PoMeshSkeleton Class |
Representation of the skeleton of a volume mesh.
Namespace: OIV.MeshViz.Data
The PoMeshSkeleton type exposes the following members.
Name | Description | |
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PoMeshSkeleton | Constructor. |
Name | Description | |
---|---|---|
AffectsState | Returns true if a node has an effect on the state during traversal. | |
Callback | (Inherited from SoBaseKit.) | |
Copy | Calls Copy(false). (Inherited from SoNode.) | |
Copy(Boolean) | Creates and returns an exact copy of the node. | |
CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) | |
CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. | |
CreatePathToPart(String, Boolean) | Calls CreatePathToPart(partName, makeIfNeeded, (OIV.Inventor.SoPath ^)nullptr). (Inherited from SoBaseKit.) | |
CreatePathToPart(String, Boolean, SoPath) | Returns a path that begins at this nodekit and ends at partName. | |
Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) | |
Distribute | (Inherited from SoNode.) | |
DoAction | (Inherited from SoBaseKit.) | |
EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. | |
Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. | |
GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type). | |
GetBoundingBox | (Inherited from SoBaseKit.) | |
GetClassNodekitCatalog | Returns the OIV.Inventor.Nodekits.SoNodekitCatalog for this class. | |
GetDataMapping | Returns the current OIV.MeshViz.Graph.PbDataMapping object. | |
GetDomain | Gets a reference to a OIV.MeshViz.Graph.PbDomain object used to define the data limits of the graphics to be generated. | |
GetEventIn | Returns a the eventIn with the given name. | |
GetEventOut | Returns the eventOut with the given name. | |
GetField | Returns a the field of this object whose name is fieldName. | |
GetFieldName | Returns the name of the given field in the fieldName argument. | |
GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetIsovaluesList | Returns the current OIV.MeshViz.Graph.PbIsovaluesList object. | |
GetMatrix | (Inherited from SoBaseKit.) | |
GetMesh | Gets the current volume mesh. | |
GetModuleDataMapping | Returns the current OIV.MeshViz.Graph.PbDataMapping object for the association color-vectors module. | |
GetName | Returns the name of an instance. | |
GetNodekitCatalog | Returns the OIV.Inventor.Nodekits.SoNodekitCatalog for this instance of OIV.Inventor.Nodekits.SoBaseKit. | |
GetPart | Searches the nodekit catalog (and those of all nested nodekits) for the part named partName. | |
GetPartString | Given a node or a path to a node, checks if the part exists in the nodekit, in a nested nodekit, or an element of a list part. | |
GetPrimitiveCount | (Inherited from SoBaseKit.) | |
GetRenderEngineMode | Returns the supported Render engine mode. | |
GetRenderUnitID | (Inherited from SoNode.) | |
GetStringName | (Inherited from SoBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetUpdateMethod | Gets update method. | |
GetViewportIsEnabled | (Inherited from SoBaseKit.) | |
GetViewportOrigin | (Inherited from SoBaseKit.) | |
GetViewportSize | (Inherited from SoBaseKit.) | |
GLRender | (Inherited from SoBaseKit.) | |
GLRenderBelowPath | (Inherited from SoNode.) | |
GLRenderInPath | (Inherited from SoNode.) | |
GLRenderOffPath | (Inherited from SoNode.) | |
GrabEventsCleanup | (Inherited from SoNode.) | |
GrabEventsSetup | (Inherited from SoNode.) | |
HandleEvent | (Inherited from SoBaseKit.) | |
HasDefaultValues | Returns true if all of the object's fields have their default values. | |
IsBoundingBoxIgnoring | Returns true if bounding box computation should be ignored during OIV.Inventor.Actions.SoGetBoundingBoxAction traversal. | |
IsBuilt | Indicates if the node kit has been built at least once. | |
IsModified | Return true, if the kit has been modified, else otherwise. | |
IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. | |
IsOverride | Returns the state of the override flag. | |
IsSynchronizable | Gets the ScaleViz synchronizable state of this object. | |
Pick | (Inherited from SoNode.) | |
RayPick | (Inherited from SoBaseKit.) | |
Rebuild | Forces the node kit to be rebuilt immediately. | |
Search | (Inherited from SoBaseKit.) | |
Set(String) | This function allows field values of parts (nodes) to be set in several different parts simultaneously. | |
Set(String, String) | This function allows field values of parts (nodes) to be set. | |
SetDataMapping | Sets a reference to a OIV.MeshViz.Graph.PbDataMapping object for the association color-value. | |
SetDomain | Sets a reference to a OIV.MeshViz.Graph.PbDomain object used to define the data limits of the graphics to be generated. | |
SetIsovaluesList | Sets a reference to a OIV.MeshViz.Graph.PbIsovaluesList object to define a list of isovalues. | |
SetMesh(PbMesh) | Sets a reference to a OIV.MeshViz.Data.PbMesh object. | |
SetMesh(PbMesh3D) | Defines the current volume mesh. | |
SetModuleDataMapping | Sets a reference to a OIV.MeshViz.Graph.PbDataMapping object for the association color-vectors module. | |
SetName | (Inherited from SoBase.) | |
SetOverride | Turns the override flag on or off. | |
SetPart | Inserts the given node (not a copy) as the new part specified by partName. | |
SetSynchronizable | Sets this to be a ScaleViz synchronizable object. | |
SetToDefaults | Sets all fields in this object to their default values. | |
SetUpdateMethod | Sets scene graph update method. | |
ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) | |
Touch | Marks an instance as modified, simulating a change to it. | |
TouchKit | Indicates the node kit is modified. | |
Write | (Inherited from SoBaseKit.) |
Name | Description | |
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boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. | |
coloringType | Defines the type of method used to color each mesh element, mesh edge or mesh contour line of a representation. | |
creaseAngle | Indicates the minimum angle (in radians) between two adjacent face normals required to form a sharp crease at the edge when default normals are computed and used. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
moduleDataMapping | Field used to do coloring according the module of the vectors. | |
numXContour | Number of cross-contours orthogonal to X-axis. | |
numYContour | Number of cross-contours orthogonal to Y-axis. | |
numZContour | Number of cross-contours orthogonal to Z-axis. | |
smoothTextureContouring | If set to true and combined with COLOR_TEXTURE_CONTOURING coloring type, the texture used for coloring appears smoothed, since a linear interpolation is used instead of a nearest one. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
valuesIndex | Defines the index of the set of values for the coloring. | |
valuesIndexForCellFilter | Specifies the index of the set of values used to filter cells for this mesh representation. | |
vecsIndex | Defines the index of the set of vectors for all representations which need a vector at each mesh node (OIV.MeshViz.Data.PoBaseStreamLine, OIV.MeshViz.Data.PoMesh2DVec, OIV.MeshViz.Data.PoMesh3DVec,...) |
Name | Description | |
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PostRebuild | (Inherited from PoBase.) | |
PreRebuild | (Inherited from PoBase.) |
Class to build a skeleton of the current volume mesh. This skeleton is built by a list of numXContour cross-contours orthogonal to X-axis, a list of numYContour cross-contours orthogonal to Y-axis and a list of numZContour cross-contours orthogonal to Z-axis. See OIV.MeshViz.Data.PoMesh for more explanations about the current mesh.
The distance between 2 consecutive X cross-contours is a constant defined by the X-size of the mesh skin divided by numXContour. This is identical for Y and Z.
If the field OIV.MeshViz.Data.PoMesh.valuesIndex is not defined (or if coloringType = COLOR_INHERITED), the representation uses only one inherited color. If the field OIV.MeshViz.Data.PoMesh.valuesIndex is defined (and if coloringType != COLOR_INHERITED), the representation is colored by using the current data mapping applied to each mesh node value. (see OIV.MeshViz.Data.PoMesh for more explanations about the current data-mapping).
The vector data of the mesh for this representation is unused.
OIV.MeshViz.Data.PoMeshSkeleton {
numXContour | 3 |
numYContour | 3 |
numZContour | 3 |
valuesIndex | -1 |
coloringType | COLOR_INHERITED |
vecsIndex | -1 |
valuesIndexForCellFilter | -1 |
moduleDataMapping | NULL |
<html> <head> <title></title> </head> <body> <h1></h1> <h4> <A NAME="Heading1064">CATALOG PARTS</A></h4> <ul><b>PoMeshSkeleton</b> {</ul> <ul><ul><b>Separator</b> <tt>alternateRep</tt> (from PoBase) {<br /> </ul></ul> <ul><ul><ul><b>AppearanceKit</b> <tt>appearance</tt> (from PoBase)</ul></ul></ul> <ul><ul><ul><i>Specifies the appearance of all the kit. By default lightModel.model=PHONG. material.diffuseColor is set when the kit is rebuilt, if the field coloringType is different from COLOR_INHERITED.</i></ul></ul></ul> <ul><ul><ul><b>MatrixTransform</b> <tt>domainTransform</tt> (from PoBase)</ul></ul></ul> <ul><ul><ul><i>Corresponds to the domain transformation.</i></ul></ul></ul> <ul><ul><ul><ul></ul></ul></ul></ul> <ul><ul><ul><b>Separator</b> <tt>skeletonXContourSep</tt> {</ul></ul></ul> <ul><ul><ul><i>Contains properties and shapes to draw X-contours of the skeleton.</i></ul></ul></ul> <ul><ul><ul><ul><b>AppearanceKit</b> <tt>skeletonXContourApp</tt></ul></ul></ul></ul> <ul><ul><ul><ul><i>Specifies the appearance of the X-contours.</i></ul></ul></ul></ul> <ul><ul><ul><ul><b>Group</b> <tt>skeletonXContourGroup</tt></ul></ul></ul></ul> <ul><ul><ul><ul><i>Contains SoIndexedLineSet shapes to draw the X-contours.</i></ul></ul></ul></ul> <ul><ul><ul>}<br /> <br /> <b>Separator</b> <tt>skeletonYContourSep</tt> {</ul></ul></ul> <ul><ul><ul><i>Contains properties and shapes to draw Y-contours of the skeleton.</i></ul></ul></ul> <ul><ul><ul><ul><b>AppearanceKit</b> <tt>skeletonYContourApp</tt></ul></ul></ul></ul> <ul><ul><ul><ul><i>Specifies the appearance of the Y-contours.</i></ul></ul></ul></ul> <ul><ul><ul><ul><b>Group</b> <tt>skeletonYContourGroup</tt></ul></ul></ul></ul> <ul><ul><ul><ul><i>Contains SoIndexedLineSet shapes to draw the Y-contours.</i></ul></ul></ul></ul> <ul><ul><ul>}<br /> <br /> <b>Separator</b> <tt>skeletonZContourSep</tt> {</ul></ul></ul> <ul><ul><ul><i>Contains properties and shapes to draw Z-contours of the skeleton.</i></ul></ul></ul> <ul><ul><ul><ul><b>AppearanceKit</b> <tt>skeletonZContourApp</tt></ul></ul></ul></ul> <ul><ul><ul><ul><i>Specifies the appearance of the Z-contours.</i></ul></ul></ul></ul> <ul><ul><ul><ul><b>Group</b> <tt>skeletonZContourGroup</tt></ul></ul></ul></ul> <ul><ul><ul><ul><i>Contains SoIndexedLineSet shapes to draw the Z-contours.</i></ul></ul></ul></ul> <ul><ul><ul>}<br /> </ul></ul></ul> <ul><ul>}</ul></ul> <ul>}<br /> <br /> </ul> </body> </html>