Class SoBaseColor

All Implemented Interfaces:
SafeDisposable

public class SoBaseColor extends SoNode
Node that defines an object's base color. This node defines the base color (or colors) of subsequent shape nodes in the scene graph. SoBaseColor sets only the base color(s) of the current material and has no effect on the material's other attributes.

As described here, the rgb field of this class can be overridden by other property nodes.

File format/default:

BaseColor {

    rgb 0.8 0.8 0.8
}

Action behavior:

SoGLRenderAction, SoCallbackAction
Sets the current base color in the state.

See Also:
  • Field Details

    • rgb

      public final SoMFColor rgb
      RGB color(s).
  • Constructor Details

    • SoBaseColor

      public SoBaseColor()
      Creates a base color node with default settings.