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PoMesh3DVecCrossSection Properties

The PoMesh3DVecCrossSection type exposes the following members.

Properties
  NameDescription
Public propertybodyColoringType

coloring method of the body.

(Inherited from PoMesh3DVec.)
Public propertybodyLengthFactor

Length (or length multiplicative factor) of the body shape.

(Inherited from PoMesh3DVec.)
Public propertybodyLengthType

If bodyLengthType = CONSTANT_LENGTH, each vector has the same body length = bodyLengthFactor .

(Inherited from PoMesh3DVec.)
Public propertybodyRadiusFactor

Radius (or radius multiplicative factor) of the cylinder.

(Inherited from PoMesh3DVec.)
Public propertybodyRadiusType

Defines type of method to compute the cylinder's radius.

(Inherited from PoMesh3DVec.)
Public propertybodyShape

Type of shape (no body, line, cylinder) used to draw the body.

(Inherited from PoMesh3DVec.)
Public propertyboundingBoxIgnoring

Whether to ignore this node during bounding box traversal.

(Inherited from SoBaseKit.)
Public propertycoloringType

Defines the type of method used to color each mesh element, mesh edge or mesh contour line of a representation.

(Inherited from PoMesh.)
Public propertycreaseAngle

Indicates the minimum angle (in radians) between two adjacent face normals required to form a sharp crease at the edge when default normals are computed and used.

(Inherited from PoMesh.)
Public propertydensity

Vector field density filter.

(Inherited from PoMesh3DVec.)
Public propertyeliminationStatus

If eliminationStatus = TOO_SMALL, the vectors which module is lower than minLength are not drawn.

(Inherited from PoMesh3DVec.)
Public propertyendArrowColoringType

Coloring method of the end shape.

(Inherited from PoMesh3DVec.)
Public propertyendArrowHeightFactor

Height (or Height multiplicative factor) of the arrow shape.

(Inherited from PoMesh3DVec.)
Public propertyendArrowHeightType

Defines the type of method to compute the arrow height.

(Inherited from PoMesh3DVec.)
Public propertyendArrowRadiusFactor

The end-arrow's radius is end-arrow's height * endArrowRadiusFactor.

(Inherited from PoMesh3DVec.)
Public propertyendArrowShape

Type of shape to be drawn at the end point of the body.

(Inherited from PoMesh3DVec.)
Public propertyIsDisposable
ISafeDisposable interface implementation.
(Inherited from SoDisposable.)
Public propertymaxLength

Maximum length of the vector to be drawn.

(Inherited from PoMesh3DVec.)
Public propertyminLength

Minimum length of the vector to be drawn.

(Inherited from PoMesh3DVec.)
Public propertymoduleDataMapping

Field used to do coloring according the module of the vectors.

(Inherited from PoMesh.)
Public propertyplane

Position of the cross section.

Public propertyprojectionType

Defines how each vector is projected.

Public propertysmoothTextureContouring

If set to true and combined with COLOR_TEXTURE_CONTOURING coloring type, the texture used for coloring appears smoothed, since a linear interpolation is used instead of a nearest one.

(Inherited from PoMesh.)
Public propertystartArrowColoringType

Coloring method of the start shape.

(Inherited from PoMesh3DVec.)
Public propertystartArrowHeightFactor

Height (or Height multiplicative factor) of the arrow shape.

(Inherited from PoMesh3DVec.)
Public propertystartArrowHeightType

Defines the type of method to compute the arrow height.

(Inherited from PoMesh3DVec.)
Public propertystartArrowRadiusFactor

The start-arrow's radius is start-arrow's height * startArrowRadiusFactor.

(Inherited from PoMesh3DVec.)
Public propertystartArrowShape

Type of shape to be drawn at the start point of the body.

(Inherited from PoMesh3DVec.)
Public propertyUserData
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.)
Public propertyvaluesIndex

Defines the index of the set of values for the coloring.

(Inherited from PoMesh.)
Public propertyvaluesIndexForCellFilter

Specifies the index of the set of values used to filter cells for this mesh representation.

(Inherited from PoMesh.)
Public propertyvecsIndex

Defines the index of the set of vectors for all representations which need a vector at each mesh node (OIV.MeshViz.Data.PoBaseStreamLine, OIV.MeshViz.Data.PoMesh2DVec, OIV.MeshViz.Data.PoMesh3DVec,...)

(Inherited from PoMesh.)
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