SoTextureCoordinateFunction Class Reference

Abstract base class for texture coordinate function nodes. More...

#include <Inventor/nodes/SoTextureCoordinateFunction.h>

Inheritance diagram for SoTextureCoordinateFunction:
SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject SoTextureCoordinateDefault SoTextureCoordinateEnvironment SoTextureCoordinateNormalMap SoTextureCoordinateObject SoTextureCoordinatePlane SoTextureCoordinateReflectionMap

List of all members.

Public Member Functions

virtual SoType getTypeId () const

Static Public Member Functions

static SoType getClassTypeId ()

Detailed Description

Abstract base class for texture coordinate function nodes.

This is an abstract base class for texture coordinate functions. The subclasses of this node enable texture coordinates to be created by mapping object-space points on the surfaces of shapes into texture space, according to some function. If you are using multiple textures, these texture coordinates are the texture coordinates of the current texture unit (SoTextureUnit).



SoTexture2, SoTexture2Transform, SoTextureCoordinate2, SoTextureCoordinateBinding, SoTextureCoordinateDefault, SoTextureCoordinateEnvironment, SoTextureCoordinatePlane, SoTextureUnit

Member Function Documentation

static SoType SoTextureCoordinateFunction::getClassTypeId (  )  [static]
virtual SoType SoTextureCoordinateFunction::getTypeId (  )  const [virtual]

The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 22 Dec 2020
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