SoGeometryShader Class Reference
[Properties]

VSG extension Node that defines a geometry shader. More...

#include <Inventor/nodes/SoGeometryShader.h>

Inheritance diagram for SoGeometryShader:
SoShaderObject SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

virtual SoType getTypeId () const
 SoGeometryShader ()
virtual ShaderType getShaderType () const

Static Public Member Functions

static SoType getClassTypeId ()
static SbBool isSupported (SoShaderObject::SourceType sourceType, SoState *state=NULL)

Detailed Description

VSG extension Node that defines a geometry shader.

This node defines a geometry shader.

See SoShaderProgram for general information about using shaders and shader parameters.

See parent class SoShaderObject for details about using the inherited fields.

Notes:

Limitations:

FILE FORMAT/DEFAULT

SEE ALSO

SoFragmentShader, SoVertexShader, SoShaderObject, SoShaderProgram, SoTessellationControlShader, SoTessellationEvaluationShader SoUniformShaderParameter,

See related examples:

GPUGeometry, InterleavedVertexAttribFeedback, SimpleVertexAttribFeedback, VertexAttribFeedback, SimplePassthrough


Constructor & Destructor Documentation

SoGeometryShader::SoGeometryShader (  ) 

Constructor.


Member Function Documentation

static SoType SoGeometryShader::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoShaderObject.

virtual ShaderType SoGeometryShader::getShaderType (  )  const [inline, virtual]

Returns the shader type.

Implements SoShaderObject.

virtual SoType SoGeometryShader::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoShaderObject.

static SbBool SoGeometryShader::isSupported ( SoShaderObject::SourceType  sourceType,
SoState state = NULL 
) [static]

Indicates if geometry shaders in the specified language are supported by your graphics board.

When using a debug build of Open Inventor, some "no context available" warning messages may be generated. You can ignore them or see SoGLExtension for an example of using SoGLContext to avoid them.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 4 Sep 2023
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