Open Inventor Release 2024.1.1
 
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SoTextureTransformElement Class Reference

VSG extension Stores the current texture transform. More...

#include <Inventor/elements/SoTextureTransformElement.h>

+ Inheritance diagram for SoTextureTransformElement:

Public Member Functions

virtual void push (SoState *state)
 Overrides push() method to copy values from next instance in the stack.
 
- Public Member Functions inherited from SoReplacedTextureElement
virtual void print (FILE *fp) const
 Prints element (for debugging).
 
- Public Member Functions inherited from SoElement
virtual void pop (SoState *state, const SoElement *prevTopElement)
 Pops element.
 
virtual SoType getTypeId () const
 Returns type identifier for element instance.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static int getClassStackIndex ()
 Returns the stack id for this element.
 
static void set (SoState *state, SoNode *node)
 Sets the current texture name.
 
static const SoTexture2Transformget (SoState *state, int unit=0)
 Returns the current texture name from the state.
 
static SbName getDefault ()
 Returns the default texture name.
 
- Static Public Member Functions inherited from SoReplacedTextureElement
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
static int getClassStackIndex ()
 Returns the stack id for this element.
 
- Static Public Member Functions inherited from SoElement
static SoType getClassTypeId ()
 Returns type identifier for SoElement class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Detailed Description

VSG extension Stores the current texture transform.

This element stores the current texture transform.

SEE ALSO

SoCallbackAction

Definition at line 46 of file SoTextureTransformElement.h.

Member Function Documentation

◆ get()

static const SoTexture2Transform * SoTextureTransformElement::get ( SoState state,
int  unit = 0 
)
static

Returns the current texture name from the state.

◆ getClassStackIndex()

static int SoTextureTransformElement::getClassStackIndex ( )
static

Returns the stack id for this element.


◆ getClassTypeId()

static SoType SoTextureTransformElement::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getDefault()

static SbName SoTextureTransformElement::getDefault ( )
inlinestatic

Returns the default texture name.

Definition at line 64 of file SoTextureTransformElement.h.

◆ push()

virtual void SoTextureTransformElement::push ( SoState state)
virtual

Overrides push() method to copy values from next instance in the stack.

Reimplemented from SoReplacedTextureElement.

◆ set()

static void SoTextureTransformElement::set ( SoState state,
SoNode node 
)
static

Sets the current texture name.


The documentation for this class was generated from the following file: