#include <Inventor/bundles/SoBundle.h>#include <Inventor/elements/SoTextureCoordinateElement.h>#include <Inventor/misc/SoState.h>#include <memory>Go to the source code of this file.
Functions | |
| SoTextureCoordinateBundle (SoAction *action, SbBool forRendering, SbBool setUpDefault, SbBool forMesh, const SbIntList *texUnits=NULL) | |
| ~SoTextureCoordinateBundle () | |
| SbBool | needCoordinates () const |
| SbBool | isFunction () const |
| SbVec4f | get (const SbVec3f &point, const SbVec3f &normal) const |
| SbVec4f | get (int index) const |
| void | send (int index) const |
Definition at line 125 of file SoTextureCoordinateBundle.h.
| SbVec4f get | ( | int | index | ) | const |
Definition at line 130 of file SoTextureCoordinateBundle.h.
| SbBool isFunction | ( | ) | const |
Definition at line 121 of file SoTextureCoordinateBundle.h.
| SbBool needCoordinates | ( | ) | const |
Definition at line 118 of file SoTextureCoordinateBundle.h.
| void send | ( | int | index | ) | const |
| SoTextureCoordinateBundle | ( | SoAction * | action, |
| SbBool | forRendering, | ||
| SbBool | setUpDefault, | ||
| SbBool | forMesh, | ||
| const SbIntList * | texUnits = NULL |
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| ) |