Class SoTextureCoordinate3Element
- java.lang.Object
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- com.openinventor.inventor.Inventor
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- com.openinventor.inventor.elements.SoElement
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- com.openinventor.inventor.elements.SoReplacedTextureElement
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- com.openinventor.inventor.elements.SoTextureCoordinate3Element
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public class SoTextureCoordinate3Element extends SoReplacedTextureElement
Stores the current 3D texture coordinates. This element stores the current 3D texture coordinates.- See Also:
SoTextureCoordinate3
,SoVertexProperty
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
SoTextureCoordinate3Element.CoordTypes
The choice of values is for compatibility with Open Inventor 2.0 binary format files.-
Nested classes/interfaces inherited from class com.openinventor.inventor.Inventor
Inventor.ConstructorCommand
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Field Summary
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Fields inherited from class com.openinventor.inventor.Inventor
VERBOSE_LEVEL, ZeroHandle
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Deprecated Methods Modifier and Type Method Description SbVec4f
get(SbVec3f point, SbVec3f normal)
Calls get(point, normal, (int)0).SbVec4f
get(SbVec3f point, SbVec3f normal, int unit)
Given point and normal, returns texture coordinate.SbVec3f
get3(int index)
Calls get3(index, (int)0).SbVec3f
get3(int index, int unit)
Returns the indexed coordinate from an element as a 3- or 4-vector, converting if necessary.SbVec4f
get4(int index)
Calls get4(index, (int)0).SbVec4f
get4(int index, int unit)
static int
getClassStackIndex()
Deprecated.As of Open Inventor 9.3.0.0.static SoTextureCoordinate3Element
getInstance(SoState state)
Returns the top (current) instance of the element in the state.int
getNum()
Calls getNum((int)0).int
getNum(int unit)
Returns the number of coordinate points in an instance.SoTextureCoordinate3Element.CoordTypes
getType()
Calls getType((int)0).SoTextureCoordinate3Element.CoordTypes
getType(int unit)
static SoTextureCoordinate3Element.CoordTypes
getType(SoState state)
Calls getType(state, (int)0).static SoTextureCoordinate3Element.CoordTypes
getType(SoState state, int unit)
Returns code indicating what has been set in state/element.boolean
is3D()
Calls is3D((int)0).boolean
is3D(int unit)
boolean
isForceSending()
Calls isForceSending((int)0).boolean
isForceSending(int unit)
void
push(SoState name_22793)
Overridespush()
method to copy values from next instance in the stack.static void
set3(SoState state, SoNode node, SbVec3f[] coords)
Calls set3(state, node, coords, false).static void
set3(SoState state, SoNode node, SbVec3f[] coords, boolean frcSend)
static void
set4(SoState state, SoNode node, SbVec4f[] coords)
Calls set4(state, node, coords, false).static void
set4(SoState state, SoNode node, SbVec4f[] coords, boolean frcSend)
static void
setDefault(SoState state, SoNode node)
Sets the current texture coordinates, in any of several ways: EXPLICIT, no coordinates (shapes will generate):-
Methods inherited from class com.openinventor.inventor.elements.SoElement
getClassStackIndex, pop
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Methods inherited from class com.openinventor.inventor.Inventor
dispose, getNativeResourceHandle
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Method Detail
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set3
public static void set3(SoState state, SoNode node, SbVec3f[] coords)
Calls set3(state, node, coords, false).
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get3
public SbVec3f get3(int index)
Calls get3(index, (int)0).
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get4
public SbVec4f get4(int index)
Calls get4(index, (int)0).
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set4
public static void set4(SoState state, SoNode node, SbVec4f[] coords)
Calls set4(state, node, coords, false).
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getNum
public int getNum()
Calls getNum((int)0).
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is3D
public boolean is3D()
Calls is3D((int)0).
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isForceSending
public boolean isForceSending()
Calls isForceSending((int)0).
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getType
public static SoTextureCoordinate3Element.CoordTypes getType(SoState state)
Calls getType(state, (int)0).
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getType
public SoTextureCoordinate3Element.CoordTypes getType()
Calls getType((int)0).
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getNum
public int getNum(int unit)
Returns the number of coordinate points in an instance.
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is3D
public boolean is3D(int unit)
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getInstance
public static SoTextureCoordinate3Element getInstance(SoState state)
Returns the top (current) instance of the element in the state. The get routines are called on an instance because it is more efficient than calling a static method that looks up the element in the state for every coordinate.
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getType
public SoTextureCoordinate3Element.CoordTypes getType(int unit)
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get
public SbVec4f get(SbVec3f point, SbVec3f normal, int unit)
Given point and normal, returns texture coordinate. (The r coordinate will be 0.0 and the q will be 1.0 until we get 3D texture coordinate functions.)
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isForceSending
public boolean isForceSending(int unit)
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push
public void push(SoState name_22793)
Overridespush()
method to copy values from next instance in the stack.- Overrides:
push
in classSoReplacedTextureElement
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getClassStackIndex
@Deprecated(since="9.3.0.0") public static int getClassStackIndex()
Deprecated.As of Open Inventor 9.3.0.0. replaced by SoElement.getClassStackIndex(Class)Returns the stack id for this element. ] *
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setDefault
public static void setDefault(SoState state, SoNode node)
Sets the current texture coordinates, in any of several ways: EXPLICIT, no coordinates (shapes will generate):
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get4
public SbVec4f get4(int index, int unit)
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getType
public static SoTextureCoordinate3Element.CoordTypes getType(SoState state, int unit)
Returns code indicating what has been set in state/element.
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get3
public SbVec3f get3(int index, int unit)
Returns the indexed coordinate from an element as a 3- or 4-vector, converting if necessary.
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