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SoTextureOverrideElement Class

Stores the current texture override.

Inheritance Hierarchy

Namespace: OIV.Inventor.Elements
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: (
public class SoTextureOverrideElement : SoElement

The SoTextureOverrideElement type exposes the following members.

Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Public methodStatic memberGetClassStackIndex Obsolete.

Returns the stack id for this element.

Public methodGetHashCode
Overrides GetHashCode().
(Inherited from SoNetBase.)
Public methodStatic memberGetImageOverride

Returns true iff OIV.Inventor.Elements.SoTextureImageElement is overridden.

Public methodStatic memberGetQualityOverride

Returns true iff OIV.Inventor.Elements.SoTextureQualityElement is overridden.

Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodPop

Pops element.

(Inherited from SoElement.)
Public methodPush

Overrides OIV.Inventor.Elements.SoTextureOverrideElement.Push(OIV.Inventor.Misc.SoState) method to copy values from next instance in the stack, and set up cache dependencies correctly.

(Overrides SoElementPush(SoState).)
Public methodStatic memberSetImageOverride
Public methodStatic memberSetQualityOverride
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)

This element stores a flag for each type of element which can be overridden. Nodes implement override by setting the appropriate bit if their override flag is on, and ignoring overridden elements if the corresponding bit in the state's OIV.Inventor.Elements.SoTextureOverrideElement is set.

See Also