PoMesh3DVecCrossSection Class |
Representation of vectors on a cross section.
Namespace: OIV.MeshViz.Data
The PoMesh3DVecCrossSection type exposes the following members.
Name | Description | |
---|---|---|
PoMesh3DVecCrossSection | Constructor. |
Name | Description | |
---|---|---|
AffectsState | Returns true if a node has an effect on the state during traversal. | |
Callback | (Inherited from SoBaseKit.) | |
Copy | Calls Copy(false). (Inherited from SoNode.) | |
Copy(Boolean) | Creates and returns an exact copy of the node. | |
CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) | |
CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. | |
CreatePathToPart(String, Boolean) | Calls CreatePathToPart(partName, makeIfNeeded, (OIV.Inventor.SoPath ^)nullptr). (Inherited from SoBaseKit.) | |
CreatePathToPart(String, Boolean, SoPath) | Returns a path that begins at this nodekit and ends at partName. | |
Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) | |
Distribute | (Inherited from SoNode.) | |
DoAction | (Inherited from SoBaseKit.) | |
EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. | |
Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. | |
GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type). | |
GetBoundingBox | (Inherited from SoBaseKit.) | |
GetClassNodekitCatalog | Returns the OIV.Inventor.Nodekits.SoNodekitCatalog for this class. | |
GetDataMapping | Returns the current OIV.MeshViz.Graph.PbDataMapping object. | |
GetDomain | Gets a reference to a OIV.MeshViz.Graph.PbDomain object used to define the data limits of the graphics to be generated. | |
GetEventIn | Returns a the eventIn with the given name. | |
GetEventOut | Returns the eventOut with the given name. | |
GetField | Returns a the field of this object whose name is fieldName. | |
GetFieldName | Returns the name of the given field in the fieldName argument. | |
GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetIsovaluesList | Returns the current OIV.MeshViz.Graph.PbIsovaluesList object. | |
GetMatrix | (Inherited from SoBaseKit.) | |
GetMesh | Gets the current volume mesh. | |
GetModuleDataMapping | Returns the current OIV.MeshViz.Graph.PbDataMapping object for the association color-vectors module. | |
GetName | Returns the name of an instance. | |
GetNodekitCatalog | Returns the OIV.Inventor.Nodekits.SoNodekitCatalog for this instance of OIV.Inventor.Nodekits.SoBaseKit. | |
GetPart | Searches the nodekit catalog (and those of all nested nodekits) for the part named partName. | |
GetPartString | Given a node or a path to a node, checks if the part exists in the nodekit, in a nested nodekit, or an element of a list part. | |
GetPrimitiveCount | (Inherited from SoBaseKit.) | |
GetRenderEngineMode | Returns the supported Render engine mode. | |
GetRenderUnitID | (Inherited from SoNode.) | |
GetStringName | (Inherited from SoBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetUpdateMethod | Gets update method. | |
GetViewportIsEnabled | (Inherited from SoBaseKit.) | |
GetViewportOrigin | (Inherited from SoBaseKit.) | |
GetViewportSize | (Inherited from SoBaseKit.) | |
GLRender | (Inherited from SoBaseKit.) | |
GLRenderBelowPath | (Inherited from SoNode.) | |
GLRenderInPath | (Inherited from SoNode.) | |
GLRenderOffPath | (Inherited from SoNode.) | |
GrabEventsCleanup | (Inherited from SoNode.) | |
GrabEventsSetup | (Inherited from SoNode.) | |
HandleEvent | (Inherited from SoBaseKit.) | |
HasDefaultValues | Returns true if all of the object's fields have their default values. | |
IsBoundingBoxIgnoring | Returns true if bounding box computation should be ignored during OIV.Inventor.Actions.SoGetBoundingBoxAction traversal. | |
IsBuilt | Indicates if the node kit has been built at least once. | |
IsModified | Return true, if the kit has been modified, else otherwise. | |
IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. | |
IsOverride | Returns the state of the override flag. | |
IsSynchronizable | Gets the ScaleViz synchronizable state of this object. | |
Pick | (Inherited from SoNode.) | |
RayPick | (Inherited from SoBaseKit.) | |
Rebuild | Forces the node kit to be rebuilt immediately. | |
Search | (Inherited from SoBaseKit.) | |
Set(String) | This function allows field values of parts (nodes) to be set in several different parts simultaneously. | |
Set(String, String) | This function allows field values of parts (nodes) to be set. | |
SetDataMapping | Sets a reference to a OIV.MeshViz.Graph.PbDataMapping object for the association color-value. | |
SetDomain | Sets a reference to a OIV.MeshViz.Graph.PbDomain object used to define the data limits of the graphics to be generated. | |
SetIsovaluesList | Sets a reference to a OIV.MeshViz.Graph.PbIsovaluesList object to define a list of isovalues. | |
SetMesh(PbMesh) | Sets a reference to a OIV.MeshViz.Data.PbMesh object. | |
SetMesh(PbMesh3D) | Defines the current volume mesh. | |
SetModuleDataMapping | Sets a reference to a OIV.MeshViz.Graph.PbDataMapping object for the association color-vectors module. | |
SetName | (Inherited from SoBase.) | |
SetOverride | Turns the override flag on or off. | |
SetPart | Inserts the given node (not a copy) as the new part specified by partName. | |
SetSynchronizable | Sets this to be a ScaleViz synchronizable object. | |
SetToDefaults | Sets all fields in this object to their default values. | |
SetUpdateMethod | Sets scene graph update method. | |
ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) | |
Touch | Marks an instance as modified, simulating a change to it. | |
TouchKit | Indicates the node kit is modified. | |
Write | (Inherited from SoBaseKit.) |
Name | Description | |
---|---|---|
bodyColoringType | coloring method of the body. | |
bodyLengthFactor | Length (or length multiplicative factor) of the body shape. | |
bodyLengthType | If bodyLengthType = CONSTANT_LENGTH, each vector has the same body length = bodyLengthFactor . | |
bodyRadiusFactor | Radius (or radius multiplicative factor) of the cylinder. | |
bodyRadiusType | Defines type of method to compute the cylinder's radius. | |
bodyShape | Type of shape (no body, line, cylinder) used to draw the body. | |
boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. | |
coloringType | Defines the type of method used to color each mesh element, mesh edge or mesh contour line of a representation. | |
creaseAngle | Indicates the minimum angle (in radians) between two adjacent face normals required to form a sharp crease at the edge when default normals are computed and used. | |
density | Vector field density filter. | |
eliminationStatus | If eliminationStatus = TOO_SMALL, the vectors which module is lower than minLength are not drawn. | |
endArrowColoringType | Coloring method of the end shape. | |
endArrowHeightFactor | Height (or Height multiplicative factor) of the arrow shape. | |
endArrowHeightType | Defines the type of method to compute the arrow height. | |
endArrowRadiusFactor | The end-arrow's radius is end-arrow's height * endArrowRadiusFactor. | |
endArrowShape | Type of shape to be drawn at the end point of the body. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
maxLength | Maximum length of the vector to be drawn. | |
minLength | Minimum length of the vector to be drawn. | |
moduleDataMapping | Field used to do coloring according the module of the vectors. | |
plane | Position of the cross section. | |
projectionType | Defines how each vector is projected. | |
smoothTextureContouring | If set to true and combined with COLOR_TEXTURE_CONTOURING coloring type, the texture used for coloring appears smoothed, since a linear interpolation is used instead of a nearest one. | |
startArrowColoringType | Coloring method of the start shape. | |
startArrowHeightFactor | Height (or Height multiplicative factor) of the arrow shape. | |
startArrowHeightType | Defines the type of method to compute the arrow height. | |
startArrowRadiusFactor | The start-arrow's radius is start-arrow's height * startArrowRadiusFactor. | |
startArrowShape | Type of shape to be drawn at the start point of the body. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) | |
valuesIndex | Defines the index of the set of values for the coloring. | |
valuesIndexForCellFilter | Specifies the index of the set of values used to filter cells for this mesh representation. | |
vecsIndex | Defines the index of the set of vectors for all representations which need a vector at each mesh node (OIV.MeshViz.Data.PoBaseStreamLine, OIV.MeshViz.Data.PoMesh2DVec, OIV.MeshViz.Data.PoMesh3DVec,...) |
Name | Description | |
---|---|---|
PostRebuild | (Inherited from PoBase.) | |
PreRebuild | (Inherited from PoBase.) |
A vector is drawn at each edge intersecting the plane. Each vector is computed by interpolation of the two given vectors at the edge's extremities, possibly projected (depending on the OIV.MeshViz.Data.PoMesh3DVecCrossSection.projectionType field) and is represented according to the different fields of OIV.MeshViz.Data.PoMesh3DVec.
OIV.MeshViz.Data.PoMesh3DVecCrossSection {
plane | Z=0 plane |
projectionType | NO_PROJECTION |
density | 1 |
eliminationStatus | NONE |
minLength | 0.0 |
maxLength | 1E30 |
bodyShape | LINE |
bodyLengthType | RELATIVE_LENGTH |
bodyLengthFactor | 1.0 |
bodyRadiusType | CONSTANT_RADIUS |
bodyRadiusFactor | 0.02 |
bodyColoringType | CONSTANT_COLOR |
startArrowShape | NO_SHAPE |
startArrowHeightType | RELATIVE_HEIGHT |
startArrowHeightFactor | 0.1 |
startArrowRadiusFactor | 0.5 |
startArrowColoringType | CONSTANT_COLOR |
endArrowShape | CHEVRON |
endArrowHeightType | RELATIVE_HEIGHT |
endArrowHeightFactor | 0.1 |
endArrowRadiusFactor | 0.5 |
endArrowColoringType | CONSTANT_COLOR |
coloringType | COLOR_INHERITED |
valuesIndex | -1 |
valuesIndexForCellFilter | -1 |
vecsIndex | -1 |
moduleDataMapping | NULL |
<HTML> <HEAD> </HEAD> <body> <H4> <A NAME="Heading1082"></A>CATALOG PARTS</H4> <UL><B>PoMesh3DVecCrossSection</B> {</UL> <UL> <UL><B>Separator</B> <TT>alternateRep</TT> (from PoBase) {</UL> </UL> <UL> <UL> <UL><B>AppearanceKit</B> <TT>appearance</TT> (from PoBase)</UL> </UL> </UL> <UL> <UL> <UL><I>Specifies the appearance of all the kit. By default lightModel.model=PHONG.</I></UL> </UL> </UL> <UL> <UL> <UL><B>MatrixTransform</B> <TT>domainTransform</TT> (from PoBase)</UL> </UL> </UL> <UL> <UL> <UL><I>Corresponds to the domain transformation.</I></UL> </UL> </UL> <UL> <UL> <UL><B>Separator</B> <TT>bodySep</TT> {</UL> </UL> </UL> <UL> <UL> <UL><I>Contains properties and shapes of the bodies of vectors.</I></UL> </UL> </UL> <UL> <UL> <UL> <UL><B>AppearanceKit</B> <TT>bodyApp</TT></UL> </UL> </UL> </UL> <UL> <UL> <UL> <UL><I>Specifies the appearance of the bodies.</I></UL> </UL> </UL> </UL> <UL> <UL> <UL> <UL><B>Group</B> <TT>bodyGroup</TT></UL> </UL> </UL> </UL> <UL> <UL> <UL> <UL><I>Contains a list of SoLineSet or SoCylinder shape to draw vectors bodies.</I></UL> </UL> </UL> </UL> <UL> <UL> <UL>} <B>Separator</B> <TT>startArrowSep</TT> {</UL> </UL> </UL> <UL> <UL> <UL><I>Contains properties and shapes of the start-shape of vectors.</I></UL> </UL> </UL> <UL> <UL> <UL> <UL><B>AppearanceKit</B> <TT>startArrowApp</TT></UL> </UL> </UL> </UL> <UL> <UL> <UL> <UL><I>Specifies the appearance of the start-shapes.</I></UL> </UL> </UL> </UL> <UL> <UL> <UL> <UL><B>Group</B> <TT>startArrowGroup</TT></UL> </UL> </UL> </UL> <UL> <UL> <UL> <UL><I>Contains a list of nodes to draw the start arrow shapes.</I></UL> </UL> </UL> </UL> <UL> <UL> <UL>} <B>Separator</B> <TT>endArrowSep</TT> {</UL> </UL> </UL> <UL> <UL> <UL><I>Contains properties and shapes of the end-shape of vectors.</I></UL> </UL> </UL> <UL> <UL> <UL> <UL><B>AppearanceKit</B> <TT>endArrowApp</TT></UL> </UL> </UL> </UL> <UL> <UL> <UL> <UL><I>Specifies the appearance of the end-shapes.</I></UL> </UL> </UL> </UL> <UL> <UL> <UL> <UL><B>Group</B> <TT>endArrowGroup</TT></UL> </UL> </UL> </UL> <UL> <UL> <UL> <UL><I>Contains a list of nodes to draw the end arrow shapes.</I></UL> </UL> </UL> </UL> <UL> <UL> <UL>}</UL> </UL> </UL> <UL> <UL>}</UL> </UL> <UL>}</UL> <UL> <UL> <UL></UL> </UL> </UL> </body> </HTML>