Open Inventor Release 2024.1.0
 
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SoBaseKit Class Reference

Base class for all node kits. More...

#include <Inventor/nodekits/SoBaseKit.h>

+ Inheritance diagram for SoBaseKit:

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
virtual const SoNodekitCataloggetNodekitCatalog () const
 Returns the SoNodekitCatalog for this instance of SoBaseKit.
 
 SoBaseKit ()
 Constructor.
 
virtual SoNodegetPart (const SbName &partName, SbBool makeIfNeeded)
 Searches the nodekit catalog (and those of all nested nodekits) for the part named partName.
 
template<typename PartType >
PartType * getPart (const SbName &partName)
 Like getPart(const SbName&,SbBool) but casts the returned part to the specified type and sets the makeIfNeeded parameter to TRUE.
 
template<typename PartType >
PartType * checkPart (const SbName &partName)
 Like getPart(const SbName&,SbBool) but casts the returned part to the specified type and sets the makeIfNeeded parameter to FALSE.
 
SbString getPartString (const SoBase *part)
 Given a node or a path to a node, checks if the part exists in the nodekit, in a nested nodekit, or an element of a list part.
 
virtual SoNodeKitPathcreatePathToPart (const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend=NULL)
 Returns a path that begins at this nodekit and ends at partName.
 
virtual SbBool setPart (const SbName &partName, SoNode *newPart)
 Inserts the given node (not a copy) as the new part specified by partName.
 
SoNONUNICODE SbBool set (char *nameValuePairListString)
 This function allows field values of parts (nodes) to be set in several different parts simultaneously.
 
SbBool set (const SbString &nameValuePairListString)
 This function allows field values of parts (nodes) to be set in several different parts simultaneously.
 
SoNONUNICODE SbBool set (const char *partNameString, const char *parameterString)
 This function allows field values of parts (nodes) to be set.
 
SbBool set (const SbString &partNameString, const SbString &parameterString)
 This function allows field values of parts (nodes) to be set.
 
- Public Member Functions inherited from SoNode
virtual void setOverride (const SbBool state)
 Turns the override flag on or off.
 
virtual SbBool isOverride () const
 Returns the state of the override flag.
 
virtual SoNodecopy (SbBool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual SbBool affectsState () const
 Returns TRUE if a node has an effect on the state during traversal.
 
virtual void touch ()
 Marks an instance as modified, simulating a change to it.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
SbBool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
SbBool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
SoNONUNICODE SbBool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
SbBool set (const SbString &fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends references to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual int getAllFields (SoFieldList &list) const
 Returns a list of fields, including the eventIn's and eventOut's.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a the field of this object whose name is fieldName.
 
virtual SoFieldgetEventIn (const SbName &fieldName) const
 Returns a the eventIn with the given name.
 
virtual SoFieldgetEventOut (const SbName &fieldName) const
 Returns the eventOut with the given name.
 
SbBool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
SbBool enableNotify (SbBool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
SbBool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
virtual void setUserData (void *data)
 Sets application data.
 
void * getUserData (void) const
 Gets user application data.
 
- Public Member Functions inherited from SoBase
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
void setSynchronizable (const bool b)
 Sets this to be a ScaleViz synchronizable object.
 
bool isSynchronizable () const
 Gets the ScaleViz synchronizable state of this object.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 
- Public Member Functions inherited from SoGetView
 SoGetView ()
 Default constructor.
 
virtual ~SoGetView ()
 
virtual SbBool getViewportIsEnabled () const
 Returns TRUE if SoGetView functionalities are enabled, FALSE otherwise.
 
virtual const SbVec2f getViewportOrigin () const
 Returns SbViewportRegion origin.
 
virtual const SbVec2f getViewportSize () const
 Returns SbViewportRegion size.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for the class SoBaseKit.
 
static void setSearchingChildren (SbBool newVal)
 Sets if nodekit children are searched during SoSearchAction traversal.
 
static SbBool isSearchingChildren ()
 Returns TRUE if nodekit children are searched during SoSearchAction traversal.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static SoNodegetByName (const SbName &name)
 A node's name can be set using SoBase::setName().
 
static int getByName (const SbName &name, SoNodeList &list)
 A node's name can be set using SoBase::setName().
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Public Attributes

SoSFBool boundingBoxIgnoring
 Whether to ignore this node during bounding box traversal.
 

Friends

class SoNodekitCatalogEntry
 
class SoNodekitParts
 
class SoV1BaseKit
 

Detailed Description

Base class for all node kits.

This is the base class from which all nodekit nodes are derived. Nodekits provide a convenient mechanism for creating groups of scene graph nodes with some larger meaning. When you create a shape node such as an indexed face set, for example, you almost always precede it with a coordinate node. You may also want to add a transform node or specify properties with material, drawing style, material binding, etc. Instead of creating each of these nodes individually and then arranging them into a subgraph, you can use a nodekit of the appropriate type (in this case, SoShapeKit).

Each class of nodekit has a nodekit catalog (SoNodekitCatalog) that describes the nodes in the subgraph, referred to as parts . The catalog has an entry for each part, with information such as the partName , partType , and nullByDefault (if FALSE the constructor creates it). The catalog also describes the arrangement of parts in the subgraph. (Other information is described below; a complete description is in the SoNodekitCatalog reference page.)

If we regard the scene graph arrangement as a branching tree, then the top node (root) of the arrangement is always the nodekit itself. The leaf nodes are those at the bottom (containing no children). Some leaves of the tree are defined in the catalog to be public parts, while other leaves are private . All non-leaf parts are considered internal to the nodekit structure and are marked private. Public parts are accessible; they may be requested, changed, or set by the programmer with member functions such as getPart(). Private parts are not accessible, so methods such as getPart() will have no effect on them. For example, if you call getPart() to retrieve a private part, NULL will be returned even when the part exists.

Every nodekit reference page has a Parts section describing the function of each public part it adds to those inherited from its parent class. Also, a Catalog Parts section has tables of often-needed information from the catalog (part type, etc.). These tables include all public parts, both new and inherited. Only the public parts of a nodekit are described in the reference pages. Nodekits take care of the rest for you; they automatically arrange the subgraph, creating and deleting the private parts when necessary. (The SoNodekitCatalog reference page has methods for finding out the part names and arrangement of all parts, both public and private.)

The nodekit catalog is a template shared by all instances of a class. They use the shared catalog as a guide when creating parts (i.e., constructing actual nodes), but each instance stores its own parts separately. Moreover, nodekits are not SoGroup nodes, and parts are added as hidden children ; you can only access parts with the methods of SoBaseKit and its derived classes.

Any public part may be retrieved with getPart(), installed with setPart(), or removed by giving a NULL argument to setPart(). Paths from the nodekit down to a part can be created by createPathToPart().

By default, parts are not created until the user requests or sets them. This keeps the subgraph uncluttered and efficient for traversal. Additionally, removing a part (setting it to NULL) has the extra effect of removing any internal parts that are no longer needed.

Since nodekits hide their children, any SoPath containing nodekits will end at the topmost nodekit. However, since nodekits may be nested within other nodekits, you may wish to cast an (SoPath *) into an (SoNodeKitPath *). The methods of SoNodeKitPath allow you to view all nodekits that lie on the path (see the reference page for SoNodeKitPath).

Public parts in the nodekit catalog fall into three categories:

  1. regular nodes
  2. nodekits , or nested nodekits (which may nest recursively). Any node which is public in a nested nodekit is accessible to the higher level nodekit(s) that contains it. The description of getPart() below shows how to refer to nested parts by name (e.g., "appearance.material"). This works for any nodekit method that takes a part name for an argument.
  3. lists , or list parts. These parts group together children ( list elements ) of a particular type or types. As with nested nodekits, you can refer to individual elements using notation described in getPart() (e.g., "childList[0]", or if the list elements are in turn nodekits, "childList[2].transform").

When the catalog denotes that a part is a list, the part itself is always a node of type SoNodeKitListPart. The catalog specifies a set of permissible listItemTypes and a listContainerType for that part. It gives this information to the SoNodeKitListPart when it creates it. From then on, the list part will enforce type checking. So even if you retrieve the SoNodeKitListPart with getPart(), you will not be able to add illegal children. (See the SoNodeKitListPart reference page for more information). As an example, the callbackList part of SoBaseKit has an SoSeparator container and allows only SoCallback and SoEventCallback nodes in the list. Children may be added, retrieved, and removed from an SoNodeKitListPart node using methods that are similar to those of SoGroup. However, type-checking is strictly enforced.

Note that, although all public parts are leaves in the nodekit catalog, you are free to add children to them (assuming that they are groups, nodekits, or list parts). A part's status as a leaf in the catalog just means that the nodekit will not manage the part's children. For example, SoWrapperKit has a part called contents with a part type of SoSeparator. You can put whatever you want underneath the separator, as long as contents itself is an SoSeparator.

Thus, a nodekit only controls a section of the scene graph. Above and below that section, anything goes.

However, when nodekits are nested, they effectively create a larger ‘known’ section of the scene graph. For example, the appearance part of the SoSeparatorKit is a leaf node in the SoSeparatorKit catalog. But appearance is in turn an SoAppearanceKit, containing parts such as material and drawStyle. The two nodekits combine to make an even larger template, which the SoSeparatorKit can examine by looking at the catalogs for both classes. So an SoSeparatorKit can successfully return a part named "material"; first it finds (or creates) the appearance part, then it gets the material by calling getPart() on the appearance .

When the catalog defines the listItemTypes of a list part to be nodekits, the name-able space expands further. For example, SoSeparatorKit has a part childList which permits only SoSeparatorKits, so each list element can be further searched. Hence the name "childList[0].childList[1].childList[2].material" is perfectly legal.

PARTS

FILE FORMAT/DEFAULT

    BaseKit {
    callbackList NULL
    boundingBoxIgnoring FALSE
    }

ACTION BEHAVIOR

    SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoHandleEventAction
    Behaves like an SoGroup. Traverses each child in order.

    SoRayPickAction
    Traverses each child in order. Then, for any pick containing the kit on its path, makes an SoNodeKitDetail as follows: Sets the "detailNodeKit" (retrievable with SoNodeKitDetail::getNodeKit()) to refer itself. Sets the "detailPart" (retrievable with SoNodeKitDetail::getPart()) to refer the kit's leaf-most part that lies on the pickPath. Sets the "detailPartName" (retrievable with SoNodeKitDetail::getPartName()) to be the partName of that part, as found in the catalog.

    Does not descend into nested nodekits. Each nodekit along the path is the "detailPart" in its parent's detail. However, if the pick path goes through a list part, the child is used for the "detailPart", and "detailPartName" is of the form "listName[i]".

    SoGetMatrixAction
    Behaves like an SoGroup. Does nothing unless the kit is in the middle of the path chain the action is being applied to. If so, the children up to and including the next node in the chain are traversed.

    SoSearchAction
    First, searches itself like an SoNode. Then, checks the value of isSearchingChildren(). If TRUE, traverses the children in order. If FALSE, returns.

    SoWriteAction
    Begins by writing out regular fields, then writes out the parts. A nodekit does not write out its parts the way an SoGroup writes out its children. Instead, it writes each part as an SoSFNode field. First the partName is written, then the node being used for that part.

    To keep the files terse, nodekits write out as few parts as possible. However, nodekits always write a part if another instance or a path is writing it. If this is not the case, parts are left out according to the following rules:

    1. NULL parts only write if the catalog states they are created by default.
    2. Empty SoGroup and SoSeparator nodes do not write.
    3. Non-leaf parts only write if they have non-default field values.
    4. List parts only write if they have children or if the container node has non-default field values.
    5. Nested nodekit parts only write if they need to write one or more parts, or if they have non-default field values.

CATALOG PARTS

    All Parts
    Part Name Part Type Default Type NULL Default
    callbackList NodeKitListPart yes

    Extra Information for List Parts from Above Table

    Part Name Container Type Possible Types
    callbackList Separator Callback, EventCallback

SEE ALSO

SoAppearanceKit, SoCameraKit, SoLightKit, SoNodeKit, SoNodeKitDetail, SoNodeKitListPart, SoNodeKitPath, SoNodekitCatalog, SoSceneKit, SoSeparatorKit, SoShapeKit, SoWrapperKit

Definition at line 302 of file SoBaseKit.h.

Constructor & Destructor Documentation

◆ SoBaseKit()

SoBaseKit::SoBaseKit ( )

Constructor.

Member Function Documentation

◆ checkPart()

template<typename PartType >
PartType * SoBaseKit::checkPart ( const SbName partName)
inline

Like getPart(const SbName&,SbBool) but casts the returned part to the specified type and sets the makeIfNeeded parameter to FALSE.

For example, the code:

xf = (SoTransform*) myKit->getPart( "transform", FALSE );
#define FALSE
Possible value of SbBool.
Definition SbBase.h:75
General 3D geometric transformation node.

becomes:

xf = myKit->checkPart<SoTransform>( "transform" );
See also
getPart(const SbName&,SbBool)
getPart(const SbName&)

Since Open Inventor 10.8

Definition at line 443 of file SoBaseKit.h.

◆ createPathToPart()

virtual SoNodeKitPath * SoBaseKit::createPathToPart ( const SbName partName,
SbBool  makeIfNeeded,
const SoPath pathToExtend = NULL 
)
virtual

Returns a path that begins at this nodekit and ends at partName.

Searching for the part is the same as in getPart(). NULL is returned if partName cannot be found, or if makeIfNeeded is FALSE and the part is not yet built. If the part is retrieved and the argument pathToExtend is NULL, the path returned begins at this and ends at partName. If pathToExtend is not NULL, the path created is a copy of pathToExtend with entries appended all the way down to partName. It is okay for pathToExtend to go beyond the nodekit; extra nodes will be popped off the tail before continuing from this down to partName.

◆ getClassNodekitCatalog()

static const SoNodekitCatalog * SoBaseKit::getClassNodekitCatalog ( )
static

Returns the SoNodekitCatalog for the class SoBaseKit.

◆ getClassTypeId()

static SoType SoBaseKit::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getNodekitCatalog()

virtual const SoNodekitCatalog * SoBaseKit::getNodekitCatalog ( ) const
virtual

Returns the SoNodekitCatalog for this instance of SoBaseKit.

While each instance of a given class creates its own distinct set of parts (which are actual nodes), all instances share the same catalog (which describes the parts but contains no actual nodes).

Reimplemented in SoCenterballDragger, SoDirectionalLightDragger, SoDragger, SoDragPointDragger, SoEllipsoidDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger, PoBaseView, PoSceneView, PoView, SoAppearanceKit, SoCameraKit, SoInteractionKit, SoLightKit, SoSceneKit, SoSeparatorKit, SoShapeKit, SoWrapperKit, Po3DdataMaster, PoBaseStreamLine, PoCellEdges, PoCellFacets, PoCellIndices, PoCellShape, PoMesh, PoMesh2D, PoMesh2DVec, PoMesh3D, PoMesh3DVec, PoMesh3DVecCrossSection, PoMesh3DVecGridCrossSection, PoMeshContouring, PoMeshCrossContour, PoMeshCrossSection, PoMeshFilled, PoMeshLevelSurf, PoMeshLimit, PoMeshLines, PoMeshProbePoint, PoMeshSides, PoMeshSkeleton, PoMeshSkin, PoStreamLine, PoStreamLineMotion, PoStreamParticleMotion, PoStreamPointMotion, PoStreamSphereMotion, PoStreamSurface, PoStreamTadpoleMotion, PoAngularAxis, PoArrow, PoArrow3, PoAutoCubeAxis, PoAutoValueLegend, PoAxis, PoBar, PoBase, PoBaseAxis, PoBiErrorPointField, PoCartesianAxis, PoChart, PoCircle, PoCircle3, PoCircle3CenterRadius, PoCircle3ThreePoints, PoCircleArc, PoCircleArc3, PoCircleArc3CtrPtAngle, PoCircleArc3CtrTwoPts, PoCircleArc3ThreePts, PoCircleArcCtrPtAngle, PoCircleArcCtrRadTwoAngle, PoCircleArcCtrTwoPts, PoCircleArcThreePts, PoCircleCenterRadius, PoCircleThreePoints, PoConicBar, PoCoordinateSystemAxis, PoCurve, PoCurve3, PoCurveFilling, PoCurveLine, PoCylindricalBar, PoErrorCurve, PoErrorPointField, PoGenAxis, PoGeneralizedBar, PoGeneralizedScatter, PoGraphMaster, PoGroup2Axis, PoGroup3Axis3, PoGroup4Axis, PoGroup6Axis3, PoHighLowClose, PoHistogram, PoItemLegend, PoLabel, PoLabelField, PoLegend, PoLinearAxis, PoLinearBar, PoLinearValueLegend, PoLogAxis, PoMultipleHistogram, PoNonLinearValueLegend1, PoNonLinearValueLegend2, PoNonLinearValueLegend3, PoParallelogram, PoParallelogram3, PoPieChart, PoPieChart2D, PoPieChart3D, PoPieChartRep, PoPointsFieldBars, PoPolarAxis, PoPolarLinAxis, PoPolarLogAxis, PoProfileBar, PoRectangle, PoRibbon, PoScatter, PoSingleHistogram, PoTimeAxis, PoTube, PoValuedMarkerField, PoValueLegend, and SoOrthoSliceDragger.

◆ getPart() [1/2]

template<typename PartType >
PartType * SoBaseKit::getPart ( const SbName partName)
inline

Like getPart(const SbName&,SbBool) but casts the returned part to the specified type and sets the makeIfNeeded parameter to TRUE.

For example, the code:

xf = (SoTransform*) myKit->getPart( "transform", TRUE );
#define TRUE
Possible value of SbBool.
Definition SbBase.h:77

becomes:

xf = myKit->getPart<SoTransform>( "transform" );
See also
getPart(const SbName&,SbBool)
checkPart(const SbName&)

Since Open Inventor 10.8

Definition at line 414 of file SoBaseKit.h.

◆ getPart() [2/2]

virtual SoNode * SoBaseKit::getPart ( const SbName partName,
SbBool  makeIfNeeded 
)
virtual

Searches the nodekit catalog (and those of all nested nodekits) for the part named partName.

Returns the part if a match is found , the part is public , and the part has already been built . If no match is found, or if the part is private , NULL is returned. If partName is in the catalog (or that of one of its nested nodekit parts), but the part has not been built yet, the argument makeIfNeeded determines the course of action. When makeIfNeeded is FALSE, NULL is returned; when makeIfNeeded is TRUE, getPart() will create the part (as well as any necessary intermediary parts), put it in the correct place, and return the newly created part.

Elements of list parts and parts within nested nodekits can all be retrieved with getPart() The full syntax for legal partName arguments is given below.

Part name BNF notation :

partName = singleName | compoundName

compoundName = singleName | compoundName.singleName

singleName = singlePartName | singleListElementName

singlePartName = the name of any single part in the catalog (including those that are lists or nodekits), or in the recursively nested catalogs of any of its parts.

singleListElementName = singleListName[index]

singleListName = the name of any single list-type part in the catalog, or in the recursively nested catalogs of any of its parts.

index = integer

Examples of valid part names are:

"transform", "appearance.material", "childList[2].drawStyle", "foot", "bird.leftLeg.foot", "octopus.leg[4].suctionCup[2].material"

◆ getPartString()

SbString SoBaseKit::getPartString ( const SoBase part)

Given a node or a path to a node, checks if the part exists in the nodekit, in a nested nodekit, or an element of a list part.

If so, returns a string describing the part name; otherwise, returns an empty string ("").

◆ getTypeId()

virtual SoType SoBaseKit::getTypeId ( ) const
virtual

Returns the type identifier for this specific instance.

Reimplemented from SoNode.

Reimplemented in SoCenterballDragger, SoDirectionalLightDragger, SoDragger, SoDragPointDragger, SoEllipsoidDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger, PoBaseView, PoSceneView, PoView, SoAppearanceKit, SoCameraKit, SoInteractionKit, SoLightKit, SoSceneKit, SoSeparatorKit, SoShapeKit, SoWrapperKit, Magnifier, Po3DdataMaster, PoBaseStreamLine, PoCellEdges, PoCellFacets, PoCellIndices, PoCellShape, PoMesh, PoMesh2D, PoMesh2DVec, PoMesh3D, PoMesh3DVec, PoMesh3DVecCrossSection, PoMesh3DVecGridCrossSection, PoMeshContouring, PoMeshCrossContour, PoMeshCrossSection, PoMeshFilled, PoMeshLevelSurf, PoMeshLimit, PoMeshLines, PoMeshProbePoint, PoMeshSides, PoMeshSkeleton, PoMeshSkin, PoStreamLine, PoStreamLineMotion, PoStreamParticleMotion, PoStreamPointMotion, PoStreamSphereMotion, PoStreamSurface, PoStreamTadpoleMotion, PoAngularAxis, PoArrow, PoArrow3, PoAutoCubeAxis, PoAutoValueLegend, PoAxis, PoBar, PoBase, PoBaseAxis, PoBiErrorPointField, PoCartesianAxis, PoChart, PoCircle, PoCircle3, PoCircle3CenterRadius, PoCircle3ThreePoints, PoCircleArc, PoCircleArc3, PoCircleArc3CtrPtAngle, PoCircleArc3CtrTwoPts, PoCircleArc3ThreePts, PoCircleArcCtrPtAngle, PoCircleArcCtrRadTwoAngle, PoCircleArcCtrTwoPts, PoCircleArcThreePts, PoCircleCenterRadius, PoCircleThreePoints, PoConicBar, PoCoordinateSystemAxis, PoCurve, PoCurve3, PoCurveFilling, PoCurveLine, PoCylindricalBar, PoErrorCurve, PoErrorPointField, PoGenAxis, PoGeneralizedBar, PoGeneralizedScatter, PoGraphMaster, PoGroup2Axis, PoGroup3Axis3, PoGroup4Axis, PoGroup6Axis3, PoHighLowClose, PoHistogram, PoItemLegend, PoLabel, PoLabelField, PoLegend, PoLinearAxis, PoLinearBar, PoLinearValueLegend, PoLogAxis, PoMultipleHistogram, PoNonLinearValueLegend1, PoNonLinearValueLegend2, PoNonLinearValueLegend3, PoParallelogram, PoParallelogram3, PoPieChart, PoPieChart2D, PoPieChart3D, PoPieChartRep, PoPointsFieldBars, PoPolarAxis, PoPolarLinAxis, PoPolarLogAxis, PoProfileBar, PoRectangle, PoRibbon, PoScatter, PoSingleHistogram, PoTimeAxis, PoTube, PoValuedMarkerField, PoValueLegend, and SoOrthoSliceDragger.

◆ isSearchingChildren()

static SbBool SoBaseKit::isSearchingChildren ( )
inlinestatic

Returns TRUE if nodekit children are searched during SoSearchAction traversal.

By default, they are not.

Definition at line 582 of file SoBaseKit.h.

◆ set() [1/4]

SoNONUNICODE SbBool SoBaseKit::set ( char *  nameValuePairListString)

This function allows field values of parts (nodes) to be set in several different parts simultaneously.

The argument string, nameValuePairListString, contains name-value pairs: "partName1 parameters1 ... partNameN parametersN ".

For example,

mySepKit->set("material {diffuseColor 1 1 1}
transform {translation 4 3 .6}");
mySepKit->set("childList[0].material {ambientColor .5 .5 .5}");

Non Unicode: This function should not be used in a Unicode application.

◆ set() [2/4]

SoNONUNICODE SbBool SoBaseKit::set ( const char *  partNameString,
const char *  parameterString 
)

This function allows field values of parts (nodes) to be set.

A single part is specified by partNameString; the field values are specified in parameterString. The format of parameters is the Open Inventor File Format syntax. For example,

mySepKit->set("material", "diffuseColor 1 0 0 shininess 0.6");

sets the part material to the values "diffuseColor 1 0 0 shininess 0.6". The values used in parameters must of course be appropriate for the node-type to which partName belongs. In this case, the nodekit SoSeparatorKit has a part named material which is of type SoMaterial.

Non Unicode: This function should not be used in a Unicode application.

◆ set() [3/4]

SbBool SoBaseKit::set ( const SbString nameValuePairListString)

This function allows field values of parts (nodes) to be set in several different parts simultaneously.

The argument string, nameValuePairListString, contains name-value pairs: "partName1 parameters1 ... partNameN parametersN ".

For example,

mySepKit->set("material {diffuseColor 1 1 1}
transform {translation 4 3 .6}");
mySepKit->set("childList[0].material {ambientColor .5 .5 .5}");

◆ set() [4/4]

SbBool SoBaseKit::set ( const SbString partNameString,
const SbString parameterString 
)

This function allows field values of parts (nodes) to be set.

A single part is specified by partNameString; the field values are specified in parameterString. The format of parameters is the Open Inventor File Format syntax. For example,

mySepKit->set("material", "diffuseColor 1 0 0 shininess 0.6");

sets the part material to the values "diffuseColor 1 0 0 shininess 0.6". The values used in parameters must of course be appropriate for the node-type to which partName belongs. In this case, the nodekit SoSeparatorKit has a part named material which is of type SoMaterial.

◆ setPart()

virtual SbBool SoBaseKit::setPart ( const SbName partName,
SoNode newPart 
)
virtual

Inserts the given node (not a copy) as the new part specified by partName.

See getPart() for the syntax of partName. This method adds any extra nodes needed to fit the part into the nodekit's catalog. For example, if you call:

mySepKit->setPart("childList[0]", myNewChild);

the kit may need to create the part childList before it can install myNewChild. Run-time type checking verifies that the node type of newPart matches the type called for by partName. For example, if partName was a material for an SoSeparatorKit, but newPart was an SoTransform node, then the node would not be installed, and FALSE would be returned.

If newPart is NULL, then the node specified by partName is removed. If this renders any private parts useless (as occurs when you remove the last child of an SoGroup node), they will also be removed. Hence nodekits do not retain unnecessary nodes.

TRUE is returned on success, and FALSE upon error.

◆ setSearchingChildren()

static void SoBaseKit::setSearchingChildren ( SbBool  newVal)
static

Sets if nodekit children are searched during SoSearchAction traversal.

By default, they are not.

Friends And Related Symbol Documentation

◆ SoNodekitCatalogEntry

friend class SoNodekitCatalogEntry
friend

Definition at line 640 of file SoBaseKit.h.

◆ SoNodekitParts

friend class SoNodekitParts
friend

Definition at line 641 of file SoBaseKit.h.

◆ SoV1BaseKit

friend class SoV1BaseKit
friend

Definition at line 642 of file SoBaseKit.h.

Member Data Documentation

◆ boundingBoxIgnoring

SoSFBool SoBaseKit::boundingBoxIgnoring

Whether to ignore this node during bounding box traversal.

Default is FALSE.

Definition at line 315 of file SoBaseKit.h.


The documentation for this class was generated from the following file: