Class SoShuttle

All Implemented Interfaces:
SafeDisposable

public class SoShuttle extends SoTranslation
Animated oscillating translation node. The SoShuttle class is derived from SoTranslation, so it applies a translation to the current transformation. Using engines connected to the realTime global field, the translation value is animated over time between two fixed translations, achieving a shuttling effect. The period of the motion can be adjusted by changing the speed field. The current translation at any time is available in the translation field, inherited from SoTranslation

File format/default:

Shuttle {

    translation 0 0 0
    translation0 0 0 0
    translation1 0 0 0
    speed 1
    on true
}

Action behavior:

SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
Concatenates interpolated translation value with the current transformation matrix.

SoGetMatrixAction
Returns transformation matrix specified by the interpolated translation.

See Also:
  • Field Details

    • translation0

      public final SoSFVec3f translation0
    • translation1

      public final SoSFVec3f translation1
      These define the two fixed translations that are interpolated to create the shuttling motion.
    • speed

      public final SoSFFloat speed
      Defines the speed of the shuttle, in cycles per second.
    • on

      public final SoSFBool on
      Allows applications to enable or disable the motion easily.
  • Constructor Details

    • SoShuttle

      public SoShuttle()
      Creates a shuttle node with default settings.