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SoVertexShaderParameterBufferObjectstride Property

Specifies the byte offset between consecutive generic vertex parameter.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public SoSFInt32 stride { get; }

Property Value

Type: SoSFInt32
Remarks

If stride is 0, the values are understood to be tightly packed in the buffer object. The default value is 0.

See Also