Package com.openinventor.inventor.nodes
Enum Class SoShaderProgram.GeometryInputTypes
java.lang.Object
java.lang.Enum<SoShaderProgram.GeometryInputTypes>
com.openinventor.inventor.nodes.SoShaderProgram.GeometryInputTypes
- All Implemented Interfaces:
IntegerValuedEnum
,Serializable
,Comparable<SoShaderProgram.GeometryInputTypes>
,Constable
- Enclosing class:
SoShaderProgram
public static enum SoShaderProgram.GeometryInputTypes
extends Enum<SoShaderProgram.GeometryInputTypes>
implements IntegerValuedEnum
Geometry input type.
Used with field
geometryInputType
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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Enum Constant Summary
Enum ConstantsEnum ConstantDescriptionThe input geometry should be interpreted as lines.The input geometry should be interpreted as points.The input geometry should be interpreted as triangles. -
Method Summary
Modifier and TypeMethodDescriptionint
getValue()
Returns the integer value of the enum constant.valueOf
(int val) Returns the enum constant of this type with the specified integer valueReturns the enum constant of this class with the specified name.static SoShaderProgram.GeometryInputTypes[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods inherited from class java.lang.Enum
compareTo, describeConstable, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf
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Enum Constant Details
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POINTS_INPUT
The input geometry should be interpreted as points. Geometry shaders that operate on points are valid only for theSoPointSet
andSoIndexedPointSet
nodes. There is only a single vertex available for each geometry shader invocation. -
LINES_INPUT
The input geometry should be interpreted as lines. Geometry shaders that operate on line segments are valid only for theSoLineSet
orSoIndexedLineSet
nodes. There are two vertices available for each geometry shader invocation. The first vertex refers to the vertex at the beginning of the line segment and the second vertex refers to the vertex at the end of the line segment. -
TRIANGLES_INPUT
The input geometry should be interpreted as triangles. Geometry shaders that operate on triangles are valid only for geometry nodes that generate triangles, for example,SoTriangleStripSet
. There are three vertices available for each program invocation. The first, second and third vertices refer to attributes of the first, second and third vertex of the triangle, respectively. Default.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
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valueOf
Returns the enum constant of this type with the specified integer value- Returns:
- the enum constant of this type with the specified integer value.
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getValue
public int getValue()Description copied from interface:IntegerValuedEnum
Returns the integer value of the enum constant.- Specified by:
getValue
in interfaceIntegerValuedEnum
- Returns:
- the integer value of the enum constant.
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