Class SoAlgebraicCylinder

  • All Implemented Interfaces:

    public class SoAlgebraicCylinder
    extends SoAlgebraicShape
    Algebraic cylinder shape node. This node represents a simple capped cylinder centered around the y-axis. By default, the cylinder is centered at (0,0,0) and has a default size of -1 to +1 in all three dimensions. You can use the radius and height fields to create a cylinder with a different size.

    The cylinder is transformed by the current cumulative transformation and is drawn with the current lighting model and material.

    This node can generally be used in place of the SoCylinder geometric shape node. Unlike the geometric shape nodes, which create triangle geometry to represent their shape, the algebraic shape nodes compute and render their shape on the GPU. Algebraic shapes can also be used with SoMultipleInstance to efficiently render a very large number of shapes.

    Please see SoAlgebraicShape for important notes and limitations for algebraic shapes.

    File format/default:

    AlgebraicCylinder {

      radius 1
      height 2
      capping true

    See Also:
    SoAlgebraicShape, SoMultipleInstance, SoCylinder
    • Field Detail

      • height

        public final SoSFFloat height
        Specifies the cylinder's height. Value must be greater than 0.0. Default is 2.
      • radius

        public final SoSFFloat radius
        Specifies the cylinder's radius. Value must be greater than 0.0. Default is 1.
      • capped

        public final SoSFBool capped
        Specifies if cylinder is capped or not. Default is true.
    • Constructor Detail

      • SoAlgebraicCylinder

        public SoAlgebraicCylinder()
        Default constructor.