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SoCameraexposureMode Property

Defines how to map the color values in the framebuffer to fit them in the [0 - 1] range.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2025.1.0.0 (10.17.0.0)
Syntax
public SoSFEnum<SoCameraExposureModes> exposureMode { get; }

Property Value

Type: SoSFEnumSoCameraExposureModes
Remarks

See OIV.Inventor.Nodes.SoCamera.ExposureModes for a list of different modes that you can use with this field.

Notes:

  • the exposure mapping is an operation performed directly on the values of the current color buffer.

  • if this camera node is part of a OIV.Inventor.Nodes.SoRenderToTextureProperty scene graph, the mapping operation is performed on the color texture target of the OIV.Inventor.Nodes.SoRenderToTextureProperty. Otherwise, it is performed on the default color buffer of OpenInventor.

  • the current viewport region is taken into account, so that only the pixels inside the region are impacted by the exposure mapping.

Default is LDR_LINEAR

Note Note

Field available since Open Inventor 2025.1

See Also