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SoVolumeIndexedFaceSetInterpolations Enumeration

Note: This API is now obsolete.

Namespace: OIV.VolumeViz.Nodes
Assembly: OIV.VolumeViz (in OIV.VolumeViz.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax
[ObsoleteAttribute("Obsolete since Open Inventor 9000. Use the enumeration SoVolumeShape::Interpolation.")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public enum Interpolations
Members
  Member nameValueDescription
NEAREST0

OpenGL "nearest neighbor" interpolation.

LINEAR1

OpenGL linear interpolation (Default).

This implies bi-linear interpolation for 2D textures (e.g. OIV.VolumeViz.Nodes.SoOrthoSlice, OIV.VolumeViz.Nodes.SoObliqueSlice, OIV.VolumeViz.Nodes.SoVolumeSkin, OIV.VolumeViz.Nodes.SoFenceSlice) and tri-linear interpolation for 3D textures (OIV.VolumeViz.Nodes.SoVolumeRender, SoVolumeGeometry).

Remarks

Caution note Caution

Obsolete since Open Inventor 9000. Use the enumeration OIV.VolumeViz.Nodes.SoVolumeShape.Interpolations.

See Also