SbBool isFunction() const
void send(int index) const
SoTextureCoordinate3Bundle(SoAction *action, SbBool forRendering, SbBool setUpDefault, SbBool forMesh)
~SoTextureCoordinate3Bundle()
SbBool needCoordinates() const
SbVec4f get(const SbVec3f &point, const SbVec3f &normal) const
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Stores the curre...
const SbVec4f & get4(int index, int unit=0) const
const SbVec4f & get(const SbVec3f &point, const SbVec3f &normal, int unit=0) const
Given point and normal, returns texture coordinate.