PoMesh3DVecGridCrossSection Properties |
The PoMesh3DVecGridCrossSection type exposes the following members.
Name | Description | |
---|---|---|
bodyColoringType | coloring method of the body. | |
bodyLengthFactor | Length (or length multiplicative factor) of the body shape. | |
bodyLengthType | If bodyLengthType = CONSTANT_LENGTH, each vector has the same body length = bodyLengthFactor . | |
bodyRadiusFactor | Radius (or radius multiplicative factor) of the cylinder. | |
bodyRadiusType | Defines type of method to compute the cylinder's radius. | |
bodyShape | Type of shape (no body, line, cylinder) used to draw the body. | |
boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. | |
coloringType | Defines the type of method used to color each mesh element, mesh edge or mesh contour line of a representation. | |
creaseAngle | Indicates the minimum angle (in radians) between two adjacent face normals required to form a sharp crease at the edge when default normals are computed and used. | |
density | Vector field density filter. | |
eliminationStatus | If eliminationStatus = TOO_SMALL, the vectors which module is lower than minLength are not drawn. | |
endArrowColoringType | Coloring method of the end shape. | |
endArrowHeightFactor | Height (or Height multiplicative factor) of the arrow shape. | |
endArrowHeightType | Defines the type of method to compute the arrow height. | |
endArrowRadiusFactor | The end-arrow's radius is end-arrow's height * endArrowRadiusFactor. | |
endArrowShape | Type of shape to be drawn at the end point of the body. | |
gridSpacing | GridSpacing is relating to the number of points on the grid : the smaller gridSpacing is, the greater the number of points is. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
maxLength | Maximum length of the vector to be drawn. | |
minLength | Minimum length of the vector to be drawn. | |
moduleDataMapping | Field used to do coloring according the module of the vectors. | |
plane | Position of the cross section. | |
projectionType | Defines how each vector is projected. | |
smoothTextureContouring | If set to true and combined with COLOR_TEXTURE_CONTOURING coloring type, the texture used for coloring appears smoothed, since a linear interpolation is used instead of a nearest one. | |
startArrowColoringType | Coloring method of the start shape. | |
startArrowHeightFactor | Height (or Height multiplicative factor) of the arrow shape. | |
startArrowHeightType | Defines the type of method to compute the arrow height. | |
startArrowRadiusFactor | The start-arrow's radius is start-arrow's height * startArrowRadiusFactor. | |
startArrowShape | Type of shape to be drawn at the start point of the body. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
valuesIndex | Defines the index of the set of values for the coloring. | |
valuesIndexForCellFilter | Specifies the index of the set of values used to filter cells for this mesh representation. | |
vecsIndex | Defines the index of the set of vectors for all representations which need a vector at each mesh node (OIV.MeshViz.Data.PoBaseStreamLine, OIV.MeshViz.Data.PoMesh2DVec, OIV.MeshViz.Data.PoMesh3DVec,...) |