SoTextureCoordinateDefault Class Reference
[Textures]

Node that removes texture coordinates from state. More...

#include <Inventor/nodes/SoTextureCoordinateDefault.h>

Inheritance diagram for SoTextureCoordinateDefault:
SoTextureCoordinateFunction SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

virtual SoType getTypeId () const
 SoTextureCoordinateDefault ()

Static Public Member Functions

static SoType getClassTypeId ()

Detailed Description

Node that removes texture coordinates from state.

This node changes the current traversal state to indicate that there are no currently defined texture coordinates or texture coordinate function. This forces subsequent shapes to use their own default texture coordinates. The net result is that this node turns off any previous texture coordinate specification.

FILE FORMAT/DEFAULT

ACTION BEHAVIOR

SEE ALSO

SoTexture2, SoTexture2Transform, SoTextureCoordinateEnvironment, SoTextureCoordinatePlane


Constructor & Destructor Documentation

SoTextureCoordinateDefault::SoTextureCoordinateDefault (  ) 

Creates a node with default settings.


Member Function Documentation

static SoType SoTextureCoordinateDefault::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoTextureCoordinateFunction.

virtual SoType SoTextureCoordinateDefault::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoTextureCoordinateFunction.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 18 Apr 2021
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