bind texture coordinates to shapes.
 

Detailed Description

Node that specifies how texture coordinates are bound to shapes.

This node specifies how the current texture coordinates are bound to vertex-based shapes that follow in the scene graph. If you are using multiple textures, note that this binding applies to the texture coordinates of the current texture unit (SoTextureUnit). The DEFAULT binding causes each shape to define its own default coordinates. These default coordinates typically cause a texture to be mapped across the whole surface of a shape.

FILE FORMAT/DEFAULT

    TextureCoordinateBinding {
    value PER_VERTEX_INDEXED
    }

ACTION BEHAVIOR

SEE ALSO

SoMaterialBinding, SoNormalBinding, SoTexture2, SoTexture2Transform, SoTextureCoordinate2, SoTextureCoordinateFunction, SoTextureUnit, SoVertexShape

Definition at line 110 of file SoTextureCoordinateBinding.h.

Member Enumeration Documentation

◆ Binding

Binding value

Enumerator
PER_VERTEX 

Current texture coordinates are applied sequentially to vertices of shape.

PER_VERTEX_INDEXED 

Current texture coordinates are indexed per vertex.

DEFAULT 

Definition at line 117 of file SoTextureCoordinateBinding.h.

Constructor & Destructor Documentation

◆ SoTextureCoordinateBinding()

SoTextureCoordinateBinding::SoTextureCoordinateBinding ( )

Creates a texture coordinate binding node with default settings.

Member Function Documentation

◆ getClassTypeId()

static SoType SoTextureCoordinateBinding::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getTypeId()

virtual SoType SoTextureCoordinateBinding::getTypeId ( ) const
virtual

Returns the type identifier for this specific instance.

Reimplemented from SoNode.

Member Data Documentation

◆ value

SoSFEnum SoTextureCoordinateBinding::value

Specifies how to bind texture coordinates to shapes.

Use enum Binding. Default is PER_VERTEX_INDEXED.

Definition at line 137 of file SoTextureCoordinateBinding.h.


The documentation for this class was generated from the following file: