Class SoLevelOfSimplification
- All Implemented Interfaces:
SafeDisposable
SoLOD
, it can behave as a distance-based level-of-detail node; however, it also responds to the decimation percentage element. It records what percentage decimation each child is, and then chooses the appropriate child based on the DecimationPercentage and DecimationType elements.
You should specify N percentages for N+1 children. If the DecimationType is HIGHEST or LOWEST, then the LevelOfSimplification node will automatically choose the first or last child, respectively. If the DecimationType is PERCENTAGE, then the node will choose child "i" based on the decimation percentage element value such that:
If the DecimationType is AUTOMATIC, then the child is chosen based on the range value in the usualpercentages[i-1] <= DecimationPercentage < percentages[i]
SoLOD
manner, but no child greater than the value of the DecimationPercentage element will be chosen.
This node also has a field for recording how many triangles the full detail child contains. This allows this node to answer an SoGetPrimitiveCountAction
without traversing its children. This is a benefit when some children contain WWWInline , a common occurrence. If the children contain some non-triangle primitives, then the field should be -1 which will force the node to traverse its children during SoGetPrimitiveCountAction
.
File format/default:
LevelOfSimplification {
percentages | [] |
numTriangles | -1 |
center | 0 0 0 |
range | [ ] |
Action behavior:
SoGLRenderAction
, SoRayPickAction
, SoCallbackAction
Only the child with the appropriate level of detail is traversed.
SoGetPrimitiveCountAction
A child is chosen in the same way as in GLRender. If the numTriangles
field is greater than 0, the percentage value for this child is multiplied by the numTriangles
value and this value is added to the PrimitiveCount without traversing the child. If numTriangles
is less than or equal to 0, then the child is traversed to get the count.
Other actions
Implemented as for SoGroup
SoGetPrimitiveCountAction
, SoLOD
, SoOctreeOrdering, SoRenderList, SoValueOrdering SoLevelOfDetail
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Nested Class Summary
Nested classes/interfaces inherited from class com.openinventor.inventor.nodes.SoNode
SoNode.RenderModes
Nested classes/interfaces inherited from class com.openinventor.inventor.Inventor
Inventor.ConstructorCommand
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Field Summary
FieldsModifier and TypeFieldDescriptionfinal SoSFInt32
Number of triangles in highest (1.0) case.final SoMFFloat
Percentage decimation for each child.Fields inherited from class com.openinventor.inventor.nodes.SoGroup
boundingBoxIgnoring
Fields inherited from class com.openinventor.inventor.Inventor
VERBOSE_LEVEL, ZeroHandle
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Constructor Summary
ConstructorsConstructorDescriptionCreates level-of-simplification node with default settings.SoLevelOfSimplification
(int nChildren) Constructor that takes approximate number of children. -
Method Summary
Methods inherited from class com.openinventor.inventor.nodes.SoGroup
addChild, findChild, getChild, getNumChildren, insertChild, removeAllChildren, removeChild, removeChild, replaceChild, replaceChild
Methods inherited from class com.openinventor.inventor.nodes.SoNode
affectsState, callback, copy, copy, distribute, doAction, getAlternateRep, getBoundingBox, getByName, getMatrix, getPrimitiveCount, getRenderEngineMode, getRenderUnitID, GLRender, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, handleEvent, isBoundingBoxIgnoring, isOverride, pick, rayPick, search, setOverride, touch, write
Methods inherited from class com.openinventor.inventor.fields.SoFieldContainer
copyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaults
Methods inherited from class com.openinventor.inventor.misc.SoBase
dispose, getName, isDisposable, isSynchronizable, setName, setSynchronizable
Methods inherited from class com.openinventor.inventor.Inventor
getNativeResourceHandle
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Field Details
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percentages
Percentage decimation for each child. Should be numbers between 0.0 and 1.0, with 1.0 representing full detail and 0.0 representing bounding box detail. -
numTriangles
Number of triangles in highest (1.0) case. Can be -1 if unknown or if children contain primitives other than triangles.
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Constructor Details
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SoLevelOfSimplification
public SoLevelOfSimplification(int nChildren) Constructor that takes approximate number of children. -
SoLevelOfSimplification
public SoLevelOfSimplification()Creates level-of-simplification node with default settings.
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