87 virtual void buildMenu(
void* parent,
SbBool isActive2d,
int index = -1);
88 static void initClass();
89 static void exitClass();
90 virtual void menuEvent(
void* ,
int ) {};
91 virtual void updateFromSensor(
SoSensor* sensor);
94 virtual void destroyNoDeleteMenuItem() {};
105 static char buildTitleForMotifMenu(
const SbString& inString,
SbString& outString);
115 static char* MenuItem;
116 static void change3DSkin();
117 static SbBool isSkinLoaded();
118 static void setSkinLoaded(
SbBool loaded);
128 SoTranslation* menuItemFrameTranslation, *menuItemLabelTranslation;
131 virtual void change3DLabel();
135 static SbBool m_isSkinLoaded;
137 void create3DItem(
int index);
#define FALSE
Possible value of SbBool.
#define SO_DG_HEADER(className)
#define SO_DG_CATALOG_ENTRY_HEADER(resource)
Class for smart character strings.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Abstract base cl...
Computes bounding box of a scene.
Node representing a 3D geometric scaling.
Abstract base class for Open Inventor sensors.
Node representing a 3D translation.