SoAlgebraicCone |
Algebraic cone shape node.
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SoAlgebraicCylinder |
Algebraic cylinder shape node.
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SoAlgebraicShape |
Abstract base class for algebraic shapes.
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SoAlgebraicSphere |
Algebraic sphere shape node.
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SoAlphaPolicy |
Alpha (transparency) policy node.
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SoAnnotation |
Annotation group node.
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SoAnnoText3 |
Annotation text node.
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SoAnnoText3Property |
Annotation text property node.
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SoAntiSquish |
Transformation node that undoes non-uniform 3D scales.
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SoArray |
Group node that creates a regular IxJxK array of copies of its children.
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SoAsciiText |
Simple 3D text shape node.
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SoBackground |
Abstract base class for background nodes.
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SoBaseColor |
Node that defines an object's base color.
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SoBaseExtrusion |
Abstract base class for all extrusion-based shape nodes.
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SoBBox |
Bounding box node.
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SoBevelProperty |
Node to define beveling properties.
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SoBillboard |
Grouping node that modifies its coordinate system so that its local Z-axis always points at the viewer.
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SoBlinker |
Animated cycling switch node.
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SoBufferedShape |
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SoCallback |
Provides custom behavior during actions.
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SoCamera |
Abstract base class for camera nodes.
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SoCircularExtrusion |
Geometric shape formed by extruding a circle along a 3D spine.
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SoClipPlane |
Clipping plane node.
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SoColorIndex |
Surface color index node.
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SoColorMap |
Class for indexed texture color map.
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SoColorMask |
Enable and disable writing of frame buffer color components.
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SoComplexity |
Shape complexity node.
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SoComputeShader |
Node that defines a compute shader.
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SoComputeShaderScheduler |
Compute shader scheduler node.
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SoCone |
Cone shape node.
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SoCoordinate3 |
Coordinate point node.
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SoCoordinate4 |
Rational coordinate point node.
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SoCSGShape |
Shape defined by a binary boolean operation on two sub scene graphs.
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SoCube |
Cube shape node.
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SoCylinder |
Cylinder shape node.
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SoDepthBuffer |
Depth buffer parameters node.
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SoDepthOffset |
Property node that applies a depth offset.
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SoDirectionalLight |
Node representing a directional light source.
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SoDrawStyle |
Node that defines the style to use when rendering.
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SoEdgeFlag |
Class to mark/unmark edges for beveling.
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SoEnvironment |
Global environment node.
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SoEventCallback |
Node which invokes callbacks for events.
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SoExtrusion |
Geometric shape formed by extruding a 2D cross section along a 3D spine.
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SoExtSelection |
Selection node that supports lasso selection.
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SoExtSelection.PreFilterEventArg |
Structure given to callback when an event is raised.
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SoExtTexture2 |
Extended texture mapping node.
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SoExtTexture2.ImageSize |
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SoFaceSet |
Polygonal face shape node.
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SoFile |
Node that reads children from a named file.
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SoFont |
Node that defines font name, size, and type for text.
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SoFontStyle |
Defines font family and style for text.
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SoFragmentShader |
Node that defines a fragment shader.
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SoFullSceneAntialiasing |
Node that controls full-scene antialiasing.
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SoGeometryShader |
Node that defines a geometry shader.
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SoGeoProjection |
Geospatial projection node.
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SoGLCallback |
Provides custom OpenGL behavior during rendering actions.
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SoGradientBackground |
Gradient background node.
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SoGroup |
Base class for all group nodes.
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SoImage |
Displays an image that always faces the camera.
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SoImageBackground |
Image background node.
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SoIndexedFaceSet |
Indexed polygonal face shape node.
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SoIndexedLineSet |
Indexed polyline shape node.
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SoIndexedMarkerSet |
Extension of IndexedPointSet that draws a small bitmap (symbol) at each 3D location.
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SoIndexedNurbsCurve |
Indexed NURBS curve shape node.
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SoIndexedNurbsSurface |
Indexed NURBS surface shape node.
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SoIndexedPointSet |
Indexed point set shape node.
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SoIndexedQuadMesh |
Indexed quadrilateral mesh shape node.
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SoIndexedShape |
Abstract base class for all indexed vertex-based shapes.
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SoIndexedTexture2 |
Class for 2D indexed texture.
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SoIndexedTriangleFanSet |
Indexed triangle fan set shape node.
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SoIndexedTriangleSet |
Indexed triangle shape node.
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SoIndexedTriangleStripSet |
Indexed triangle strip set shape node.
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SoInfo |
Node containing information text string.
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SoInstanceParameter |
Per-instance parameter node storing a buffer object.
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SoInteractiveComplexity |
Field interactive complexity node.
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SoInteractiveSwitch |
Group node that traverses one chosen child depending on scene interaction.
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SoLabel |
Node containing label text string.
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SoLevelOfDetail |
Level-of-detail switching group node.
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SoLevelOfSimplification |
Level-of-detail switching node designed for grouping simplified versions of the same shape.
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SoLight |
Abstract base class for all light source nodes.
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SoLightModel |
Node that defines the lighting model to use when rendering.
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SoLinearProfile |
Piecewise-linear profile curve.
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SoLineSet |
Polyline shape node.
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SoLocateHighlight |
Special separator that performs locate highlighting.
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SoLOD |
Distance-based level-of-detail switching group node.
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SoMarker |
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SoMarkerSet |
Extension of PointSet that draws a small bitmap (symbol) at each 3D location.
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SoMaterial |
Surface material definition node.
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SoMaterialBinding |
Node that specifies how multiple materials are bound to shapes.
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SoMatrixTransform |
Node that specifies a 3D geometric transformation as a matrix.
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SoMultiPathSwitch |
Group node that traverses only when traversed along a given path.
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SoMultipleCopy |
Group node that traverses multiple times, applying matrices.
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SoMultipleInstance |
Group node that renders multiple instances of its children.
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SoMultipleInstanceBase |
Abstract group node that traverses its children multiple times.
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SoMultiSwitch |
Group node that traverses a set of chosen children.
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SoNode |
Abstract base class for all database nodes.
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SoNonIndexedShape |
Abstract base class for all non-indexed vertex-based shapes.
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SoNormal |
Node that defines surface normals for shapes.
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SoNormalBinding |
Node that specifies how multiple surface normals are bound to shapes.
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SoNurbsBoundary |
Node that defines a boundary shared by several NURBS profile.
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SoNurbsCurve |
NURBS curve shape node.
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SoNurbsGroup |
Group that encapsulates NURBS surfaces to be joined.
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SoNurbsProfile |
NURBS profile curve.
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SoNurbsProperty |
Node that defines additional properties for rendering a NURBS surface.
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SoNurbsSurface |
NURBS surface shape node.
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SoOrthographicCamera |
Orthographic camera node.
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SoOverlayGroup |
Group node dedicated to render multiple co-planar shapes.
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SoPackedColor |
Node that defines base colors using packed representation.
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SoPathSwitch |
Group node that traverses only when traversed along a given path.
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SoPattern |
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SoPendulum |
Animated oscillating rotation node.
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SoPerspectiveCamera |
Perspective camera node.
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SoPhysicalMaterial |
Physically based surface material definition node.
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SoPickStyle |
Picking style node.
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SoPointLight |
Node representing a point light source.
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SoPointSet |
Point set shape node.
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SoPolygonOffset |
Property node that sets the polygon offset.
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SoProfile |
Abstract base class for all profile nodes.
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SoProfileCoordinate2 |
Profile coordinate node.
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SoProfileCoordinate3 |
Rational profile coordinate node.
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SoProjection |
Coordinate projection node.
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SoQuadMesh |
Quadrilateral mesh shape node.
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SoRenderToTarget |
Group node that renders its children to one or more "targets".
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SoRenderToTextureProperty |
Class for creating a texture by rendering a scene graph.
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SoResetTransform |
Node that resets the current transformation to identity.
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SoRotation |
Node representing a 3D rotation about an arbitrary axis.
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SoRotationXYZ |
Node representing a 3D rotation about the x-, y-, or z-axis.
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SoRotor |
Animated rotation node.
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SoScale |
Node representing a 3D geometric scaling.
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SoSelection |
Manages a list of selected objects.
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SoSeparator |
Group node that saves and restores traversal state.
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SoShaderObject |
Abstract node class which defines a shader object.
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SoShaderParameter |
Abstract base class for all shader parameter nodes.
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SoShaderParameter1f |
Uniform shader parameter node storing a float value.
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SoShaderParameter1i |
Uniform shader parameter node storing an integer.
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SoShaderParameter2f |
Uniform shader parameter node storing a two-dimensional (float) vector.
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SoShaderParameter2i |
Uniform shader parameter node storing a two-dimensional (integer) vector.
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SoShaderParameter3f |
Uniform shader parameter node storing a three-dimensional (float) vector.
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SoShaderParameter3i |
Uniform shader parameter node storing a three-dimensional (integer) vector.
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SoShaderParameter4f |
Uniform shader parameter node storing a four-dimensional (float) vector.
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SoShaderParameter4i |
Uniform shader parameter node storing a four-dimensional (integer) vector.
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SoShaderParameterArray1f |
Uniform shader parameter node storing an array of float values.
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SoShaderParameterArray1i |
Uniform shader parameter node storing an array of integers.
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SoShaderParameterArray2f |
Uniform shader parameter node storing an array of two-dimensional (float) vectors.
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SoShaderParameterArray2i |
Uniform shader parameter node storing an array of two-dimensional (integer) vectors.
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SoShaderParameterArray3f |
Uniform shader parameter node storing an array of three-dimensional (float) vectors.
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SoShaderParameterArray3i |
Uniform shader parameter node storing an array of three-dimensional (integer) vectors.
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SoShaderParameterArray4f |
Uniform shader parameter node storing an array of four-dimensional (float) vectors.
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SoShaderParameterArray4i |
Uniform shader parameter node storing an array of four-dimensional (integer) vectors.
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SoShaderParameterBufferObject |
Shader parameter node storing a buffer object.
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SoShaderParameterImage |
Shader parameter node storing a texture image.
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SoShaderParameterMatrix |
Uniform shader parameter node storing a 4x4 matrix.
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SoShaderParameterMatrix3 |
Uniform shader parameter node storing a 3x3 matrix.
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SoShaderParameterMatrixArray |
Uniform shader parameter node storing an array of 4x4 matrices.
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SoShaderProgram |
Shader program property node.
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SoShaderStateMatrixParameter |
Uniform shader parameter node storing an OpenGL state matrix.
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SoShadowGroup |
Shadow casting group node.
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SoShadowStyle |
Shadow style property node.
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SoShape |
Abstract base class for all shape nodes.
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SoShapeHints |
Node that provides hints about shapes.
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SoShuttle |
Animated oscillating translation node.
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SoSphere |
Sphere shape node.
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SoSpotLight |
Node representing a spotlight source.
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SoStereoCamera |
Stereo camera node.
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SoSurroundScale |
Transformation node that adjusts the current matrix so a default cube will surround other objects.
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SoSwitch |
Group node that traverses one chosen child.
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SoTessellationControlShader |
Node that defines a tessellation control shader.
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SoTessellationEvaluationShader |
Node that defines a tessellation evaluation shader.
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SoText2 |
Screen-aligned 2D text shape node.
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SoText3 |
3D text shape node.
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SoTextProperty |
Text property node.
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SoTexture |
Abstract base class for texture mapping nodes.
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SoTexture2 |
2D texture mapping node.
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SoTexture2Transform |
2D texture transformation node.
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SoTexture3 |
3D texture mapping node.
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SoTexture3Transform |
3D texture transformation node.
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SoTextureCombiner |
Texture combiner node.
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SoTextureCoordinate2 |
2D texture coordinate node.
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SoTextureCoordinate3 |
3D texture coordinate node.
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SoTextureCoordinateBinding |
Node that specifies how texture coordinates are bound to shapes.
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SoTextureCoordinateDefault |
Node that removes texture coordinates from state.
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SoTextureCoordinateEnvironment |
Node that specifies texture coordinates by projection from an environment.
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SoTextureCoordinateFunction |
Abstract base class for texture coordinate function nodes.
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SoTextureCoordinateNormalMap |
Node that specifies texture coordinates matching the vertex's transformed eye-space normal.
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SoTextureCoordinateObject |
Node that specifies texture coordinates which are a linear combination of the object coordinates of the vertex.
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SoTextureCoordinatePlane |
Node that specifies texture coordinates by projection from a plane.
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SoTextureCoordinateReflectionMap |
Node that specifies texture coordinates matching the vertex's eye-space reflection vector.
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SoTextureCubeMap |
Cube texture mapping node.
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SoTextureMatrix |
Texture matrix node.
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SoTextureUnit |
Node that specifies the current texture unit and the associated mapping method.
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SoTransform |
General 3D geometric transformation node.
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SoTransformation |
Abstract base class for all geometric transformation nodes.
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SoTransformProjection |
Scale/recenter projection node.
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SoTransformSeparator |
Group node that saves and restores transformation state.
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SoTranslation |
Node representing a 3D translation.
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SoTriangleSet |
Set of triangles shape node.
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SoTriangleStripSet |
Triangle strip set shape node.
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SoUniformShaderParameter |
Abstract base class for all uniform shader parameter nodes.
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SoUnits |
Node that scales to convert units of length.
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SoVertexAttribFeedback |
Node to record vertex attributes from shaders into buffer objects.
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SoVertexFlag |
Class to mark/unmark vertices for beveling.
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SoVertexProperty |
Vertex property node.
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SoVertexShader |
Node that defines a vertex shader.
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SoVertexShaderParameter |
Abstract base class for all vertex shader parameter nodes.
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SoVertexShaderParameter1f |
Vertex shader parameter node storing a float value.
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SoVertexShaderParameter1s |
Vertex shader parameter node storing a short integer value.
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SoVertexShaderParameter2f |
Vertex shader parameter node storing a two-dimensional (float) vector.
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SoVertexShaderParameter2s |
Vertex shader parameter node storing a two-dimensional (short integers) vector.
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SoVertexShaderParameter3f |
Vertex shader parameter node storing a three-dimensional (float) vector.
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SoVertexShaderParameter3s |
Vertex shader parameter node storing a three-dimensional (short integer) vector.
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SoVertexShaderParameter4b |
Vertex shader parameter node storing a four-dimensional (8-bit integer) vector.
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SoVertexShaderParameter4f |
Vertex shader parameter node storing a four-dimensional (float) vector.
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SoVertexShaderParameter4i |
Vertex shader parameter node storing a four-dimensional (integer) vector.
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SoVertexShaderParameter4s |
Vertex shader parameter node storing a four-dimensional (short integer) vector.
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SoVertexShaderParameter4ub |
Vertex shader parameter node storing a four-dimensional (unsigned 8-bit integer) vector.
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SoVertexShaderParameter4ui |
Vertex shader parameter node storing a four-dimensional (unsigned integer) vector.
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SoVertexShaderParameter4us |
Vertex shader parameter node storing a four-dimensional (unsigned short integer) vector.
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SoVertexShaderParameterBufferObject |
Vertex shader parameter node storing a buffer object.
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SoVertexShaderParameterMatrix |
Vertex shader parameter node storing a matrix.
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SoVertexShape |
Abstract base class for all vertex-based shape nodes.
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SoViewport |
Viewport parameters node.
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SoViewportClipping |
Viewport clipping node.
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SoWWWAnchor |
Separator group node with a URL hyperlink.
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SoWWWInline |
Node that refers to children through a URL.
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