SoVertexShaderParameterBufferObject Properties |
The SoVertexShaderParameterBufferObject type exposes the following members.
Name | Description | |
---|---|---|
components | Specifies the number of components per generic vertex parameter. | |
identifier | Specifies the parameter's integer name which is declared and used within low-level shading programs. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
name | Specifies the parameter's string name which is declared and used within high-level shading programs. | |
offset | Offset in bytes to the first parameter within the buffer. | |
shouldBeNormalized | Specifies if the fixed-point data in the buffer object should be normalized when they are accessed. | |
stride | Specifies the byte offset between consecutive generic vertex parameter. | |
type | Specifies the data type from the class OIV.Inventor.SbDataType of each generic vertex parameter component. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
value | Specifies the parameter's values. |