Open Inventor Release 2024.1.0
 
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SoDragger Class Reference

Base class for nodekits that move in response to click-drag-release mouse events. More...

#include <Inventor/draggers/SoDragger.h>

+ Inheritance diagram for SoDragger:

Public Types

enum  TrackerDirectMode {
  NONE ,
  MOVE ,
  ROTATE ,
  FREE ,
  DEFAULT
}
 Tracker direct mode. More...
 
- Public Types inherited from SoInteractionKit
enum  CacheEnabled {
  OFF ,
  ON ,
  AUTO
}
 Possible values for caching. More...
 

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
virtual const SoNodekitCataloggetNodekitCatalog () const
 Returns the SoNodekitCatalog for this instance.
 
void addStartCallback (SoDraggerCB *f, void *userData=NULL)
 Adds start callback.
 
void removeStartCallback (SoDraggerCB *f, void *userData=NULL)
 Removes start callback.
 
void addMotionCallback (SoDraggerCB *f, void *userData=NULL)
 Adds motion callback.
 
void removeMotionCallback (SoDraggerCB *f, void *userData=NULL)
 Removes motion callback.
 
void addFinishCallback (SoDraggerCB *f, void *userData=NULL)
 Adds finish callback.
 
void removeFinishCallback (SoDraggerCB *f, void *userData=NULL)
 Removes finish callback.
 
void addValueChangedCallback (SoDraggerCB *f, void *userData=NULL)
 Adds value-changed callback.
 
void removeValueChangedCallback (SoDraggerCB *f, void *userData=NULL)
 Removes value-changed callback.
 
void setMinGesture (int pixels)
 Sets the number of pixels of movement required to initiate a constraint gesture.
 
void setMinGesture (float pixels)
 Float version of setMinGesture.
 
int getMinGesture () const
 Gets the number of pixels of movement required to initiate a constraint gesture.
 
float getMinGestureFloat () const
 Float version of getMinGesture.
 
SbBool enableValueChangedCallbacks (SbBool newVal)
 You can temporarily disable a dragger's valueChangedCallbacks.
 
void setTrackerDirectMode (TrackerDirectMode mode=DEFAULT)
 Sets the tracker direct mode for this dragger (see description above).
 
TrackerDirectMode getTrackerDirectMode () const
 Get the current tracker direct mode for this dragger.
 
void setMotionMatrix (const SbMatrix &newMatrix)
 Set the motion matrix.
 
const SbMatrixgetMotionMatrix ()
 Get the motion matrix.
 
- Public Member Functions inherited from SoInteractionKit
virtual SbBool setPartAsPath (const SbName &partName, SoPath *surrogatePath)
 Sets any public part in the interaction kit as a "surrogate" path instead.
 
virtual SbBool affectsState () const
 Returns TRUE if a node has an effect on the state during traversal.
 
- Public Member Functions inherited from SoBaseKit
 SoBaseKit ()
 Constructor.
 
virtual SoNodegetPart (const SbName &partName, SbBool makeIfNeeded)
 Searches the nodekit catalog (and those of all nested nodekits) for the part named partName.
 
template<typename PartType >
PartType * getPart (const SbName &partName)
 Like getPart(const SbName&,SbBool) but casts the returned part to the specified type and sets the makeIfNeeded parameter to TRUE.
 
template<typename PartType >
PartType * checkPart (const SbName &partName)
 Like getPart(const SbName&,SbBool) but casts the returned part to the specified type and sets the makeIfNeeded parameter to FALSE.
 
SbString getPartString (const SoBase *part)
 Given a node or a path to a node, checks if the part exists in the nodekit, in a nested nodekit, or an element of a list part.
 
virtual SoNodeKitPathcreatePathToPart (const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend=NULL)
 Returns a path that begins at this nodekit and ends at partName.
 
virtual SbBool setPart (const SbName &partName, SoNode *newPart)
 Inserts the given node (not a copy) as the new part specified by partName.
 
SoNONUNICODE SbBool set (char *nameValuePairListString)
 This function allows field values of parts (nodes) to be set in several different parts simultaneously.
 
SbBool set (const SbString &nameValuePairListString)
 This function allows field values of parts (nodes) to be set in several different parts simultaneously.
 
SoNONUNICODE SbBool set (const char *partNameString, const char *parameterString)
 This function allows field values of parts (nodes) to be set.
 
SbBool set (const SbString &partNameString, const SbString &parameterString)
 This function allows field values of parts (nodes) to be set.
 
- Public Member Functions inherited from SoNode
virtual void setOverride (const SbBool state)
 Turns the override flag on or off.
 
virtual SbBool isOverride () const
 Returns the state of the override flag.
 
virtual SoNodecopy (SbBool copyConnections=FALSE) const
 Creates and returns an exact copy of the node.
 
virtual void touch ()
 Marks an instance as modified, simulating a change to it.
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults ()
 Sets all fields in this object to their default values.
 
SbBool hasDefaultValues () const
 Returns TRUE if all of the object's fields have their default values.
 
SbBool fieldsAreEqual (const SoFieldContainer *fc) const
 Returns TRUE if this object's fields are exactly equal to fc's fields.
 
void copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE)
 Copies the contents of fc's fields into this object's fields.
 
SoNONUNICODE SbBool set (const char *fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
SbBool set (const SbString &fieldDataString)
 Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.
 
void get (SbString &fieldDataString)
 Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.
 
virtual int getFields (SoFieldList &list) const
 Appends references to all of this object's fields to resultList, and returns the number of fields appended.
 
virtual int getAllFields (SoFieldList &list) const
 Returns a list of fields, including the eventIn's and eventOut's.
 
virtual SoFieldgetField (const SbName &fieldName) const
 Returns a the field of this object whose name is fieldName.
 
virtual SoFieldgetEventIn (const SbName &fieldName) const
 Returns a the eventIn with the given name.
 
virtual SoFieldgetEventOut (const SbName &fieldName) const
 Returns the eventOut with the given name.
 
SbBool getFieldName (const SoField *field, SbName &fieldName) const
 Returns the name of the given field in the fieldName argument.
 
SbBool enableNotify (SbBool flag)
 Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE).
 
SbBool isNotifyEnabled () const
 Notification is the process of telling interested objects that this object has changed.
 
virtual void setUserData (void *data)
 Sets application data.
 
void * getUserData (void) const
 Gets user application data.
 
- Public Member Functions inherited from SoBase
virtual SbName getName () const
 Returns the name of an instance.
 
virtual void setName (const SbName &name)
 Sets the name of an instance.
 
void setSynchronizable (const bool b)
 Sets this to be a ScaleViz synchronizable object.
 
bool isSynchronizable () const
 Gets the ScaleViz synchronizable state of this object.
 
- Public Member Functions inherited from SoRefCounter
void ref () const
 Adds a reference to an instance.
 
void unref () const
 Removes a reference from an instance.
 
void unrefNoDelete () const
 unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero.
 
int getRefCount () const
 Returns current reference count.
 
void lock () const
 lock this instance.
 
void unlock () const
 unlock this instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 
- Public Member Functions inherited from SoGetView
 SoGetView ()
 Default constructor.
 
virtual ~SoGetView ()
 
virtual SbBool getViewportIsEnabled () const
 Returns TRUE if SoGetView functionalities are enabled, FALSE otherwise.
 
virtual const SbVec2f getViewportOrigin () const
 Returns SbViewportRegion origin.
 
virtual const SbVec2f getViewportSize () const
 Returns SbViewportRegion size.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for this class.
 
static void setMinScale (float newMinScale)
 Sets the smallest scale that any dragger will write.
 
static float getMinScale ()
 Gets the smallest scale that any dragger will write.
 
static void setInitialTrackerDirectMode (TrackerDirectMode mode=DEFAULT)
 Set the initial tracker direct mode for draggers not yet created.
 
static TrackerDirectMode getInitialTrackerDirectMode ()
 Get the initial tracker direct mode.
 
- Static Public Member Functions inherited from SoInteractionKit
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for this class.
 
- Static Public Member Functions inherited from SoBaseKit
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static const SoNodekitCataloggetClassNodekitCatalog ()
 Returns the SoNodekitCatalog for the class SoBaseKit.
 
static void setSearchingChildren (SbBool newVal)
 Sets if nodekit children are searched during SoSearchAction traversal.
 
static SbBool isSearchingChildren ()
 Returns TRUE if nodekit children are searched during SoSearchAction traversal.
 
- Static Public Member Functions inherited from SoNode
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static SoNodegetByName (const SbName &name)
 A node's name can be set using SoBase::setName().
 
static int getByName (const SbName &name, SoNodeList &list)
 A node's name can be set using SoBase::setName().
 
- Static Public Member Functions inherited from SoFieldContainer
static SoType getClassTypeId ()
 Returns the type of this class.
 
- Static Public Member Functions inherited from SoBase
static SoType getClassTypeId ()
 Returns type identifier for this class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Public Attributes

SoSFBool isActive
 TRUE when mouse is down and dragging, else FALSE.
 
SoSFBool enableCallbacks
 If set to FALSE, motion, start and finish callbacks are disabled.
 
- Public Attributes inherited from SoInteractionKit
SoSFEnum boundingBoxCaching
 Set bounding box caching mode.
 
SoSFEnum renderCulling
 Set render culling mode.
 
SoSFEnum pickCulling
 Set pick caching mode.
 
SoDEPRECATED SoSFEnum renderCaching
 Set render caching mode.
 
- Public Attributes inherited from SoBaseKit
SoSFBool boundingBoxIgnoring
 Whether to ignore this node during bounding box traversal.
 

Detailed Description

Base class for nodekits that move in response to click-drag-release mouse events.

SoDragger is the base class for all nodekits you move by using the mouse to click-drag-and-release. More specifically, they are operated by a start (mouse button 1 pressed over dragger to pick it), followed by dragging (mouse motion events are interpreted by the dragger and result in some form of motion and/or change to a field), followed by finish (mouse up).

Each dragger has a different paradigm for interpreting mouse motion and changing its fields as a result. Draggers map 2D mouse motion into motion of a point on 3D lines, planes, spheres, or cylinders. (See the SbProjector reference pages.) Then they react to this motion of a point through 3-space by scaling, translating, or rotating. For example, SoTranslate2Dragger maps mouse motion onto a 3D plane, then translates to follow the cursor as it moves within that plane.

Beginning with version 3.0, draggers also respond to tracked input device events (see SoControllerButtonEvent and SoTrackerEvent) in order to support immersive VR devices like a wand. Interaction is started by pressing wand button 1 when the tracker "ray" intersects the dragger's geometry. Analogous to 2D, in which the interaction is driven by tracking the ray from the 2D mouse cursor, in 3D the interaction is driven by tracking the ray emanating from the tracking device.

Beginning with version 5.0, draggers can also take position and orientation changes directly from the tracker's position and orientation. Specifically the difference between the tracker's current values and the values at the start of the interaction is applied as an incremental change to the dragger. In general this is a more natural way to manipulate objects in an immersive environment. You can use the setTrackerDirectMode method to enable this behavior.

  • If mode is NONE, the dragger will not use tracker values directly (but it will still respond to tracker events in the version 3.0 way).
  • If mode is DEFAULT, the dragger's natural default direct behavior will be used (either NONE, MOVE, ROTATE, or FREE depending on the dragger class).
  • If mode is MOVE or ROTATE, the dragger will use the tracker's position or orientation directly.
  • If mode is FREE, the dragger will use the tracker's position and orientation directly.

Every dragger has fields that describe its current state. Scaling draggers have a scaleFactor field, rotational draggers have a rotation field, etc. All draggers have the isActive field, defined in this class. It is true while the dragger is being dragged, false otherwise.

Draggers that have only one part to pick and one motion field are called simple draggers. Examples are the SoRotateDiscDragger, SoScale1Dragger, and SoTranslate2Dragger.

Draggers that create assemblies out of other draggers and then orchestrate the motion of the whole assembly are called composite draggers. SoTransformBoxDragger is a composite dragger made entirely of simple draggers. SoDirectionalLightDragger contains both a simple dragger (SoRotateSphericalDragger) and a composite dragger (SoDragPointDragger) When using a composite dragger, the fields of the composite dragger are the ones you should work with. Draggers lower down in the assemblage usually have zeroed out values. For example, when you drag the face of a transformBox, an SoTranslate2Dragger, the transformBox "steals" the translation from the child dragger and transfers it up to the top of the composite dragger, where it effects all pieces of the assemblage.

Using draggers:

Draggers always keep their fields up to date, including while they are being dragged. So you can use field-to-field connections and engines to connect dragger values to other parts of your scene graph. Hence draggers can be easily utilized as input devices for mouse-driven 3D interface elements. You can also register value-changed callbacks, which are called whenever any of the fields is changed. See example below.

This makes it easy to constrain draggers to keep their fields within certain limits: if the limit is exceeded, just set it back to the exceeded maximum or minimum. You can do this even as the dragger is in use, by constraining the field value within a value-changed callback that you add with addValueChangedCallback(). In this case, be sure to temporarily disable the other value-changed callbacks using enableValueChangedCallbacks(). Doing this will prevent infinite-looping. See example below.

Also, if you set the field of a dragger through some method other than dragging, (by calling setValue(), for example), the dragger's internal SoFieldSensor will sense this and the dragger will move to satisfy that new value. This is useful to set the initial position (orientation, etc) of the dragger.

Draggers have a fixed orientation with respect to their local coordinate system. For example the SoTranslate1Dragger drags along its local X axis, the SoTranslate2Dragger drags in its local XY plane, etc. Some draggers, for example SoTrackballDragger, have a built-in rotation field that allows modifying the dragger's initial orientation. For other draggers you can put the dragger and a transform node under an SoSeparator and use the transform node to change the dragger's orientation. For example, rotate an SoTranslate1Dragger so it effectively drags along the world coordinate Y axis.

Draggers can have zero or more of the following callbacks:

  • Start: called when manipulation starts
  • Motion: called after each mouse movement during manipulation
  • Value-changed: called when any of the dragger's fields change
  • Finish: called when manipulation finishes

Draggers vs Manipulators:

When you drag a dragger, the dragger only moves itself. Draggers do not change the state or affect objects that follow in the scene graph. For example a dragger does not ever behave like an SoTransform and change the current transformation matrix. Draggers are not transforms, even if they have field names like translation, rotation, scaleFactor. The application must connect the dragger to a transform node or use a callback to update some other object in the scene graph (see example below).

However many draggers, such as SoTrackballDragger, have a corresponding SoTransformManip, in this case SoTrackballManip. The manipulator is a subclass of SoTransform, and affects other objects in the scene; it uses a trackball dragger to provide its user interface. In this way, draggers are employed extensively by manipulators. The dragger notifies its employer of start, motion, finish, and value changes. (See the various reference pages for more details on specific draggers and manipulators).

Customizing draggers:

All draggers are nodekits. However, draggers do not list their parts in the Parts section of the reference page. Instead, there is a section called Dragger Resources, more suited to describe the parts made available to the programmer. Each dragger has some parts you can pick on, and other parts that replace them when they are active or moving. These active parts are often just the same geometry in another color. Draggers also have parts for displaying feedback. Each of these parts has a default scene graph, as well as a special function within the dragger. Each part also has a resource name. All this information is contained in the DRAGGER RESOURCES section.

Since draggers are nodekits, you can change a part in a dragger that has already been built using the setPart() method. For example, to change the "rotator" part of an SoTrackballDragger:

// Set alternate geometry
dragger->setPart( "rotator", geometry );
// Remove the rotator part
dragger->setPart( "rotator", null );
virtual SbBool setPart(const SbName &partName, SoNode *newPart)
Inserts the given node (not a copy) as the new part specified by partName.
Striped ball you can rotate or scale uniformly by dragging with the mouse.

But draggers also give each part a resource name. The default part geometries are defined as resources for each class, and each class has a file you can change to alter the defaults. The files are listed in each dragger's reference page. For example, the SoCenterballDragger loads the file "centerballDragger.iv". You can make your program use different default resources for the parts by copying the listed file from the directory $OIVHOME/data/draggerDefaults into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory. In general applications should not directly modify files in the Open Inventor SDK directories.

SO_DRAGGER_DIR

  • Resources for each dragger class are loaded from SO_DRAGGER_DIR (if defined) when the first instance of that class is created. It is not necessary to set SO_DRAGGER_DIR before initializing Open Inventor.
  • SoInput's default directory separator rules apply, i.e. the default directory separator is ":;" ( either colon or semicolon). Unfortunately this means that, on Microsoft Windows, the string "C:/myDir" will be interpreted as TWO separate directories "C/" and "/myDir".

When a dragger builds a part, it looks in the global dictionary (i.e. calls SoNode::getByName()) for a node whose name is resourceName. For example the SoCenterballDragger lists a resource named "centerballRotator", therefore the scene graph for this dragger contains an SoSeparator named "centerballRotator". By putting a new entry in the dictionary (creating a node with this name), you can override the default geometry. However note two things: First, Open Inventor allows multiple nodes to have the same name and in this case getByName() returns the most recently named node. Second, when the first instance of a dragger class is created, the constructor automatically creates the default dragger geometry (either from the compiled-in scene graph or from the geometry file in SO_DRAGGER_DIR). Therefore to override default geometry using named nodes, the application must first create an instance of the dragger class, then create and name the replacement geometry. Subsequently created draggers will now use the replacement geometry.

Proxy geometry:

The SoInteractionKit method setPartAsPath() provides support for creating "stand-in" objects for parts in the interaction kit. The "stand-in", or "surrogate" part, is a path to an object that lies somewhere else in the scene graph. This could be used, for example, with an SoTranslate1Dragger to allow the user to click on some geometry and directly drag it (without displaying any separate dragger geometry). This technique is used, for example, in SoOrthoSliceDragger.

WYSIWYG Draggers:

Some of the default Open Inventor draggers have behaviors based on invisible geometry. For example, dragging a sphere by clicking on the surface of an invisible sphere. These behaviors may be unintuitive for some users. So Open Inventor also provides an alternative set of "WYSIWYG" draggers with semi-transparent handles in place of invisible geometry. For example, the SoCenterballDragger shown below.

To quickly enable these draggers set the environment variable SO_DRAGGER_DIR to "$OIVHOME/data/draggerWysiwyg" (for example using SoPreferences). Applications that plan to use these draggers should make a local copy of this directory and set SO_DRAGGER_DIR to the local directory. This directory should be distributed with the application. For example:

Default SoCenterballDragger WYSIWYG SoCenterballDragger

Event handling

When a dragger activates as a result of a mouse button press, it will handle the button down event (SoMouseButtonEvent) and subsequent mouse move events (SoLocation2Event). Other nodes in the scene graph will not see these events. Even nodes traversed before the dragger node will not see the mouse move events, because the dragger calls setGrabber() on the SoHandleEventAction.

However, when the dragger de-activates as a result of releasing the mouse button, other nodes will see this event (SoMouseButtonEvent), because the dragger does not call setHandled(). This potentially includes nodes above the dragger, such as SoSelection, which defer event handling until after traversing their children. This is not a problem for the standard SoSelection node because it ignores the button up event if it did not previously see the matching button down event. However custom node classes that process events should be aware of this behavior.

EXAMPLE

EXAMPLE

FILE FORMAT/DEFAULT

    Dragger {
    boundingBoxCaching AUTO
    renderCulling AUTO
    pickCulling AUTO
    isActive FALSE
    callbackList NULL
    }

CATALOG PARTS

    All Parts
    Part Name Part Type Default Type NULL Default
    callbackList NodeKitListPart yes

    Extra Information for List Parts from Above Table

    Part Name Container Type Possible Types
    callbackList Separator Callback, EventCallback

SEE ALSO

SoInteractionKit, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoEllipsoidDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger

Definition at line 534 of file SoDragger.h.

Member Enumeration Documentation

◆ TrackerDirectMode

Tracker direct mode.

Enumerator
NONE 

Dragger will not use tracker values directly (default).

MOVE 

Dragger will use tracker position values directly.

ROTATE 

Dragger will use tracker orientation values directly.

FREE 

Dragger will use tracker position and orientation directly.

DEFAULT 

Dragger will use its natural default direct behavior (which will be NONE, MOVE, ROTATE, or FREE depending on the dragger class).

Definition at line 672 of file SoDragger.h.

Member Function Documentation

◆ addFinishCallback()

void SoDragger::addFinishCallback ( SoDraggerCB f,
void *  userData = NULL 
)

Adds finish callback.

Finish callbacks are made after dragging ends and the dragger has stopped grabbing events (if they are enabled - see the enableCallbacks field).

◆ addMotionCallback()

void SoDragger::addMotionCallback ( SoDraggerCB f,
void *  userData = NULL 
)

Adds motion callback.

Motion callbacks are called after each movement of the mouse during dragging (if they are enabled - see the enableCallbacks field).

◆ addStartCallback()

void SoDragger::addStartCallback ( SoDraggerCB f,
void *  userData = NULL 
)

Adds start callback.

Start callbacks are made after the mouse button 1 goes down and the dragger determines that it has been picked. If it is going to begin dragging, it grabs events and invokes the startCallbacks (if they are enabled - see the enableCallbacks field).

◆ addValueChangedCallback()

void SoDragger::addValueChangedCallback ( SoDraggerCB f,
void *  userData = NULL 
)

Adds value-changed callback.

Value-changed callbacks are made after a dragger changes any of its fields. This does not include changes to the isActive field. See also enableValueChangedCallbacks().

◆ enableValueChangedCallbacks()

SbBool SoDragger::enableValueChangedCallbacks ( SbBool  newVal)

You can temporarily disable a dragger's valueChangedCallbacks.

The method returns a value that tells you if callbacks were already enabled. Use this method if you write a valueChanged callback of your own and you change one of the dragger's fields within the callback . (For example, when writing a callback to constrain your dragger). Disable first, then change the field, then re-enable the callbacks (if they were enabled to start with). All this prevents you from entering an infinite loop of changing values, calling callbacks which change values, etc.

◆ getClassNodekitCatalog()

static const SoNodekitCatalog * SoDragger::getClassNodekitCatalog ( )
static

Returns the SoNodekitCatalog for this class.

◆ getClassTypeId()

static SoType SoDragger::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getInitialTrackerDirectMode()

static TrackerDirectMode SoDragger::getInitialTrackerDirectMode ( )
static

Get the initial tracker direct mode.

◆ getMinGesture()

int SoDragger::getMinGesture ( ) const
inline

Gets the number of pixels of movement required to initiate a constraint gesture.

Definition at line 638 of file SoDragger.h.

◆ getMinGestureFloat()

float SoDragger::getMinGestureFloat ( ) const
inline

Float version of getMinGesture.

It can be used when a desktop is magnified on a wall of screens using ScaleViz with a tracker device calibrated for this wall.

Definition at line 645 of file SoDragger.h.

◆ getMinScale()

static float SoDragger::getMinScale ( )
static

Gets the smallest scale that any dragger will write.

◆ getMotionMatrix()

const SbMatrix & SoDragger::getMotionMatrix ( )

Get the motion matrix.


The motion matrix places the dragger relative to its parent space.

Generally, it is better to look in a dragger's fields to find out about its state. For example, looking at the 'translation' field of an SoTranslate1Dragger is easier than extracting the translation from its motion matrix. However for some complex draggers, e.g. SoCenterballDragger, it is not possible to reconstruct the internal matrix from the external fields. This method is useful in that case.

◆ getNodekitCatalog()

◆ getTrackerDirectMode()

TrackerDirectMode SoDragger::getTrackerDirectMode ( ) const

Get the current tracker direct mode for this dragger.

◆ getTypeId()

◆ removeFinishCallback()

void SoDragger::removeFinishCallback ( SoDraggerCB f,
void *  userData = NULL 
)

Removes finish callback.

◆ removeMotionCallback()

void SoDragger::removeMotionCallback ( SoDraggerCB f,
void *  userData = NULL 
)

Removes motion callback.

◆ removeStartCallback()

void SoDragger::removeStartCallback ( SoDraggerCB f,
void *  userData = NULL 
)

Removes start callback.

◆ removeValueChangedCallback()

void SoDragger::removeValueChangedCallback ( SoDraggerCB f,
void *  userData = NULL 
)

Removes value-changed callback.

◆ setInitialTrackerDirectMode()

static void SoDragger::setInitialTrackerDirectMode ( TrackerDirectMode  mode = DEFAULT)
static

Set the initial tracker direct mode for draggers not yet created.

Use this immediately after initializing Open Inventor to set the tracker direct mode (typically to DEFAULT) for all draggers.

◆ setMinGesture() [1/2]

void SoDragger::setMinGesture ( float  pixels)
inline

Float version of setMinGesture.

It can be used when a desktop is magnified on a wall of screens using ScaleViz with a tracker device calibrated for this wall.

Definition at line 632 of file SoDragger.h.

◆ setMinGesture() [2/2]

void SoDragger::setMinGesture ( int  pixels)
inline

Sets the number of pixels of movement required to initiate a constraint gesture.

Default is 8.

Definition at line 625 of file SoDragger.h.

◆ setMinScale()

static void SoDragger::setMinScale ( float  newMinScale)
static

Sets the smallest scale that any dragger will write.

If the user attempts to go below this amount, the dragger will set it to this minimum. Default is .001.

◆ setMotionMatrix()

void SoDragger::setMotionMatrix ( const SbMatrix newMatrix)

Set the motion matrix.


Generally the motion matrix should not be modified while dragging, because the dragger updates the motion matrix automatically. However it can be useful to set the motion matrix when the dragger is created, for example to change the orientation of the dragger without having to create a separate transform node.

Triggers value changed callbacks, but only if newMatrix != the current motionMatrix. Value changed callbacks can be disabled using the enableValueChangedCallbacks method.

◆ setTrackerDirectMode()

void SoDragger::setTrackerDirectMode ( TrackerDirectMode  mode = DEFAULT)

Sets the tracker direct mode for this dragger (see description above).

Mode can also be set by preference keyword OIV_TRACKER_DIRECT_MODE. The default is NONE.

Member Data Documentation

◆ enableCallbacks

SoSFBool SoDragger::enableCallbacks

If set to FALSE, motion, start and finish callbacks are disabled.

Default is TRUE. Note that valueChanged callbacks are enabled and disabled using the enableValueChangedCallbacks method.

NOTE: field available since Open Inventor 7.1

Definition at line 555 of file SoDragger.h.

◆ isActive

SoSFBool SoDragger::isActive

TRUE when mouse is down and dragging, else FALSE.

Definition at line 545 of file SoDragger.h.


The documentation for this class was generated from the following file: