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SoWinRenderAreaSetTransparencyType Method

Sets the algorithm for rendering transparent objects.

Namespace: OIV.Inventor.Win
Assembly: OIV.Inventor.Win (in OIV.Inventor.Win.dll) Version: 2024.2.2.0 (10.16.2.0)
Syntax
public void SetTransparencyType(
	SoGLRenderActionTransparencyTypes type
)

Parameters

type
Type: OIV.Inventor.ActionsSoGLRenderActionTransparencyTypes
Remarks

Default is NO_SORT. See OIV.Inventor.Actions.SoGLRenderAction for possible transparency types. See also OIV.Inventor.Actions.SoGLRenderAction.TransparencyTypes.

Note: When using OPAQUE_FIRST, SORTED_OBJECT or SORTED_PIXEL transparency, the depth buffer is not updated (depth buffer writes are disabled) while rendering transparent objects. As a result complex 3D shapes may not be rendered correctly.

See Also